[game_relations]
rating			= novice, 10, veteran, 50, master, 100, super_master
reputation		= bad, -20, neutral, 20, good, 40, very_good

;пороговые значения для отношения персонажей
attitude_neutal_threshold = 20 
attitude_friend_threshold = 75

;константы, которые присвоят скриптовые функции set_relation для goodwill
goodwill_enemy  = 0
goodwill_neutal = 30 
goodwill_friend = 90



;названия группировок
communities		= individual, monolith, military

[communities_relations]
;;			   |individual  | monolith  | military |
============================================================
individual	=       1.0,        1.0,      1.0      
monolith	=       1.0,        1.0,      1.0     
military	=       1.0,        1.0,      1.0    