[association]
;добавляем
        act\act_leningips               = detail\detail_tile_det2, 6.000000, usage[diffuse_or_bump]
        act\act_lenin01                 = detail\detail_tile_det3, 6.000000, usage[diffuse_or_bump]
        act\act_lenin02                 = detail\detail_tile_det3, 6.000000, usage[diffuse_or_bump]
	ston\ston_floor_03              = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
	trees\trees_bark_sosna		= trees\trees_det1, 2.000000, usage[diffuse_or_bump]
	trees\trees_byaka		= trees\trees_det_urod, 2.000000, usage[diffuse_or_bump]
	veh\veh_avtobus                 = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]

;заменяем (закомментировать оригинал)
	trees\trees_byaka1              = trees\trees_det_urod, 2.000000, usage[diffuse_or_bump]

;из 1935 (отсутствующие в 2215)
        ston\ston_asphalt_a_bump         = ston\ston_crete_det1, 5.000000, usage[diffuse]

;из ТЧ (отсутствующие в 2215)
        act\act_lenin                    = detail\detail_tile_det3, 6.000000, usage[diffuse_or_bump]
        crete\crete_border1              = detail\detail_beton_det4_u2, 4.000000, usage[diffuse_or_bump]
        crete\crete_border2              = detail\detail_beton_det4_u2, 4.000000, usage[diffuse_or_bump]
        crete\crete_dirty1_gr            = detail\detail_beton_det1, 4.000000, usage[diffuse_or_bump]
        crete\crete_dirty_gr             = detail\detail_beton_det1, 4.000000, usage[diffuse_or_bump]
        crete\crete_fl_rg                = detail\detail_beton_det4_v, 4.000000, usage[diffuse_or_bump]
        crete\crete_floor1               = detail\detail_beton_det4, 4.000000, usage[diffuse_or_bump]
        crete\crete_floor2               = detail\detail_beton_det4, 4.000000, usage[diffuse_or_bump]
        crete\crete_floor3               = detail\detail_beton_det4, 4.000000, usage[diffuse_or_bump]
        crete\crete_floor4a_1            = detail\detail_beton_det4, 4.000000, usage[diffuse_or_bump]
        crete\crete_golima_daxa          = detail\detail_beton_det4, 4.000000, usage[diffuse_or_bump]
        crete\crete_plitka_iov_01        = detail\detail_tile_det2, 4.000000, usage[diffuse_or_bump]
        crete\crete_plitka_iov_pol       = detail\detail_tile_det2, 4.000000, usage[diffuse_or_bump]
        crete\crete_plitka_oblom         = detail\detail_beton_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_plitka_oblom2        = detail\detail_beton_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_plitka_qllab         = detail\detail_tile_det2, 4.000000, usage[diffuse_or_bump]
        crete\crete_plitka_qllab_02      = detail\detail_tile_det2, 4.000000, usage[diffuse_or_bump]
        crete\crete_pol_t                = detail\detail_tile_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_provoda_ql           = detail\detail_metall_det2, 2.000000, usage[diffuse_or_bump]
        crete\crete_roof1_border         = detail\detail_bitum_det2, 6.000000, usage[diffuse_or_bump]
        crete\crete_roof_gr01            = detail\detail_beton_det1, 6.000000, usage[diffuse_or_bump]
        crete\crete_st_gr02              = detail\detail_beton_det3_u, 6.000000, usage[diffuse_or_bump]
        crete\crete_stuccowall3_iov      = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_stuccowall_iov       = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_truba_ql             = detail\detail_stucco_det3, 2.000000, usage[diffuse_or_bump]
        crete\crete_wall_lab1            = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_wall_roof1           = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_wall_room1-1         = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_wall_room1-2         = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_wall_room1-3         = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
	crete\crete_wall_room1-4_detail  = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_wall_room1-5         = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls1               = detail\detail_beton_det1, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls14              = detail\detail_stucco_det1_u, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls16              = detail\detail_wood_det2_v, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls16a             = detail\detail_wood_det2_v, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls17              = detail\detail_tile_det2, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls17_iov          = detail\detail_tile_det2, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls17a             = detail\detail_tile_det2, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls18              = detail\detail_tile_det2, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls18_grysz        = detail\detail_tile_det2, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls18a             = detail\detail_tile_det2, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls2_iov           = detail\detail_tile_det2, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls3               = detail\detail_beton_det1, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls6               = detail\detail_beton_det1, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls7_a             = detail\detail_beton_det4_u, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls8_01            = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls8a              = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls8b              = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls8c              = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls8cd             = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls8d              = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls_iov            = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls_tualgr03       = detail\detail_tile_det2, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls_tualgr04       = detail\detail_tile_det2, 4.000000, usage[diffuse_or_bump]
        door\door_gr                     = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_gr01                   = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_gr01!                  = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_gr02                   = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_gr03                   = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_gr04                   = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_gr05                   = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_gr2_iov                = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_gr_iov_01              = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_iov2                   = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_iov3                   = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_j01                    = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_j02                    = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_j03alfa                = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_j03b                   = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_j04                    = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_korob_wh               = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_metal_iov              = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_old_iov                = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_red_garaj_iov          = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_rusty_iron_0           = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_sheet                  = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_vorota_ch_train        = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_w01                    = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_white_01               = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        fbr\fbr_linoleum1                = detail\detail_stucco_det1, 4.000000, usage[diffuse_or_bump]
        grnd\grnd_mudwalls_iov           = detail\detail_earth_det1, 2.000000, usage[diffuse]
        grnd\grnd_obriv_01               = detail\detail_dirt_det1_u, 4.000000, usage[diffuse]
        grnd\grnd_obriv_2                = detail\detail_dirt_det1_u, 4.000000, usage[diffuse]
        grnd\grnd_obriv_2a               = detail\detail_dirt_det1_u, 4.000000, usage[diffuse]
        grnd\grnd_obriv_3                = detail\detail_dirt_det1_u, 4.000000, usage[diffuse]
        grnd\grnd_shlak_01               = detail\detail_bitum_det2, 4.000000, usage[diffuse_or_bump]
        grnd\grnd_shlak_02               = detail\detail_bitum_det2, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_angar_a_b                = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_barrel_01                = detail\detail_metall_det2_v, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_barrel_02                = detail\detail_metall_det2_v, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_barrel_03                = detail\detail_metall_det2_v, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_barrel_04                = detail\detail_metall_det2_v, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_barrel_05                = detail\detail_metall_det2_v, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_dirki_02                 = detail\detail_metall_det1, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_doom_truba_ql            = detail\detail_metall_det2_v2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_fence1                   = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_fence2n_ql               = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_floor2_iov               = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_fly_polosa               = detail\detail_metall_det2_u, 3.000000, usage[diffuse_or_bump]
        mtl\mtl_garage_pryp_02           = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_garage_pryp_03           = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_krolik_resh              = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_lampa_pod_01             = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_luk                      = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_luk_n                    = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_provod_ql02              = detail\detail_metall_det2_v, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_ql                       = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_railroad_04              = detail\detail_metall_det2_v, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_railroad_04_bok          = detail\detail_metall_det2_v2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_red_paint_iov            = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_redpaint_iov             = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_rels_m_01                = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_resh_kn                  = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_resh_m_02                = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_resh_m_03                = detail\detail_metall_det2_v, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_resh_m_04                = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_reshetka_pot_01          = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_rja2_iov                 = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_rja_iov_01               = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_roof_red_iov             = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_rust_dark_iov            = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_set2_iov                 = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_set_iov                  = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_setka_iov                = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_stena_old_iov            = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_tubes3c                  = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_ventel_ql                = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_wall_gr02_n              = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        prop\prop_agit                   = detail\detail_stucco_det3, 2.000000, usage[diffuse_or_bump]
        prop\prop_audio_video            = detail\detail_metall_det3, 2.000000, usage[diffuse_or_bump]
        prop\prop_benzo_iov              = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_blind01                = detail\detail_fabric_det2, 1.000000, usage[diffuse_or_bump]
        prop\prop_bochenok               = detail\detail_wood_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_box_3                  = detail\detail_stucco_det3, 2.000000, usage[diffuse_or_bump]
        prop\prop_budka_dw               = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_busdead1a              = detail\detail_metall_det2, 2.000000, usage[diffuse_or_bump]
        prop\prop_busdead1b              = detail\detail_metall_det2, 2.000000, usage[diffuse_or_bump]
        prop\prop_busdead1c              = detail\detail_metall_det2, 2.000000, usage[diffuse_or_bump]
        prop\prop_clothw                 = detail\detail_fabric_det2, 2.000000, usage[diffuse_or_bump]
        prop\prop_crate_cs               = detail\detail_metall_det3_u, 2.000000, usage[diffuse_or_bump]
        prop\prop_dangerbox              = detail\detail_metall_det3, 3.000000, usage[diffuse_or_bump]
        prop\prop_el_shkaf_01            = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_elec_kran_b            = detail\detail_metall_det1_u, 1.500000, usage[diffuse_or_bump]
        prop\prop_elec_kran_c            = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_elec_warning           = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_electricalunit1        = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_electricalunit2        = detail\detail_metall_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_electricalunit3b       = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_electrounit4           = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_foodstul               = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_freez                  = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_gasplita               = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_gasplitatop            = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_govno                  = detail\detail_stucco_det4, 0.700000, usage[diffuse_or_bump]
        prop\prop_grate3                 = detail\detail_metall_det3_u, 2.000000, usage[diffuse_or_bump]
        prop\prop_komp                   = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_lamp_halogen_cy        = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_lift_door              = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_m_vagon                = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_mattress1              = detail\detail_fabtic_det1_u, 4.000000, usage[diffuse_or_bump]
        prop\prop_mebel                  = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_monitor                = detail\detail_metall_det2, 2.000000, usage[diffuse_or_bump]
        prop\prop_monitor2               = detail\detail_metall_det2, 2.000000, usage[diffuse_or_bump]
        prop\prop_multiprovod_01         = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_mus_kont_01            = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_plitka_lab             = detail\detail_tile_det2, 6.000000, usage[diffuse_or_bump]
        prop\prop_plitka_lab2            = detail\detail_tile_det2, 6.000000, usage[diffuse_or_bump]
        prop\prop_plitka_lab_n           = detail\detail_tile_det2, 6.000000, usage[diffuse_or_bump]
        prop\prop_pribori_02             = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_pribori_face_01        = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_pribors_ql             = detail\detail_metall_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_projektor              = detail\detail_metall_det2, 2.000000, usage[diffuse_or_bump]
        prop\prop_pult1                  = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_pult4                  = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_radiator1              = detail\detail_metall_det2_v, 2.000000, usage[diffuse_or_bump]
        prop\prop_railings1              = detail\detail_metall_det3_u, 2.000000, usage[diffuse_or_bump]
        prop\prop_reshetka_01            = detail\detail_metall_det3_u, 2.000000, usage[diffuse_or_bump]
        prop\prop_rez                    = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_roadblock1             = detail\detail_beton_det4_u, 4.000000, usage[diffuse_or_bump]
        prop\prop_roadblock1_j           = detail\detail_beton_det4_u, 4.000000, usage[diffuse_or_bump]
        prop\prop_roadborder21           = detail\detail_beton_det4_u2, 1.000000, usage[diffuse_or_bump]
        prop\prop_roadborder_2iov        = detail\detail_metall_det3_u, 3.000000, usage[diffuse_or_bump]
        prop\prop_roadborder_j2          = detail\detail_beton_det4_u2, 1.000000, usage[diffuse_or_bump]
        prop\prop_roadborder_j2d         = detail\detail_beton_det4_u2, 1.000000, usage[diffuse_or_bump]
        prop\prop_shlang_01              = detail\detail_beton_det4_u2, 1.000000, usage[diffuse_or_bump]
        prop\prop_sodavoda               = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_table1                 = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_table1c                = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_table2                 = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_tor3                   = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_tor4                   = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_trainwheel1            = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_trainwheel1a           = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_trainwheel2            = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_trainwheel2a           = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_transformer_dw         = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        prop\prop_trofy_board            = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_trube                  = detail\detail_metall_det3_u, 2.000000, usage[diffuse_or_bump]
        prop\prop_truckdead1c            = detail\detail_metall_det3_u, 2.000000, usage[diffuse_or_bump]
        prop\prop_umivalnik_01           = detail\detail_tile_det3, 4.000000, usage[diffuse_or_bump]
        prop\prop_unitaz_old             = detail\detail_tile_det3, 4.000000, usage[diffuse_or_bump]
        prop\prop_urna                   = detail\detail_stucco_det4, 2.000000, usage[diffuse_or_bump]
        prop\prop_vac                    = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_vac_2                  = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_vagon01                = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_vagon01a               = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_vagon01b               = detail\detail_metall_det3_u, 2.000000, usage[diffuse_or_bump]
        prop\prop_vagon01c               = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_vagon01d               = detail\detail_metall_det3_u, 2.000000, usage[diffuse_or_bump]
        prop\prop_vagon02                = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_vagon02a               = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_vagon02b               = detail\detail_metall_det3_u, 2.000000, usage[diffuse_or_bump]
        prop\prop_vagon_iov              = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        prop\prop_vagon_iov2             = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_vagon_iov_d            = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        prop\prop_vagon_iov_gr           = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        prop\prop_vanna_old              = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_vent                   = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_vent1                  = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_vishka_01              = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_wardrobe1              = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_wardrobe1a             = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_wardrobe2              = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_wardrobe2a             = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        ston\ston_asfalt2_hr_iov         = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_asfalt_b               = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_asfalt_hr_iov          = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_asfalt_iov_old_01      = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_asfalt_sm_iov          = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_09a           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_15            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_iov_05           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_pod_03_border    = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_stena_iov_n      = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_bordur                 = detail\detail_metall_det2_v2, 2.000000, usage[diffuse_or_bump]
        ston\ston_bricks3b               = detail\detail_brick_det1_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks6                = detail\detail_brick_det1_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks7                = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks8_bez_zeleni     = detail\detail_brick_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_briks_01_cho           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_briks_ch_iov           = detail\detail_brick_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_cell_iov_det           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_crete_det1             = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_crete_det2             = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_floor_01gr             = detail\detail_tile_det3_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_floor_01gr_1           = detail\detail_tile_det3_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_floor_03a              = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_granit_01              = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_granit_02              = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_granite_wall_01        = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_kazarmawall_iov        = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_marble_br_iov          = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_megabrick_iov          = detail\detail_brick_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_megabrick_iov_1        = detail\detail_brick_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_mramor_iov             = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_musor2_iov             = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_oblicovka_dark03       = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_oblicovka_gr03_1       = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_old_beton_iov          = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_plita_iov              = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_plita_most_iov         = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_plitka_iov_green       = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_plitka_iov_wall_01     = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_plitka_iov_wall_uzor   = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_plitka_pink_iov        = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_plitka_y_01            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_pol_gr01               = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_pol_gr02               = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_pol_iov_01             = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_pol_m_01               = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_pol_m_iov_01           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_pol_m_iov_02           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_pol_mramor_iov         = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_pol_pod_det            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_pol_smola_iov          = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_redwall_iov            = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_rocks1_1               = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_rocks1_1_s             = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_rocks1_2_s             = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_rocks2                 = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_rocks_det              = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_srarkon_iov            = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_07_e             = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_ch_12            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_ch_13            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_ch_131           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_ch_15            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_da_01            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_marbl_m_01       = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_marbl_m_02       = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_marbl_m_03       = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_marbl_m_03_back  = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_yz_iov           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stolb                  = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stripes_iov            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stucco_old_iov         = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stuccowall2_iov        = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_stuccowall3_iov        = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_stuccowall_iov_01      = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stupeni_iov            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_tr_iov                 = detail\detail_brick_det1_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_trotuar_bg_iov         = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_trotuar_sm_iov         = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_truba_ch011            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_walls3                 = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_wallshuba2_iov         = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_wallshuba_iov          = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_yplitka_big_iov        = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_yplitka_sm_iov         = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        trees\trees_bark_a_01            = trees\trees_det2, 2.000000, usage[diffuse_or_bump]
        trees\trees_bark_a_02            = trees\trees_det2, 2.000000, usage[diffuse_or_bump]
        trees\trees_bark_a_03            = trees\trees_det2, 2.000000, usage[diffuse_or_bump]
        trees\trees_bark_a_04            = trees\trees_det2, 2.000000, usage[diffuse_or_bump]
        trees\trees_bark_a_05            = trees\trees_det2, 2.000000, usage[diffuse_or_bump]
        trees\trees_bark_sosna_01        = trees\trees_det2, 2.000000, usage[diffuse_or_bump]
        trees\trees_bark_sosna_02        = trees\trees_det2, 2.000000, usage[diffuse_or_bump]
        trees\trees_dub_bark             = trees\trees_det2, 2.000000, usage[diffuse_or_bump]
        trees\trees_spil                 = trees\trees_det1, 2.000000, usage[diffuse_or_bump]
        veh\veh_avtobus_laz              = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_avtobus_laz_fire         = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_bochka_pricep            = detail\detail_metall_det1, 4.000000, usage[diffuse_or_bump]
        veh\veh_btr                      = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_btr_br                   = detail\detail_metall_det2_u, 4.000000, usage[diffuse_or_bump]
        veh\veh_btr_new                  = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_collision                = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_diesel1b                 = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_diesel1c                 = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_diesel1d                 = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_diesel2b                 = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_diesel2c                 = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_diesel2d                 = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_diesel_2                 = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_ekskavator               = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_ekskavator_kovsh         = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_electrichka              = detail\detail_metall_det1, 12.000000, usage[diffuse_or_bump]
        veh\veh_gaz66                    = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_gaz_f                    = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_kamaz_base1              = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_kamaz_body1              = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_kamaz_kabin              = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_kamaz_kabin1             = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_kamaz_kabin1a            = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_kamaz_kabin1b            = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_kamaz_kabin1c            = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_kamaz_u_01               = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_kamazwheel               = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_kamazwheel1              = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_kamazwheel1a             = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_kamazwheel1b             = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_kamazwheel1c             = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_katok                    = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_kuhnya                   = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_lada1                    = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_lada1_pribor             = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_lada_br                  = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_ladawheels1              = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_mi24                     = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_mi24_br                  = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_mi24_fire                = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_mi24_glass               = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_mi24_rocket              = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_mi24_rocket_br           = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_mi24_vint                = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_mi6                      = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_mi6_fire                 = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_molokovoz                = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_moskvitch1               = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        veh\veh_moskvitch_01             = detail\detail_metall_det1, 6.000000, usage[diffuse_or_bump]
        veh\veh_niva1                    = detail\detail_metall_det1, 6.000000, usage[diffuse_or_bump]
        veh\veh_niva1s                   = detail\detail_metall_det1, 6.000000, usage[diffuse_or_bump]
        veh\veh_niva2                    = detail\detail_metall_det1, 6.000000, usage[diffuse_or_bump]
        veh\veh_nivawheels1              = detail\detail_metall_det2, 1.000000, usage[diffuse_or_bump]
        veh\veh_nivawheels1a             = detail\detail_metall_det2, 1.000000, usage[diffuse_or_bump]
        veh\veh_nivawheels1b             = detail\detail_metall_det2, 1.000000, usage[diffuse_or_bump]
	veh\veh_pricep                   = detail\detail_metall_det2_u, 3.000000, usage[diffuse_or_bump]
        veh\veh_raf1                     = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_raf1_br                  = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_rafwheel1                = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_uaz_2                    = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_uazik                    = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_uazik_new                = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_vagon1_01                = detail\detail_metall_det2, 12.000000, usage[diffuse_or_bump]
        veh\veh_vagoni_cpm               = detail\detail_metall_det1, 12.000000, usage[diffuse_or_bump]
        veh\veh_zil_fire                 = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        wood\wood_doski2_1               = detail\detail_wood_det1_u, 3.000000, usage[diffuse_or_bump]
        wood\wood_furn_mike              = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        wood\wood_iov_bench              = detail\detail_wood_det1_u, 3.000000, usage[diffuse_or_bump]
        wood\wood_jasik                  = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_jasik2                 = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_kraska_iov             = detail\detail_wood_det1, 3.000000, usage[diffuse_or_bump]
        wood\wood_oblom_ql               = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        wood\wood_old_iov                = detail\detail_wood_det1, 3.000000, usage[diffuse_or_bump]
        wood\wood_paint_iov              = detail\detail_wood_det1, 3.000000, usage[diffuse_or_bump]
        wood\wood_paint_iov02            = detail\detail_wood_det1, 3.000000, usage[diffuse_or_bump]
        wood\wood_parket_01              = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_parket_02              = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_parquet_iov            = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_plank9r                = detail\detail_wood_det1, 3.000000, usage[diffuse_or_bump]
        wood\wood_razlom_1               = detail\detail_wood_det1, 3.000000, usage[diffuse_or_bump]
        wood\wood_spil_1                 = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_stena_iov              = detail\detail_wood_det1_u, 3.000000, usage[diffuse_or_bump]
        wood\wood_stolb_iov              = detail\detail_wood_det1, 3.000000, usage[diffuse_or_bump]
        wood\wood_stroydoska_iov         = detail\detail_wood_det1_u, 3.000000, usage[diffuse_or_bump]
        wood\wood_table_01               = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_table_02               = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_table_03               = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_zabor2_iov             = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_zabor_iov              = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]

;из 2215
        $shadertest                      = $target, 1.000000, usage[diffuse_or_bump]
        act\act_krovosos_new1            = act\act_det_leather, 10.000000, usage[diffuse]
        act\act_mutant_boar              = act\act_monster_det, 10.000000, usage[diffuse]
        act\act_plot                     = act\act_det_leather, 10.000000, usage[diffuse_or_bump]
        act\act_poltergeyst              = act\act_monster_det, 10.000000, usage[diffuse]
        act\act_psevdogigant             = act\act_monster_det, 20.000000, usage[diffuse]
        act\act_skeleton                 = ston\ston_det_bu2, 6.000000, usage[diffuse_or_bump]
        act\act_skeleton_fresh           = ston\ston_det5, 4.000000, usage[diffuse_or_bump]
        act\act_specnaz_glass            = mtl\mtl_det4, 2.000000, usage[diffuse_or_bump]
        artifact\artifact_cristall       = mtl\mtl_det4_bump, 4.000000, usage[bump]
        ballon1                          = mtl\mtl_det2, 3.000000, usage[diffuse]
        crete\crete_beton_0              = ston\ston_det4, 6.000000, usage[diffuse_or_bump]
        crete\crete_beton_1              = ston\ston_det4, 6.000000, usage[diffuse_or_bump]
        crete\crete_beton_2              = ston\ston_det4, 6.000000, usage[diffuse_or_bump]
        crete\crete_beton_3              = ston\ston_det4, 6.000000, usage[diffuse_or_bump]
        crete\crete_circle_beton         = ston\ston_det3, 6.000000, usage[diffuse_or_bump]
        crete\crete_concrete_03          = det\det_stoune, 2.000000, usage[diffuse]
        crete\crete_floor4               = ston\ston_det7_beton, 5.000000, usage[diffuse_or_bump]
        crete\crete_floor4a              = ston\ston_det6_stucco, 6.000000, usage[diffuse_or_bump]
        crete\crete_floor_linol          = ston\ston_stena_ch_04, 3.000000, usage[bump]
        crete\crete_lava_pod_01          = ston\ston_stena_ch_04, 3.000000, usage[bump]
        crete\crete_plitka2              = crete\crete_plitka2_detail, 4.000000, usage[diffuse]
        crete\crete_podval               = ston\ston_det3, 6.000000, usage[diffuse_or_bump]
        crete\crete_pol_t_01             = ston\ston_pol_pod_det, 3.500000, usage[bump]
        crete\crete_pot_gr               = ston\ston_det2, 6.000000, usage[diffuse_or_bump]
        crete\crete_railborder1          = grnd\grnd_asfalt_det.tga, 3.000000, usage[diffuse]
        crete\crete_railborder2          = grnd\grnd_asfalt_det.tga, 3.000000, usage[diffuse]
        crete\crete_roof1                = ston\ston_det_bu2, 5.000000, usage[diffuse_or_bump]
        crete\crete_roof2                = trees\trees_det1, 6.000000, usage[diffuse_or_bump]
        crete\crete_roof3                = ston\ston_det6_stucco, 8.000000, usage[diffuse_or_bump]
        crete\crete_schiffer1            = mtl\mtl_det21, 12.000000, usage[diffuse_or_bump]
        crete\crete_schiffer1_dark       = mtl\mtl_det21, 6.000000, usage[diffuse_or_bump]
        crete\crete_schiffer2            = ston\ston_det_bu2, 12.000000, usage[diffuse_or_bump]
        crete\crete_schiffer2a           = ston\ston_det2, 12.000000, usage[diffuse_or_bump]
        crete\crete_schiffer3            = ston\ston_det_bu2, 12.000000, usage[diffuse_or_bump]
        crete\crete_stena_kraska_02      = mtl\mtl_det2, 6.000000, usage[diffuse]
        crete\crete_stena_kraska_02a     = mtl\mtl_det2, 6.000000, usage[diffuse]
        crete\crete_stena_kraska_03a     = mtl\mtl_det2, 6.000000, usage[diffuse]
        crete\crete_stena_kraska_03b     = mtl\mtl_det2, 6.000000, usage[diffuse]
        crete\crete_stena_kraska_03c     = mtl\mtl_det2, 4.000000, usage[diffuse_or_bump]
        crete\crete_stena_kraska_03d     = mtl\mtl_det2, 6.000000, usage[diffuse]
        crete\crete_wall_room1-4         = ston\ston_beton_ch_10, 2.000000, usage[diffuse]
        crete\crete_walls11              = grnd\grnd_asfalt_det.tga, 4.000000, usage[diffuse]
        crete\crete_walls11_1            = grnd\grnd_asfalt_det, 4.000000, usage[diffuse]
        crete\crete_walls12              = ston\ston_det3, 5.000000, usage[diffuse_or_bump]
        crete\crete_walls13              = ston\ston_det7_beton, 8.000000, usage[diffuse_or_bump]
        crete\crete_walls4               = ston\ston_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls7               = ston\ston_det6_stucco, 8.000000, usage[diffuse_or_bump]
        crete\crete_walls8               = ston\ston_det6_stucco, 12.000000, usage[diffuse_or_bump]
        crete\crete_walls9               = ston\ston_det2, 8.000000, usage[diffuse_or_bump]
        crete\crete_walls9_a             = ston\ston_det2, 8.000000, usage[diffuse_or_bump]
        crete\crete_walls9a              = ston\ston_det2, 8.000000, usage[diffuse_or_bump]
        crete\crete_walls9b              = ston\ston_det2, 8.000000, usage[diffuse_or_bump]
        crete\crete_walls_blue2_iov      = ston\ston_det2, 8.000000, usage[diffuse_or_bump]
        crete\crete_walls_blue_iov       = ston\ston_det2, 8.000000, usage[diffuse_or_bump]
        crete\crete_walls_tualgr         = grnd\grnd_asfalt_det, 10.000000, usage[bump]
        crete\crete_wallsgr11            = ston\ston_det3, 3.000000, usage[diffuse_or_bump]
        door\door_kotelna                = door\door_kotelna_bump, 1.000000, usage[bump]
        door\door_trader                 = mtl\mtl_det, 2.000000, usage[diffuse]
        grnd\grnd_asphalt1               = grnd\grnd_asphalt_tile1, 3.000000, usage[diffuse]
        grnd\grnd_asphalt1_border2       = grnd\grnd_asphalt_tile1, 2.000000, usage[diffuse]
        grnd\grnd_asphalt1_j             = grnd\grnd_asfalt_det.tga, 3.000000, usage[diffuse]
        grnd\grnd_asphalt1a              = grnd\grnd_asphalt_tile1, 3.000000, usage[diffuse]
        grnd\grnd_asphalt1b              = grnd\grnd_asphalt_tile1, 3.000000, usage[diffuse]
        grnd\grnd_asphalt2               = grnd\grnd_asfalt_det.tga, 4.000000, usage[diffuse]
        grnd\grnd_asphalt2_drass         = grnd\grnd_asfalt_det.tga, 4.000000, usage[diffuse]
        grnd\grnd_concrete_1             = ston\ston_det3, 4.000000, usage[diffuse_or_bump]
        grnd\grnd_concrete_2             = grnd\grnd_asphalt_tile1, 1.000000, usage[diffuse]
        grnd\grnd_dirt2                  = grnd\grnd_zemlia_det, 5.000000, usage[diffuse]
        grnd\grnd_dirt_dust_0            = ston\ston_det5, 2.000000, usage[diffuse_or_bump]
        grnd\grnd_dry_j02_pod            = grnd\grnd_dry_j02_det, 6.000000, usage[diffuse_or_bump]
        grnd\grnd_garbage1               = mtl\mtl_det2, 6.000000, usage[diffuse_or_bump]
        grnd\grnd_obriv_a                = grnd\grnd_zemlia_det, 8.000000, usage[diffuse]
        grnd\grnd_obriv_b                = grnd\grnd_zemlia_det, 8.000000, usage[diffuse]
        grnd\grnd_snow1_det              = grnd\grnd_snow2.tga, 3.000000, usage[diffuse]
        mtl\mtl_angar_a                  = mtl\mtl_det2, 3.000000, usage[diffuse_or_bump]
        mtl\mtl_angar_a_d                = mtl\mtl_det4, 8.000000, usage[diffuse_or_bump]
        mtl\mtl_arm_1                    = mtl\mtl_det22, 3.000000, usage[diffuse_or_bump]
        mtl\mtl_arm_2                    = mtl\mtl_det21, 3.000000, usage[diffuse_or_bump]
        mtl\mtl_balka_ch_01              = mtl\mtl_det22, 3.000000, usage[diffuse_or_bump]
        mtl\mtl_bayda_con                = mtl\mtl_det4, 8.000000, usage[diffuse_or_bump]
        mtl\mtl_big_konteyneri           = mtl\mtl_det2, 8.000000, usage[diffuse_or_bump]
        mtl\mtl_bo4ka_big_iov            = mtl\mtl_det2, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_bochka_01                = mtl\mtl_det2, 1.500000, usage[diffuse_or_bump]
        mtl\mtl_bochka_02                = mtl\mtl_det2, 1.500000, usage[diffuse_or_bump]
        mtl\mtl_bochka_03_r              = mtl\mtl_det2, 1.500000, usage[diffuse_or_bump]
        mtl\mtl_bochka_03a               = mtl\mtl_det2, 1.500000, usage[diffuse_or_bump]
        mtl\mtl_bochka_04                = mtl\mtl_det2, 1.500000, usage[diffuse_or_bump]
        mtl\mtl_bochka_04a               = mtl\mtl_det2, 1.500000, usage[diffuse_or_bump]
        mtl\mtl_bochka_05                = mtl\mtl_det2, 1.500000, usage[diffuse_or_bump]
        mtl\mtl_bochka_05a               = mtl\mtl_det2, 1.500000, usage[diffuse_or_bump]
        mtl\mtl_bochka_06                = mtl\mtl_det2, 1.500000, usage[diffuse_or_bump]
        mtl\mtl_bochka_06a               = mtl\mtl_det2, 1.500000, usage[diffuse_or_bump]
        mtl\mtl_budka_01                 = mtl\mtl_det2, 5.000000, usage[diffuse_or_bump]
        mtl\mtl_colored_alum             = mtl\mtl_det2, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_daha_02                  = mtl\mtl_det2, 8.000000, usage[diffuse_or_bump]
        mtl\mtl_daxa2                    = mtl\mtl_det2, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_dirki_ql                 = mtl\mtl_det2, 1.000000, usage[diffuse]
        mtl\mtl_electr_box_1             = mtl\mtl_det3, 4.000000, usage[diffuse]
        mtl\mtl_fence2                   = mtl\mtl_det2, 3.000000, usage[diffuse_or_bump]
        mtl\mtl_fence3                   = mtl\mtl_det2, 3.000000, usage[diffuse]
        mtl\mtl_fence4                   = mtl\mtl_det2, 3.000000, usage[diffuse]
        mtl\mtl_fence5                   = mtl\mtl_det2, 3.000000, usage[diffuse]
        mtl\mtl_fence_ql                 = mtl\mtl_det2, 4.000000, usage[diffuse]
        mtl\mtl_floor03                  = mtl\mtl_det2, 3.000000, usage[diffuse_or_bump]
        mtl\mtl_floor_01tga              = mtl\mtl_det2, 8.000000, usage[diffuse_or_bump]
        mtl\mtl_gar_pod_01               = mtl\mtl_det2, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_garage_gate_01           = mtl\mtl_det2, 5.000000, usage[diffuse_or_bump]
        mtl\mtl_garage_gate_01_bl        = mtl\mtl_det2, 5.000000, usage[diffuse_or_bump]
        mtl\mtl_garage_gate_01a          = mtl\mtl_det2, 5.000000, usage[diffuse_or_bump]
        mtl\mtl_garage_gate_01a_bl       = mtl\mtl_det2, 8.000000, usage[diffuse_or_bump]
        mtl\mtl_garage_gate_01a_r        = mtl\mtl_det2, 5.000000, usage[diffuse_or_bump]
        mtl\mtl_garage_gate_rjav         = mtl\mtl_det2, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_garage_gr                = mtl\mtl_det21, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_garage_gr01              = mtl\mtl_det21, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_garage_pryp_01           = mtl\mtl_det3, 5.000000, usage[diffuse_or_bump]
        mtl\mtl_gate_j01a                = mtl\mtl_det2, 8.000000, usage[diffuse_or_bump]
        mtl\mtl_green_rja_iov            = mtl\mtl_det2, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_greenrust_ql             = mtl\mtl_det2, 3.000000, usage[diffuse]
        mtl\mtl_kreplen_pod_01           = mtl\mtl_det2, 1.000000, usage[diffuse]
        mtl\mtl_lampa_pod_01             = mtl\mtl_det2, 1.000000, usage[diffuse]
        mtl\mtl_luk_01                   = mtl\mtl_det2, 4.000000, usage[diffuse]
        mtl\mtl_luk_ch                   = mtl\mtl_det2, 4.000000, usage[diffuse]
        mtl\mtl_luk_ch_01                = mtl\mtl_det2, 1.000000, usage[diffuse]
        mtl\mtl_metall_02_a              = mtl\mtl_det2, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_metall_02_b              = mtl\mtl_det2, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_musor_bak                = mtl\mtl_det2, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_perehod01                = mtl\mtl_det, 3.000000, usage[diffuse]
        mtl\mtl_perehod02                = mtl\mtl_det, 3.000000, usage[diffuse]
        mtl\mtl_phone_gr01               = mtl\mtl_det2, 4.000000, usage[diffuse]
        mtl\mtl_phone_gr02               = mtl\mtl_det3, 1.000000, usage[diffuse]
        mtl\mtl_pod_01                   = mtl\mtl_det2, 8.000000, usage[diffuse_or_bump]
        mtl\mtl_pod_01_stears            = mtl\mtl_det2, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_pod_02                   = mtl\mtl_det2, 8.000000, usage[bump]
        mtl\mtl_pol_pod_01               = mtl\mtl_det2, 8.000000, usage[bump]
        mtl\mtl_pol_svinec01             = mtl\mtl_det2, 1.000000, usage[diffuse]
        mtl\mtl_pol_svinec02             = mtl\mtl_det2, 1.000000, usage[diffuse]
        mtl\mtl_pol_z                    = mtl\mtl_det2, 1.000000, usage[diffuse]
        mtl\mtl_railroad_05              = mtl\mtl_det22, 4.000000, usage[diffuse]
        mtl\mtl_rails1                   = mtl\mtl_det2, 4.000000, usage[diffuse]
        mtl\mtl_rech_ch_01               = mtl\mtl_det2, 4.000000, usage[diffuse]
        mtl\mtl_rech_ch_02               = mtl\mtl_det3, 5.000000, usage[diffuse]
        mtl\mtl_redrust_ql               = mtl\mtl_det2, 2.000000, usage[diffuse]
        mtl\mtl_refllist_ql              = mtl\mtl_det, 3.000000, usage[diffuse]
        mtl\mtl_resh_m_01                = mtl\mtl_det2, 4.000000, usage[bump]
        mtl\mtl_resh_reil                = mtl\mtl_det2, 6.000000, usage[diffuse]
        mtl\mtl_resh_reil_a              = mtl\mtl_det2, 6.000000, usage[diffuse]
        mtl\mtl_resh_reil_b              = mtl\mtl_det2, 2.000000, usage[diffuse]
        mtl\mtl_resh_reil_c              = mtl\mtl_det2, 2.000000, usage[diffuse]
        mtl\mtl_rope1-1                  = mtl\mtl_det22, 3.000000, usage[diffuse]
        mtl\mtl_rope2-1                  = mtl\mtl_det22, 2.000000, usage[diffuse_or_bump]
        mtl\mtl_rope3-1                  = mtl\mtl_det22, 2.000000, usage[diffuse_or_bump]
        mtl\mtl_rope4-1                  = mtl\mtl_det2, 2.000000, usage[diffuse]
        mtl\mtl_rusty_0                  = mtl\mtl_det2, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_rza_ch_01                = mtl\mtl_det2, 5.000000, usage[diffuse]
        mtl\mtl_sarcofag                 = mtl\mtl_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_sarcofag_01              = mtl\mtl_sarcofag_01, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_sarcofag_t               = mtl\mtl_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_shitok                   = mtl\mtl_det, 4.000000, usage[diffuse]
        mtl\mtl_shkaf                    = mtl\mtl_det2, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_stanok_                  = mtl\mtl_det2, 6.000000, usage[diffuse]
        mtl\mtl_stena_ch                 = mtl\mtl_det3, 5.000000, usage[diffuse]
        mtl\mtl_stena_ch_03              = mtl\mtl_det2, 5.000000, usage[diffuse]
        mtl\mtl_stena_ch_04              = ston\ston_det2, 8.000000, usage[diffuse_or_bump]
        mtl\mtl_stena_ch_05              = ston\ston_beton_ch_01, 8.000000, usage[diffuse]
        mtl\mtl_stena_ch_06              = mtl\mtl_det21, 7.000000, usage[diffuse_or_bump]
        mtl\mtl_stena_ch_071             = mtl\mtl_det21, 5.000000, usage[diffuse_or_bump]
        mtl\mtl_stena_ch_08              = mtl\mtl_det3, 5.000000, usage[diffuse]
        mtl\mtl_stena_ch_10              = mtl\mtl_det2, 4.000000, usage[diffuse]
        mtl\mtl_stena_pod_01             = mtl\mtl_det2, 5.000000, usage[diffuse_or_bump]
        mtl\mtl_steps1                   = mtl\mtl_det21, 2.000000, usage[diffuse_or_bump]
        mtl\mtl_tabl                     = mtl\mtl_det, 2.000000, usage[diffuse_or_bump]
        mtl\mtl_table_01                 = mtl\mtl_det3, 5.000000, usage[diffuse_or_bump]
        mtl\mtl_trub_gr                  = mtl\mtl_det22, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_trub_gr01                = mtl\mtl_det22, 5.000000, usage[diffuse_or_bump]
        mtl\mtl_trub_gr02                = mtl\mtl_det22, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_trub_z_01                = mtl\mtl_det2, 7.000000, usage[diffuse_or_bump]
        mtl\mtl_truba_ch                 = mtl\mtl_det22, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_truba_ch_01              = mtl\mtl_det22, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_truba_ch_02              = mtl\mtl_det22, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_truba_factory            = mtl\mtl_det22, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_truba_pod_01             = mtl\mtl_det22, 8.000000, usage[diffuse_or_bump]
        mtl\mtl_truba_pod_02             = mtl\mtl_det3, 6.000000, usage[bump]
        mtl\mtl_truba_ql02               = mtl\mtl_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_tubes1                   = mtl\mtl_det3, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_tubes2                   = mtl\mtl_det2, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_tubes3                   = mtl\mtl_det21, 8.000000, usage[diffuse_or_bump]
        mtl\mtl_tubes3a                  = mtl\mtl_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_tubes3b                  = mtl\mtl_det3, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_tubes4                   = mtl\mtl_det2, 8.000000, usage[diffuse_or_bump]
        mtl\mtl_tubes51                  = mtl\mtl_det22, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_tubes6                   = mtl\mtl_det3, 5.000000, usage[diffuse_or_bump]
        mtl\mtl_tubes7                   = mtl\mtl_det2, 3.000000, usage[diffuse_or_bump]
        mtl\mtl_tubes_05_a               = mtl\mtl_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_tubes_j3                 = mtl\mtl_det2, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_ventil_pod_01            = mtl\mtl_det2, 2.000000, usage[diffuse_or_bump]
        mtl\mtl_ventil_pod_02            = mtl\mtl_det2, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_vorota_01                = mtl\mtl_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_vorota_a                 = mtl\mtl_det2, 8.000000, usage[diffuse_or_bump]
        mtl\mtl_wall_gr                  = mtl\mtl_det3, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_wall_gr01                = mtl\mtl_det21, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_wall_gr02                = mtl\mtl_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_wall_j02a                = mtl\mtl_det21, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_walls1                   = mtl\mtl_det2, 8.000000, usage[diffuse_or_bump]
        mtl\mtl_walls10                  = mtl\mtl_det4, 8.000000, usage[diffuse_or_bump]
        mtl\mtl_walls11                  = mtl\mtl_det21, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls11_tail             = mtl\mtl_det, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_walls12                  = mtl\mtl_det2, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_walls13                  = mtl\mtl_det3, 3.000000, usage[diffuse_or_bump]
        mtl\mtl_walls14                  = mtl\mtl_det3, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls15                  = mtl\mtl_det21, 5.000000, usage[diffuse_or_bump]
        mtl\mtl_walls16                  = mtl\mtl_det2, 8.000000, usage[diffuse_or_bump]
        mtl\mtl_walls17                  = mtl\mtl_det4, 8.000000, usage[diffuse_or_bump]
        mtl\mtl_walls18                  = mtl\mtl_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls19                  = mtl\mtl_det2, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_walls1_b                 = mtl\mtl_det2, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_walls1a                  = mtl\mtl_det2, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_walls2                   = mtl\mtl_det3, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_walls20                  = mtl\mtl_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls21                  = mtl\mtl_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls22                  = mtl\mtl_det2, 5.000000, usage[diffuse_or_bump]
        mtl\mtl_walls2_1                 = mtl\mtl_det3, 1.000000, usage[diffuse_or_bump]
        mtl\mtl_walls3                   = mtl\mtl_det22, 1.000000, usage[diffuse_or_bump]
        mtl\mtl_walls3a                  = mtl\mtl_det2, 2.000000, usage[diffuse_or_bump]
        mtl\mtl_walls4                   = mtl\mtl_det2, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_walls5                   = mtl\mtl_det, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls6                   = mtl\mtl_det2, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_walls7                   = mtl\mtl_det2, 8.000000, usage[diffuse_or_bump]
        mtl\mtl_walls8                   = mtl\mtl_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls9                   = mtl\mtl_det21, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls9a                  = mtl\mtl_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_x-support1               = mtl\mtl_det2, 2.000000, usage[diffuse]
        mtl\mtl_x-support2               = mtl\mtl_det2, 2.000000, usage[diffuse]
        mtl\mtl_z_trba                   = mtl\mtl_det3, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_zakl_ch_01               = mtl\mtl_det2, 6.000000, usage[diffuse_or_bump]
        prop\prop_bag                    = prop\prop_fabric_det, 6.000000, usage[diffuse_or_bump]
        prop\prop_ballon1                = mtl\mtl_det3, 12.000000, usage[diffuse_or_bump]
        prop\prop_ballon2                = mtl\mtl_det3, 2.000000, usage[diffuse_or_bump]
        prop\prop_barrel1_small          = mtl\mtl_det3, 4.000000, usage[diffuse_or_bump]
        prop\prop_barrel2                = mtl\mtl_det3, 8.000000, usage[diffuse_or_bump]
        prop\prop_batarea_p              = mtl\mtl_det2, 6.000000, usage[diffuse_or_bump]
        prop\prop_bayda_wall2            = mtl\mtl_det2, 6.000000, usage[diffuse_or_bump]
        prop\prop_bayda_wall_2           = mtl\mtl_det2, 6.000000, usage[diffuse_or_bump]
        prop\prop_bed2                   = prop\prop_fabric_det, 8.000000, usage[diffuse_or_bump]
        prop\prop_bed2a                  = prop\prop_fabric_det, 8.000000, usage[diffuse_or_bump]
        prop\prop_bed2c                  = prop\prop_fabric_det, 8.000000, usage[diffuse_or_bump]
        prop\prop_bed2d                  = prop\prop_fabric_det, 8.000000, usage[diffuse_or_bump]
        prop\prop_bed2e                  = prop\prop_fabric_det, 8.000000, usage[diffuse_or_bump]
        prop\prop_bed2h                  = prop\prop_fabric_det, 8.000000, usage[diffuse_or_bump]
        prop\prop_box1                   = prop\prop_fabric_det_bump, 4.000000, usage[bump]
        prop\prop_box1a                  = prop\prop_fabric_det_bump, 4.000000, usage[bump]
        prop\prop_box1b                  = prop\prop_fabric_det_bump, 4.000000, usage[bump]
        prop\prop_box2                   = prop\prop_fabric_det_bump, 4.000000, usage[bump]
        prop\prop_box2a                  = prop\prop_fabric_det_bump, 4.000000, usage[bump]
        prop\prop_box2b                  = prop\prop_fabric_det_bump, 4.000000, usage[bump]
        prop\prop_busdead1               = mtl\mtl_det2, 3.000000, usage[diffuse]
        prop\prop_busdead1f              = mtl\mtl_det2, 3.000000, usage[diffuse]
        prop\prop_cloth2                 = ston\ston_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_crate1                 = mtl\mtl_det21, 4.000000, usage[diffuse_or_bump]
        prop\prop_crate2                 = mtl\mtl_det3, 8.000000, usage[diffuse_or_bump]
        prop\prop_door1                  = mtl\mtl_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_door2                  = mtl\mtl_det2, 6.000000, usage[diffuse_or_bump]
        prop\prop_door3                  = wood\wood_doski_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_door4                  = mtl\mtl_det2, 8.000000, usage[diffuse_or_bump]
        prop\prop_door5                  = mtl\mtl_det3, 6.000000, usage[diffuse_or_bump]
        prop\prop_door5a                 = mtl\mtl_det3, 6.000000, usage[diffuse_or_bump]
        prop\prop_door6                  = mtl\mtl_det2, 3.000000, usage[diffuse_or_bump]
        prop\prop_door7                  = mtl\mtl_det2, 8.000000, usage[diffuse_or_bump]
        prop\prop_door8                  = mtl\mtl_det2, 3.000000, usage[diffuse_or_bump]
        prop\prop_door9                  = mtl\mtl_det2, 3.000000, usage[diffuse_or_bump]
        prop\prop_door_a                 = ston\ston_det2, 5.000000, usage[diffuse_or_bump]
        prop\prop_door_ql                = ston\ston_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_door_tual              = ston\ston_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_elec_door01            = mtl\mtl_det3, 4.000000, usage[diffuse_or_bump]
        prop\prop_elec_door_01           = mtl\mtl_det3, 3.000000, usage[diffuse_or_bump]
        prop\prop_elec_door_01_wall      = mtl\mtl_det3, 6.000000, usage[diffuse_or_bump]
        prop\prop_electricalunit3        = mtl\mtl_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_electricalunit3a       = mtl\mtl_det3, 4.000000, usage[diffuse_or_bump]
        prop\prop_electrobox1            = mtl\mtl_det3, 1.000000, usage[diffuse]
        prop\prop_electroengine1         = mtl\mtl_det3, 4.000000, usage[diffuse_or_bump]
        prop\prop_grate1                 = mtl\mtl_det4, 8.000000, usage[diffuse_or_bump]
        prop\prop_grate2                 = mtl\mtl_det4, 6.000000, usage[diffuse_or_bump]
        prop\prop_grate5                 = mtl\mtl_det21, 2.000000, usage[diffuse_or_bump]
        prop\prop_kanistra               = mtl\mtl_det3, 6.000000, usage[diffuse_or_bump]
        prop\prop_kastrula               = mtl\mtl_det3, 1.000000, usage[diffuse_or_bump]
        prop\prop_koleso_kabin           = mtl\mtl_det, 5.000000, usage[diffuse]
        prop\prop_koleso_opori           = mtl\mtl_det2, 5.000000, usage[diffuse]
        prop\prop_lamppost2              = mtl\mtl_det4, 8.000000, usage[diffuse_or_bump]
        prop\prop_mus_kont_01a           = mtl\mtl_det2, 8.000000, usage[diffuse_or_bump]
        prop\prop_musor_01               = mtl\mtl_det2, 8.000000, usage[diffuse_or_bump]
        prop\prop_musor_01_1             = mtl\mtl_det2, 8.000000, usage[diffuse_or_bump]
        prop\prop_ognetushit             = mtl\mtl_det3, 2.000000, usage[diffuse]
        prop\prop_port                   = prop\prop_code_1, 1.000000, usage[diffuse]
        prop\prop_pult2                  = mtl\mtl_det3, 8.000000, usage[diffuse_or_bump]
        prop\prop_pult3                  = mtl\mtl_det3, 3.000000, usage[diffuse_or_bump]
        prop\prop_radiator2              = mtl\mtl_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_roadborder1            = mtl\mtl_det3, 3.000000, usage[diffuse]
        prop\prop_roadborder1_rear       = mtl\mtl_det2, 1.000000, usage[diffuse]
        prop\prop_roadborder2            = ston\ston_crete_det2, 1.000000, usage[diffuse]
        prop\prop_roadborder3            = ston\ston_crete_det2, 1.000000, usage[diffuse]
        prop\prop_stupeni_a              = ston\ston_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_stupeni_b              = ston\ston_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_truckdead1             = mtl\mtl_det3, 3.000000, usage[diffuse]
        prop\prop_truckdead1a            = mtl\mtl_det3, 3.000000, usage[diffuse]
        prop\prop_truckdead1b            = mtl\mtl_det3, 3.000000, usage[diffuse]
        prop\prop_ukazatel               = mtl\mtl_det2, 3.000000, usage[diffuse_or_bump]
        prop\prop_vagon04                = mtl\mtl_det3, 3.000000, usage[diffuse]
        prop\prop_vagon04a               = mtl\mtl_det3, 3.000000, usage[diffuse]
        prop\prop_waterpump1_step        = mtl\mtl_det3, 2.000000, usage[diffuse]
        prop\prop_woodenreel1            = wood\wood_doski_det1, 6.000000, usage[diffuse_or_bump]
        ston\ston_asfalt_a               = ston\ston_crete_det2, 4.000000, usage[diffuse]
        ston\ston_asfalt_a_det           = ston\ston_crete_det1, 5.000000, usage[diffuse]
        ston\ston_asfalt_a_gray          = ston\ston_asfalt_a_det, 4.000000, usage[diffuse]
        ston\ston_asfalt_a_nd            = grnd\grnd_asphalt_tile1, 5.000000, usage[diffuse]
        ston\ston_asfalt_a_r             = grnd\grnd_asphalt_tile1, 3.000000, usage[diffuse]
        ston\ston_asfalt_c               = ston\ston_asfalt_a_det, 4.000000, usage[diffuse]
        ston\ston_beton04                = ston\ston_det2, 8.000000, usage[diffuse]
        ston\ston_beton05                = ston\ston_det2, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_01               = ston\ston_det2, 8.000000, usage[diffuse]
        ston\ston_beton_01d              = ston\ston_det2, 8.000000, usage[diffuse]
        ston\ston_beton_02               = ston\ston_asfalt_a_det, 6.000000, usage[diffuse]
        ston\ston_beton_03               = ston\ston_det1, 8.000000, usage[diffuse]
        ston\ston_beton_03_stolb         = ston\ston_crete_det1, 3.000000, usage[diffuse]
        ston\ston_beton_ch_01            = ston\ston_det7_beton, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_01_a          = ston\ston_det2, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_02            = ston\ston_det2, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_03            = ston\ston_det1, 6.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_04            = ston\ston_det1, 4.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_06            = ston\ston_det2, 16.000000, usage[diffuse]
        ston\ston_beton_ch_07            = ston\ston_det1, 20.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_08            = ston\ston_det1, 20.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_09            = ston\ston_det3, 6.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_09_d          = ston\ston_det2, 6.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_10            = ston\ston_det2, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_11            = ston\ston_det_bu2, 20.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_12            = ston\ston_det6_stucco, 12.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_13            = ston\ston_det2, 14.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_14            = ston\ston_det2, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_141           = ston\ston_beton_pod_04, 4.000000, usage[diffuse_or_bump]
        ston\ston_beton_floor_iov_01     = ston\ston_det2, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_hires_iov        = ston\ston_det2, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_iov_01           = ston\ston_det2, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_iov_02           = ston\ston_det2, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_iov_03           = ston\ston_det2, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_iov_06           = ston\ston_det2, 6.000000, usage[diffuse_or_bump]
        ston\ston_beton_iov_dirt_01      = ston\ston_det2, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_iov_kolonna      = ston\ston_det2, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_lom_iov          = ston\ston_det1, 12.000000, usage[diffuse_or_bump]
        ston\ston_beton_pod_01           = ston\ston_det2, 4.000000, usage[diffuse_or_bump]
        ston\ston_beton_pod_03           = ston\ston_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_pod_04           = ston\ston_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_pod_05           = ston\ston_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_potolok2_iov     = ston\ston_det2, 10.000000, usage[diffuse_or_bump]
        ston\ston_beton_potolok_contrast_iov = ston\ston_det2, 10.000000, usage[diffuse_or_bump]
        ston\ston_beton_potolok_grey_iov = ston\ston_det2, 10.000000, usage[diffuse_or_bump]
        ston\ston_beton_potolok_iov      = ston\ston_det2, 10.000000, usage[diffuse_or_bump]
        ston\ston_beton_potolok_y_iov    = ston\ston_det2, 10.000000, usage[diffuse_or_bump]
        ston\ston_beton_potolokd_iov     = ston\ston_det2, 10.000000, usage[diffuse_or_bump]
        ston\ston_beton_stena_iov        = ston\ston_det2, 10.000000, usage[diffuse_or_bump]
        ston\ston_beton_stena_iov_hi     = ston\ston_det2, 10.000000, usage[diffuse_or_bump]
        ston\ston_big_iov                = ston\ston_det2, 8.000000, usage[diffuse_or_bump]
        ston\ston_big_kirp               = ston\ston_det2, 10.000000, usage[diffuse_or_bump]
        ston\ston_bitum_m_01             = ston\ston_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_blok_01                = ston\ston_asfalt_a_det, 4.000000, usage[diffuse]
        ston\ston_blok_02                = ston\ston_crete_det1, 5.000000, usage[diffuse]
        ston\ston_blok_02a               = ston\ston_det2, 12.000000, usage[diffuse_or_bump]
        ston\ston_bordur_j01             = ston\ston_det1, 5.000000, usage[diffuse_or_bump]
        ston\ston_bordur_j02b            = ston\ston_det1, 4.000000, usage[diffuse_or_bump]
        ston\ston_bordur_j03             = ston\ston_det5, 12.000000, usage[diffuse_or_bump]
        ston\ston_bort_j01               = ston\ston_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_br2_iov                = ston\ston_det2, 12.000000, usage[diffuse_or_bump]
        ston\ston_br_hr_iov              = ston\ston_det2, 12.000000, usage[diffuse_or_bump]
        ston\ston_br_sm_iov              = ston\ston_det2, 12.000000, usage[diffuse_or_bump]
        ston\ston_brick_cegla            = ston\ston_det2, 12.000000, usage[diffuse_or_bump]
        ston\ston_brick_gr               = ston\ston_det2, 8.000000, usage[diffuse_or_bump]
        ston\ston_brick_rostok_1         = ston\ston_det2, 20.000000, usage[diffuse_or_bump]
        ston\ston_brick_rostok_2         = ston\ston_det2, 20.000000, usage[diffuse_or_bump]
        ston\ston_brick_trub2            = ston\ston_det2, 20.000000, usage[diffuse_or_bump]
        ston\ston_brickinside_iov        = ston\ston_det2, 12.000000, usage[diffuse_or_bump]
        ston\ston_bricks1                = ston\ston_det2, 12.000000, usage[diffuse_or_bump]
        ston\ston_bricks10               = ston\ston_det2, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks11               = ston\ston_det2, 12.000000, usage[diffuse_or_bump]
        ston\ston_bricks12               = ston\ston_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks12a              = ston\ston_det1, 12.000000, usage[diffuse_or_bump]
        ston\ston_bricks2                = ston\ston_crete_det1, 8.000000, usage[bump]
        ston\ston_bricks2a               = ston\ston_crete_det1, 8.000000, usage[bump]
        ston\ston_bricks3                = ston\ston_det7_beton, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks3a               = ston\ston_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks4                = ston\ston_det6_stucco, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks5                = ston\ston_det1, 12.000000, usage[diffuse_or_bump]
        ston\ston_bricks6a               = ston\ston_det1, 12.000000, usage[diffuse_or_bump]
        ston\ston_bricks8                = ston\ston_det2, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks9                = ston\ston_crete_det2, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks9_red            = ston\ston_det2, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks_1973            = ston\ston_det4, 6.000000, usage[diffuse_or_bump]
        ston\ston_bricks_j10             = ston\ston_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks_ql              = ston\ston_det3, 12.000000, usage[diffuse_or_bump]
        ston\ston_briks_01_ch            = ston\ston_det4, 12.000000, usage[diffuse_or_bump]
        ston\ston_briks_ch               = ston\ston_det3, 12.000000, usage[diffuse_or_bump]
        ston\ston_briks_iov_dirt_01      = ston\ston_crete_det1, 4.000000, usage[diffuse_or_bump]
        ston\ston_floor_04               = trees\trees_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_kirpichi_a             = ston\ston_det6_stucco, 12.000000, usage[diffuse_or_bump]
        ston\ston_kirpichi_b             = ston\ston_det2, 12.000000, usage[diffuse_or_bump]
        ston\ston_musor_iov              = ston\ston_det2, 8.000000, usage[diffuse_or_bump]
        ston\ston_oblicovka_gr01         = ston\ston_det2, 8.000000, usage[diffuse_or_bump]
        ston\ston_oblicovka_gr02         = ston\ston_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_oblicovka_gr03         = ston\ston_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_oblicovka_gr04         = ston\ston_det2, 8.000000, usage[diffuse]
        ston\ston_oblicovka_gr05         = ston\ston_det1, 8.000000, usage[diffuse]
        ston\ston_old_wall_iov           = ston\ston_det4, 6.000000, usage[diffuse_or_bump]
        ston\ston_osnova                 = ston\ston_det2, 8.000000, usage[diffuse_or_bump]
        ston\ston_plints1                = ston\ston_crete_det2, 8.000000, usage[diffuse]
        ston\ston_plints2                = ston\ston_crete_det2, 8.000000, usage[diffuse]
        ston\ston_plita_01               = ston\ston_det1, 6.000000, usage[diffuse]
        ston\ston_plitka_y_02            = ston\ston_det2, 12.000000, usage[diffuse_or_bump]
        ston\ston_pobelka_01             = ston\ston_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_pobelka_01_br          = ston\ston_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_pobelka_gr01           = ston\ston_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_prop_barrel1_small     = ston\ston_crete_det2, 6.000000, usage[diffuse]
        ston\ston_reka_ch                = ston\ston_det7_beton, 12.000000, usage[diffuse_or_bump]
        ston\ston_rocks1                 = ston\ston_rocks_det, 10.000000, usage[diffuse]
        ston\ston_ros_wall_02            = ston\ston_det2, 8.000000, usage[diffuse]
        ston\ston_ros_wall_03            = ston\ston_det2, 6.000000, usage[diffuse_or_bump]
        ston\ston_stairs1                = ston\ston_det1, 4.000000, usage[diffuse]
        ston\ston_stanc                  = ston\ston_beton_ch_11, 16.000000, usage[diffuse]
        ston\ston_stanc_bl               = ston\ston_beton_ch_11, 16.000000, usage[diffuse]
        ston\ston_stanc_g                = ston\ston_det1, 8.000000, usage[diffuse]
        ston\ston_stena_01               = ston\ston_det1, 8.000000, usage[diffuse]
        ston\ston_stena_01_graffitia     = ston\ston_det1, 10.000000, usage[diffuse]
        ston\ston_stena_01_graffitib     = ston\ston_det1, 10.000000, usage[diffuse]
        ston\ston_stena_01_graffitic     = ston\ston_det1, 10.000000, usage[diffuse]
        ston\ston_stena_01_j             = ston\ston_det1, 8.000000, usage[diffuse]
        ston\ston_stena_04a              = ston\ston_det8_beton, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_04b              = ston\ston_det8_beton, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_04c              = ston\ston_det8_beton, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_04d              = ston\ston_det8_beton, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_04e              = ston\ston_det8_beton, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_04f              = ston\ston_det8_beton, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_04g              = ston\ston_det3, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_04h              = ston\ston_det8_beton, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_05b              = ston\ston_det6_stucco, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_05b_j            = ston\ston_crete_det1, 10.000000, usage[diffuse_or_bump]
        ston\ston_stena_06a              = ston\ston_det3, 6.000000, usage[diffuse_or_bump]
        ston\ston_stena_07_a             = ston\ston_det3, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_07_a_j           = ston\ston_det3, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_07_c             = ston\ston_det3, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_07_c_j           = ston\ston_det3, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_07_d             = ston\ston_det3, 10.000000, usage[diffuse_or_bump]
        ston\ston_stena_ch               = ston\ston_crete_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_ch_01            = ston\ston_crete_det1, 8.000000, usage[diffuse]
        ston\ston_stena_ch_02            = ston\ston_crete_det1, 10.000000, usage[diffuse]
        ston\ston_stena_ch_03            = ston\ston_det2, 20.000000, usage[diffuse]
        ston\ston_stena_ch_04            = ston\ston_stena_ch_04, 3.000000, usage[bump]
        ston\ston_stena_ch_05            = ston\ston_det2, 15.000000, usage[diffuse]
        ston\ston_stena_ch_06            = ston\ston_det2, 20.000000, usage[diffuse]
        ston\ston_stena_ch_07            = ston\ston_det2, 8.000000, usage[bump]
        ston\ston_stena_ch_11_1          = ston\ston_det1, 20.000000, usage[diffuse]
        ston\ston_stena_ch_11_2          = ston\ston_det2, 12.000000, usage[diffuse]
        ston\ston_stena_ch_14            = ston\ston_det8_beton, 20.000000, usage[diffuse_or_bump]
        ston\ston_stena_ch_16            = ston\ston_det1, 10.000000, usage[diffuse]
        ston\ston_stena_pod_01           = mtl\mtl_det21, 6.000000, usage[diffuse_or_bump]
        ston\ston_stena_pod_02           = ston\ston_crete_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_pod_03           = ston\ston_crete_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_pod_04           = ston\ston_det3, 4.000000, usage[bump]
        ston\ston_stena_pod_05           = ston\ston_det3, 3.000000, usage[bump]
        ston\ston_stena_pod_07           = ston\ston_beton_pod_04, 5.000000, usage[bump]
        ston\ston_stena_pod_08           = mtl\mtl_det21, 6.000000, usage[diffuse_or_bump]
        ston\ston_stena_pod_09           = mtl\mtl_det21, 6.000000, usage[diffuse_or_bump]
        ston\ston_stolb_rail             = ston\ston_crete_det1, 8.000000, usage[diffuse]
        ston\ston_stucco_det             = ston\ston_crete_det1, 10.000000, usage[diffuse]
        ston\ston_stuccobrick2_iov       = ston\ston_det2, 8.000000, usage[bump]
        ston\ston_stupen_02              = ston\ston_det1, 6.000000, usage[diffuse]
        ston\ston_truba_ch               = ston\ston_det_bu2, 50.000000, usage[diffuse]
        ston\ston_truba_ch01             = ston\ston_det_bu2, 50.000000, usage[diffuse]
        ston\ston_walls1                 = ston\ston_det1, 8.000000, usage[diffuse]
        ston\ston_walls1_1               = ston\ston_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_walls2                 = ston\ston_det2, 8.000000, usage[diffuse]
        ston\ston_walls2_1               = ston\ston_det2, 8.000000, usage[diffuse]
        ston\ston_walls4                 = ston\ston_det1, 8.000000, usage[diffuse]
        ston\ston_walls4_border          = ston\ston_det1, 6.000000, usage[diffuse]
        ston\ston_walls5                 = ston\ston_det1, 8.000000, usage[diffuse]
        ston\ston_walls6                 = ston\ston_crete_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_walls6a                = ston\ston_crete_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_walls6b                = ston\ston_crete_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_walls7                 = ston\ston_crete_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_walls8                 = ston\ston_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_walls9                 = ston\ston_det1, 8.000000, usage[diffuse]
        ston\ston_walls9a                = ston\ston_det6_stucco, 8.000000, usage[diffuse_or_bump]
        ston\ston_walls_distr1           = ston\ston_crete_det1, 8.000000, usage[diffuse]
        ston\ston_walls_out_01           = ston\ston_crete_det1, 8.000000, usage[diffuse]
        ston\ston_walls_out_01b          = ston\ston_crete_det1, 8.000000, usage[diffuse]
        ston\ston_walls_out_01c          = ston\ston_crete_det1, 8.000000, usage[diffuse]
        ston\ston_walls_out_02           = ston\ston_crete_det1, 8.000000, usage[diffuse]
        ston\ston_white_wall_a           = ston\ston_crete_det1, 8.000000, usage[diffuse]
        ston\ston_white_wall_b           = ston\ston_crete_det1, 8.000000, usage[diffuse]
        ston\ston_white_wall_c           = ston\ston_crete_det1, 8.000000, usage[diffuse]
        ston\ston_zabor_02               = ston\ston_det2, 12.000000, usage[diffuse_or_bump]
        ston\ston_zabor_iov              = ston\ston_det2, 6.000000, usage[diffuse_or_bump]
        terrain\terrain_bar              = grnd\grnd_grass2, 200.000000, usage[diffuse]
        terrain\terrain_boloto_lex       = grnd\grnd_treshiny, 100.000000, usage[diffuse]
        terrain\terrain_exp-bath         = grnd\grnd_trava_kuchki_1, 150.000000, usage[diffuse]
        terrain\terrain_factory_ter      = grnd\grnd_dry_j02_det, 150.000000, usage[diffuse]
        terrain\terrain_factory_yantar_ter = grnd\grnd_trava_kuchki_3, 200.000000, usage[diffuse]
        terrain\terrain_frodo_gen        = grnd\grnd_trava_kuchki, 100.000000, usage[diffuse]
        terrain\terrain_garbage1         = grnd\grnd_det_garbage, 350.000000, usage[diffuse]
        terrain\terrain_garbage_new      = grnd\grnd_trava_kuchki_3, 300.000000, usage[diffuse]
        terrain\terrain_gr               = grnd\grnd_trav_list_det, 150.000000, usage[diffuse]
        terrain\terrain_iov_test         = grnd\grnd_trava_kuchki, 150.000000, usage[diffuse]
        terrain\terrain_jantar           = grnd\grnd_zemlia_det1, 150.000000, usage[diffuse]
        terrain\terrain_l1escape         = grnd\grnd_trava_kuchki_iov, 230.000000, usage[diffuse]
        terrain\terrain_land2            = grnd\grnd_rostok_grass2_det, 150.000000, usage[diffuse]
        terrain\terrain_military_1       = grnd\grnd_trava_kuchki, 170.000000, usage[diffuse]
        terrain\terrain_military_lex     = grnd\grnd_zemlia, 200.000000, usage[diffuse]
        terrain\terrain_mp_01            = grnd\grnd_trava_kuchki, 200.000000, usage[diffuse]
        terrain\terrain_mp_02            = grnd\grnd_trava_kuchki, 200.000000, usage[diffuse]
        terrain\terrain_mp_atp           = grnd\grnd_asfalt_det, 50.000000, usage[diffuse]
        terrain\terrain_mp_factory       = grnd\grnd_trava_kuchki, 100.000000, usage[diffuse]
        terrain\terrain_mp_military_1    = grnd\grnd_dry_j02, 100.000000, usage[diffuse]
        terrain\terrain_mp_military_2    = ston\ston_asfalt_a2_det, 100.000000, usage[diffuse]
        terrain\terrain_pru_gr           = grnd\grnd_trava_kuchki, 100.000000, usage[diffuse]
        terrain\terrain_pryp             = grnd\grnd_grass2, 200.000000, usage[diffuse]
        terrain\terrain_pryp_v           = grnd\grnd_grass2, 200.000000, usage[diffuse]
        terrain\terrain_prypiat          = grnd\grnd_grass2, 200.000000, usage[diffuse]
        terrain\terrain_prypiat_mp       = grnd\grnd_grass2, 200.000000, usage[diffuse]
        terrain\terrain_radar            = grnd\grnd_trava_kuchki, 300.000000, usage[diffuse]
        terrain\terrain_rainbow          = grnd\grnd_trava_kuchki, 200.000000, usage[diffuse]
        terrain\terrain_rainbow_ch       = grnd\grnd_zemlia, 150.000000, usage[diffuse]
        terrain\terrain_rainbow_ch_01    = grnd\grnd_zemlia, 150.000000, usage[diffuse]
        terrain\terrain_rainbow_ch_02    = grnd\grnd_zemlia, 250.000000, usage[diffuse]
        terrain\terrain_rainbow_dm       = grnd\grnd_trava_kuchki, 100.000000, usage[diffuse]
        terrain\terrain_rostok           = grnd\grnd_rostok_grass2, 100.000000, usage[diffuse]
        terrain\terrain_rostok_new       = grnd\grnd_rostok_grass2_det, 300.000000, usage[diffuse]
        terrain\terrain_test_ter01       = grnd\grnd_trava_kuchki_2, 150.000000, usage[diffuse]
        terrain\terrain_test_ter02       = grnd\grnd_trava_kuchki_2, 150.000000, usage[diffuse]
        terrain\terrain_tir_lex          = det\det_plant_leaves, 100.000000, usage[diffuse]
        trees\trees_bark                 = trees\trees_det1, 6.000000, usage[diffuse_or_bump]
        trees\trees_bark_mox             = trees\trees_det1, 8.000000, usage[diffuse_or_bump]
        trees\trees_bark_mox1            = trees\trees_det1, 8.000000, usage[diffuse_or_bump]
        trees\trees_bark_sosna_big       = trees\trees_det_sosna, 8.000000, usage[diffuse]
        trees\trees_bark_sux             = trees\trees_det1, 8.000000, usage[diffuse_or_bump]
        trees\trees_bark_sux1            = trees\trees_det1, 8.000000, usage[diffuse_or_bump]
        trees\trees_bark_sux2            = trees\trees_det1, 8.000000, usage[diffuse_or_bump]
        trees\trees_bark_sux3            = trees\trees_det1, 8.000000, usage[diffuse_or_bump]
        trees\trees_bark_sux_mox         = trees\trees_det1, 8.000000, usage[diffuse_or_bump]
        trees\trees_bark_topol           = trees\trees_det1, 8.000000, usage[diffuse_or_bump]
;       trees\trees_byaka1               = trees\trees_det1, 8.000000, usage[diffuse_or_bump]
        trees\trees_elkabark             = trees\trees_det1, 6.000000, usage[diffuse_or_bump]
        veh\veh_avtobus_gaz              = mtl\mtl_det2, 8.000000, usage[diffuse]
        veh\veh_buldozer                 = mtl\mtl_det2, 12.000000, usage[diffuse_or_bump]
        veh\veh_buldozer_kovsh           = mtl\mtl_det4, 8.000000, usage[diffuse_or_bump]
        veh\veh_diesel1                  = mtl\mtl_det2, 12.000000, usage[diffuse_or_bump]
        veh\veh_diesel2                  = mtl\mtl_det2, 12.000000, usage[diffuse_or_bump]
        veh\veh_kamaz_u_br               = mtl\mtl_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_tanchik                  = mtl\mtl_det2, 12.000000, usage[diffuse_or_bump]
        veh\veh_traktor                  = mtl\mtl_det2, 10.000000, usage[diffuse_or_bump]
        veh\veh_traktor_br               = mtl\mtl_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_zaz968                   = mtl\mtl_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_zaz_gorb                 = mtl\mtl_det2, 5.000000, usage[diffuse_or_bump]
        veh\veh_zil                      = mtl\mtl_det2, 12.000000, usage[diffuse_or_bump]
        veh\veh_zil_130                  = mtl\mtl_det2, 12.000000, usage[diffuse_or_bump]
        water\water_studen               = mtl\mtl_det2, 7.000000, usage[diffuse_or_bump]
        wind\wind_j06                    = trees\trees_det1, 10.000000, usage[diffuse_or_bump]
        wood\wood_chipboard1             = wood\wood_doski_det1, 3.000000, usage[diffuse]
        wood\wood_chipboard1_dirt        = wood\wood_doski_det1, 4.000000, usage[diffuse]
        wood\wood_dosk_gr01              = wood\wood_doski_det2, 3.000000, usage[diffuse]
        wood\wood_doski                  = wood\wood_doski_det1, 4.000000, usage[diffuse_or_bump]
        wood\wood_doski2                 = wood\wood_doski_det1, 4.000000, usage[diffuse_or_bump]
        wood\wood_doski_1                = wood\wood_doski_det1, 4.000000, usage[diffuse_or_bump]
        wood\wood_doski_tomb             = wood\wood_doski_det1, 4.000000, usage[diffuse_or_bump]
        wood\wood_palitra                = wood\wood_doski_det2, 3.000000, usage[diffuse]
        wood\wood_parket_gr01            = wood\wood_doski_det2, 5.000000, usage[diffuse]
        wood\wood_parket_gr01a           = wood\wood_doski_det2, 4.000000, usage[diffuse]
        wood\wood_parket_gr01b           = wood\wood_doski_det2, 3.000000, usage[diffuse]
        wood\wood_perila                 = wood\wood_doski_det1, 3.000000, usage[diffuse]
        wood\wood_plank1                 = wood\wood_doski_det1, 4.000000, usage[diffuse_or_bump]
        wood\wood_plank2                 = wood\wood_doski_det1, 3.000000, usage[diffuse]
        wood\wood_plank3                 = wood\wood_doski_det1, 2.000000, usage[diffuse]
        wood\wood_plank4                 = wood\wood_doski_det2, 3.000000, usage[diffuse]
        wood\wood_plank5                 = wood\wood_doski_det2, 3.000000, usage[diffuse]
        wood\wood_plank6                 = wood\wood_doski_det1, 4.000000, usage[diffuse_or_bump]
        wood\wood_plank6_bar             = wood\wood_doski_det1, 4.000000, usage[diffuse_or_bump]
        wood\wood_plank6_bar_a           = wood\wood_doski_det1, 4.000000, usage[diffuse_or_bump]
        wood\wood_plank7                 = wood\wood_doski_det2, 4.000000, usage[diffuse]
        wood\wood_plank8                 = wood\wood_doski_det2, 5.000000, usage[diffuse]
        wood\wood_platband1              = wood\wood_doski_det1, 2.000000, usage[diffuse]
        wood\wood_tor                    = wood\wood_doski_det1, 3.000000, usage[diffuse]
        wood\wood_veranda_01             = wood\wood_doski_det2, 4.000000, usage[diffuse]
        wood\wood_veranda_02             = wood\wood_doski_det2, 4.000000, usage[diffuse]
        wood\wood_walls1                 = wood\wood_doski_det2, 4.000000, usage[diffuse_or_bump]
        wood\wood_walls10                = wood\wood_doski_det2, 4.000000, usage[diffuse_or_bump]
        wood\wood_walls10_dark           = wood\wood_doski_det2, 3.000000, usage[diffuse]
        wood\wood_walls11                = wood\wood_doski_det2, 5.000000, usage[diffuse]
        wood\wood_walls11_zelen          = wood\wood_doski_det2, 7.000000, usage[diffuse]
        wood\wood_walls12                = wood\wood_doski_det2, 9.000000, usage[diffuse]
        wood\wood_walls2                 = wood\wood_doski_det2, 4.000000, usage[diffuse]
        wood\wood_walls3                 = wood\wood_doski_det1, 2.000000, usage[diffuse]
        wood\wood_walls4                 = wood\wood_doski_det2, 5.000000, usage[diffuse]
        wood\wood_walls4a                = wood\wood_doski_det2, 7.000000, usage[diffuse]
        wood\wood_walls5                 = wood\wood_doski_det2, 1.000000, usage[diffuse]
        wood\wood_walls6                 = wood\wood_doski_det2, 5.000000, usage[diffuse_or_bump]
        wood\wood_walls6a                = wood\wood_doski_det2, 6.000000, usage[diffuse]
        wood\wood_walls7                 = wood\wood_doski_det1, 4.000000, usage[diffuse]
        wood\wood_walls7_dark            = wood\wood_doski_det1, 4.000000, usage[diffuse]
        wood\wood_walls7_dark_noshvov    = wood\wood_doski_det1, 6.000000, usage[diffuse]
        wood\wood_walls7a                = wood\wood_doski_det1, 4.000000, usage[diffuse]
        wood\wood_walls8                 = wood\wood_doski_det2, 4.000000, usage[diffuse]
        wood\wood_walls8_1               = wood\wood_doski_det2, 4.000000, usage[diffuse]
        wood\wood_walls9                 = wood\wood_doski_det1, 4.000000, usage[diffuse]
        wood\wood_wire                   = wood\wood_doski_det1, 4.000000, usage[diffuse]
        wpn\wpn_bm-16                    = mtl\mtl_det, 10.000000, usage[diffuse]
        wpn\wpn_colt                     = mtl\mtl_det3, 10.000000, usage[diffuse]
        wpn\wpn_knife                    = mtl\mtl_det4, 8.000000, usage[diffuse]
        wpn\wpn_mp5                      = mtl\mtl_det2, 10.000000, usage[diffuse]
        wpn\wpn_rg6                      = mtl\mtl_det2, 8.000000, usage[diffuse]
        wpn\wpn_spas12                   = mtl\mtl_det3, 8.000000, usage[diffuse]
        wpn\wpn_upgrade                  = mtl\mtl_det2, 8.000000, usage[diffuse]
 
[specification]
;добавляем
        veh\veh_avtobus                   = bump_mode[none], material[3.50]

;из 1935 (отсутствующие в 2215)
        door\door_kotelna_bump           = bump_mode[autogen:0.050], material[1.00]
        mtl\mtl_pod_01_bump              = bump_mode[autogen:0.050], material[0.00]
        mtl\mtl_pod_02_bump              = bump_mode[autogen:0.050], material[1.00]
        mtl\mtl_truba_ch_01_bump         = bump_mode[autogen:0.050], material[0.00]
        mtl\mtl_truba_ch_02_bump         = bump_mode[autogen:0.050], material[0.00]
        mtl\mtl_truba_pod_01_bump        = bump_mode[autogen:0.050], material[0.00]
        mtl\mtl_truba_pod_02_bump        = bump_mode[autogen:0.050], material[0.00]
        prop\prop_gorizont               = bump_mode[none], material[1.00]
        prop\prop_lampa                  = bump_mode[none], material[1.00]
        ston\ston_stena_pod_01_bump      = bump_mode[autogen:0.050], material[0.00]
        ston\ston_stena_pod_04_bump      = bump_mode[autogen:0.050], material[0.00]
        ston\ston_stena_pod_05_bump      = bump_mode[autogen:0.050], material[0.00]
        ston\ston_stena_pod_07_bump      = bump_mode[autogen:0.050], material[0.00]
        ston\ston_stena_pod_08_bump      = bump_mode[autogen:0.050], material[0.00]
        terrain\terrain_iov              = bump_mode[none], material[1.00]
        trees\trees_treeline             = bump_mode[none], material[1.00]
        ui\ui_dg_info_multiplayer        = bump_mode[none], material[1.00]
        ui\ui_dg_inventory_multiplayer   = bump_mode[none], material[1.00]
        ui\ui_dg_personal_multiplayer    = bump_mode[none], material[1.00]
        ui\ui_inv_box_assault_rifles     = bump_mode[none], material[1.00]
        ui\ui_inv_box_heavy_weapons      = bump_mode[autogen:0.050], material[1.00]
        ui\ui_inv_box_misc_weapons       = bump_mode[none], material[1.00]
        ui\ui_inv_box_sniper_rifles      = bump_mode[none], material[1.00]
        ui\ui_inv_box_sub_machine_guns   = bump_mode[autogen:0.050], material[1.00]

;из ТЧ (отсутствующие в 2215)
	act\act_lenin                    = bump_mode[use:act\act_lenin_bump], material[0.50]
        act\act_lenin01                  = bump_mode[none], material[0.50]
        act\act_lenin02                  = bump_mode[none], material[0.50]
        act\act_leningips                = bump_mode[none], material[0.50]
        crete\crete_border1              = bump_mode[none], material[0.50]
        crete\crete_border2              = bump_mode[use:crete\crete_border2_bump], material[0.50]
        crete\crete_dirty_gr             = bump_mode[use:crete\crete_dirty_gr_bump], material[0.50]
        crete\crete_fl_rg                = bump_mode[none], material[0.50]
        crete\crete_floor1               = bump_mode[none], material[0.50]
        crete\crete_floor2               = bump_mode[none], material[0.50]
        crete\crete_floor3               = bump_mode[none], material[0.50]
        crete\crete_golima_daxa          = bump_mode[use:crete\crete_golima_daxa_bump], material[0.50]
        crete\crete_plitka_oblom         = bump_mode[none], material[0.50]
        crete\crete_plitka_oblom2        = bump_mode[none], material[0.50]
        crete\crete_plitka_qllab         = bump_mode[use:crete\crete_plitka_qllab_bump], material[0.50]
        crete\crete_plitka_qllab_02      = bump_mode[use:crete\crete_plitka_qllab_bump], material[0.50]
        crete\crete_provoda_ql           = bump_mode[use:crete\crete_provoda_ql_bump], material[0.50]
        crete\crete_roof_gr01            = bump_mode[use:crete\crete_roof_gr01_bump], material[0.50]
        crete\crete_truba_ql             = bump_mode[use:], material[0.50]
        crete\crete_wall_lab1            = bump_mode[use:], material[0.50]
        crete\crete_wall_roof1           = bump_mode[use:], material[0.50]
        crete\crete_wall_room1-1         = bump_mode[use:], material[0.50]
        crete\crete_wall_room1-2         = bump_mode[use:crete\crete_wall_room1-2_bump], material[0.50]
        crete\crete_wall_room1-3         = bump_mode[use:crete\crete_wall_room1-3_bump], material[0.50]
        crete\crete_wall_room1-4_detail  = bump_mode[use:], material[0.50]
        crete\crete_wall_room1-5         = bump_mode[use:], material[0.50]
        crete\crete_walls1               = bump_mode[use:crete\crete_walls4_bump], material[0.50]
        crete\crete_walls14              = bump_mode[use:crete\crete_walls14_bump], material[0.50]
        crete\crete_walls16a             = bump_mode[use:crete\crete_walls16_bump], material[0.50]
        crete\crete_walls17              = bump_mode[none], material[0.50]
        crete\crete_walls17a             = bump_mode[none], material[0.50]
        crete\crete_walls18              = bump_mode[none], material[0.50]
        crete\crete_walls18a             = bump_mode[none], material[0.50]
        crete\crete_walls2_iov           = bump_mode[none], material[0.50]
        crete\crete_walls3               = bump_mode[use:], material[0.50]
        crete\crete_walls6               = bump_mode[use:], material[0.50]
        crete\crete_walls7_a             = bump_mode[none], material[0.50]
        crete\crete_walls8_01            = bump_mode[use:], material[0.50]
        crete\crete_walls8a              = bump_mode[none], material[0.50]
        crete\crete_walls8b              = bump_mode[use:], material[0.50]
        crete\crete_walls8c              = bump_mode[none], material[0.50]
        crete\crete_walls8cd             = bump_mode[none], material[0.50]
        crete\crete_walls8d              = bump_mode[none], material[0.50]
        crete\crete_walls_iov            = bump_mode[none], material[0.50]
        crete\crete_walls_tualgr03       = bump_mode[use:crete\crete_walls_tualgr03_bump], material[0.50]
        detail\detail_asfalt_det1        = bump_mode[none], material[1.00]
        detail\detail_asfalt_det1_u      = bump_mode[none], material[1.00]
        detail\detail_beton_det1         = bump_mode[none], material[1.00]
        detail\detail_beton_det1_u       = bump_mode[none], material[1.00]
        detail\detail_beton_det1_v       = bump_mode[none], material[1.00]
        detail\detail_beton_det3         = bump_mode[none], material[1.00]
        detail\detail_beton_det3_u       = bump_mode[none], material[1.00]
        detail\detail_beton_det3_v       = bump_mode[none], material[1.00]
        detail\detail_beton_det4         = bump_mode[none], material[1.00]
        detail\detail_beton_det4_u       = bump_mode[none], material[1.00]
        detail\detail_beton_det4_u2      = bump_mode[none], material[1.00]
        detail\detail_beton_det4_v       = bump_mode[none], material[1.00]
        detail\detail_bitum_det2         = bump_mode[none], material[1.00]
        detail\detail_brick_det1         = bump_mode[none], material[1.00]
        detail\detail_brick_det1_u       = bump_mode[none], material[1.00]
        detail\detail_dirt_det1          = bump_mode[none], material[1.00]
        detail\detail_dirt_det1_u        = bump_mode[none], material[1.00]
        detail\detail_earth_det1         = bump_mode[none], material[1.00]
        detail\detail_earth_det2         = bump_mode[none], material[1.00]
        detail\detail_fabric_det2        = bump_mode[none], material[1.00]
        detail\detail_fabtic_det1        = bump_mode[none], material[1.00]
        detail\detail_fabtic_det1_u      = bump_mode[none], material[1.00]
        detail\detail_grnd_asphalt       = bump_mode[use:detail\detail_grnd_asphalt_bump], material[1.00]
        detail\detail_grnd_earth         = bump_mode[use:detail\detail_grnd_earth_bump], material[1.00]
        detail\detail_grnd_grass         = bump_mode[use:detail\detail_grnd_grass_bump], material[1.00]
        detail\detail_grnd_yantar        = bump_mode[use:detail\detail_grnd_yantar_bump], material[1.00]
        detail\detail_metall_det1        = bump_mode[none], material[1.00]
        detail\detail_metall_det1_u      = bump_mode[none], material[1.00]
        detail\detail_metall_det1_v      = bump_mode[none], material[1.00]
        detail\detail_metall_det2        = bump_mode[none], material[1.00]
        detail\detail_metall_det2_u      = bump_mode[none], material[1.00]
        detail\detail_metall_det2_v      = bump_mode[none], material[1.00]
        detail\detail_metall_det2_v2     = bump_mode[none], material[1.00]
        detail\detail_metall_det3        = bump_mode[none], material[1.00]
        detail\detail_metall_det3_u      = bump_mode[none], material[1.00]
        detail\detail_metall_det3_v      = bump_mode[none], material[1.00]
        detail\detail_rocks_det1         = bump_mode[none], material[1.00]
        detail\detail_stucco_det1        = bump_mode[none], material[1.00]
        detail\detail_stucco_det1_u      = bump_mode[none], material[1.00]
        detail\detail_stucco_det1_v      = bump_mode[none], material[1.00]
        detail\detail_stucco_det3        = bump_mode[none], material[1.00]
        detail\detail_stucco_det4        = bump_mode[none], material[1.00]
        detail\detail_tile_det1          = bump_mode[none], material[1.00]
        detail\detail_tile_det2          = bump_mode[none], material[1.00]
        detail\detail_tile_det3          = bump_mode[none], material[1.00]
        detail\detail_tile_det3_u        = bump_mode[none], material[1.00]
        detail\detail_wood_det1          = bump_mode[none], material[1.00]
        detail\detail_wood_det1_u        = bump_mode[none], material[1.00]
        detail\detail_wood_det2          = bump_mode[none], material[1.00]
        detail\detail_wood_det2_v        = bump_mode[none], material[1.00]
        door\door_gr                     = bump_mode[use:], material[1.00]
        door\door_gr01!                  = bump_mode[use:], material[1.00]
        door\door_gr02                   = bump_mode[use:], material[1.00]
        door\door_gr03                   = bump_mode[use:], material[1.00]
        door\door_gr04                   = bump_mode[use:], material[1.00]
        door\door_gr05                   = bump_mode[use:], material[1.00]
        door\door_gr_iov_01              = bump_mode[use:door\door_gr_iov_01_bump], material[1.00]
	door\door_j02                    = bump_mode[use:], material[1.00]
        door\door_j03alfa                = bump_mode[use:], material[1.00]
        door\door_j03b                   = bump_mode[use:], material[1.00]
        door\door_j04                    = bump_mode[use:], material[1.00]
        door\door_metal_iov              = bump_mode[use:], material[1.00]
        door\door_rusty_iron_0           = bump_mode[use:door\door_rusty_iron_0_bump], material[1.00]
        ed\ed_actor                      = bump_mode[none], material[1.00]
        ed\ed_ai_arrows_01               = bump_mode[none], material[1.00]
        ed\ed_ai_arrows_02               = bump_mode[none], material[1.00]
        ed\ed_ai_arrows_03               = bump_mode[none], material[1.00]
       	grnd\grnd_obriv_01               = bump_mode[use:grnd\grnd_obriv_01_bump], material[1.00]
        grnd\grnd_obriv_2a               = bump_mode[none], material[1.00]
        grnd\grnd_shlak_01               = bump_mode[use:grnd\grnd_shlak_01_bump], material[1.00]
        grnd\grnd_shlak_02               = bump_mode[use:grnd\grnd_shlak_02_bump], material[1.00]
	mtl\mtl_barrel_01                = bump_mode[use:mtl\mtl_barrel_bump], material[3.80]
        mtl\mtl_barrel_02                = bump_mode[use:mtl\mtl_barrel_bump], material[3.80]
        mtl\mtl_barrel_03                = bump_mode[use:mtl\mtl_barrel_bump], material[3.80]
        mtl\mtl_barrel_04                = bump_mode[use:mtl\mtl_barrel_bump], material[3.80]
        mtl\mtl_barrel_05                = bump_mode[use:mtl\mtl_barrel_bump], material[3.80]
        mtl\mtl_dirki_02                 = bump_mode[none], material[3.80]
        mtl\mtl_dirki_ql                 = bump_mode[none], material[3.80]
        mtl\mtl_doom_truba_ql            = bump_mode[use:], material[3.80]
        mtl\mtl_fly_polosa               = bump_mode[use:mtl\mtl_fly_polosa_bump], material[3.80]
        mtl\mtl_garage_pryp_02           = bump_mode[use:mtl\mtl_garage_pryp_01_bump], material[3.80]
        mtl\mtl_garage_pryp_03           = bump_mode[use:mtl\mtl_garage_pryp_01_bump], material[3.80]
        mtl\mtl_krolik_resh              = bump_mode[use:], material[3.80]
        mtl\mtl_lampa_pod_01             = bump_mode[use:mtl\mtl_lampa_pod_01_bump], material[3.80]
        mtl\mtl_ql                       = bump_mode[use:], material[3.80]
        mtl\mtl_red_paint_iov            = bump_mode[none], material[3.80]
        mtl\mtl_reshetka_pot_01          = bump_mode[use:mtl\mtl_reshetka_pot_bump], material[3.80]
        mtl\mtl_tubes3c                  = bump_mode[use:mtl\mtl_tubes3b_bump], material[3.80]
        mtl\mtl_wall_gr02_n              = bump_mode[none], material[3.80]
        prop\prop_agit                   = bump_mode[use:], material[1.00]
        prop\prop_audio_video            = bump_mode[use:prop\prop_audio_video_bump], material[0.20]
        prop\prop_box_3                  = bump_mode[use:prop\prop_box_3_bump], material[1.00]
        prop\prop_budka_dw               = bump_mode[none], material[1.00]
        prop\prop_busdead1a              = bump_mode[none], material[1.00]
        prop\prop_busdead1b              = bump_mode[none], material[1.00]
        prop\prop_busdead1c              = bump_mode[none], material[1.00]
        prop\prop_clothw                 = bump_mode[none], material[1.00]
        prop\prop_crate_cs               = bump_mode[use:prop\prop_crate1_bump], material[1.00]
        prop\prop_el_shkaf_01            = bump_mode[use:prop\prop_el_shkaf_01_bump], material[1.00]
        prop\prop_elec_kran_b            = bump_mode[use:prop\prop_elec_kran_bump], material[3.60]
        prop\prop_elec_kran_c            = bump_mode[none], material[1.00]
        prop\prop_elec_warning           = bump_mode[none], material[1.00]
        prop\prop_electricalunit3b       = bump_mode[none], material[1.00]
        prop\prop_electricalunit4        = bump_mode[use:prop\prop_electricalunit4_bump], material[1.00]
        prop\prop_govno                  = bump_mode[use:], material[1.00]
        prop\prop_grate3                 = bump_mode[none], material[1.00]
        prop\prop_lift_door              = bump_mode[none], material[1.00]
        prop\prop_mattress1              = bump_mode[use:prop\prop_mattress1_bump], material[0.20]
        prop\prop_monitor                = bump_mode[use:prop\prop_monitor_bump], material[1.00]
        prop\prop_monitor2               = bump_mode[use:prop\prop_monitor_bump], material[1.00]
        prop\prop_mus_kont_01            = bump_mode[none], material[1.00]
        prop\prop_pult1                  = bump_mode[none], material[1.00]
        prop\prop_radiator1              = bump_mode[none], material[1.00]
        prop\prop_railings1              = bump_mode[none], material[1.00]
        prop\prop_rez                    = bump_mode[none], material[1.00]
        prop\prop_roadblock1             = bump_mode[use:prop\prop_roadblock_bump], material[0.50]
        prop\prop_roadblock1_j           = bump_mode[use:prop\prop_roadblock_bump], material[0.50]
        prop\prop_roadborder_j2          = bump_mode[none], material[1.00]
        prop\prop_roadborder_j2d         = bump_mode[none], material[1.00]
        prop\prop_tor3                   = bump_mode[none], material[1.00]
        prop\prop_tor4                   = bump_mode[none], material[1.00]
        prop\prop_trainwheel1            = bump_mode[none], material[1.00]
        prop\prop_trainwheel1a           = bump_mode[none], material[1.00]
        prop\prop_trainwheel2            = bump_mode[none], material[1.00]
        prop\prop_trainwheel2a           = bump_mode[none], material[1.00]
        prop\prop_trube                  = bump_mode[none], material[1.00]
        prop\prop_truckdead1c            = bump_mode[none], material[1.00]
        prop\prop_vac                    = bump_mode[none], material[1.00]
        prop\prop_vac_2                  = bump_mode[none], material[1.00]
        prop\prop_vagon01                = bump_mode[none], material[1.00]
        prop\prop_vagon01a               = bump_mode[none], material[1.00]
        prop\prop_vagon01b               = bump_mode[none], material[1.00]
        prop\prop_vagon01c               = bump_mode[none], material[1.00]
        prop\prop_vagon01d               = bump_mode[none], material[1.00]
        prop\prop_vagon02                = bump_mode[none], material[1.00]
        prop\prop_vagon02a               = bump_mode[none], material[1.00]
        prop\prop_vagon02b               = bump_mode[none], material[1.00]
        prop\prop_vent                   = bump_mode[use:prop\prop_vent_bump], material[1.00]
        prop\prop_vent1                  = bump_mode[use:prop\prop_vent1_bump], material[1.00]
        prop\prop_wardrobe1a             = bump_mode[none], material[1.00]
        prop\prop_wardrobe2              = bump_mode[none], material[1.00]
        prop\prop_wardrobe2a             = bump_mode[none], material[1.00]
        ston\ston_asfalt_b               = bump_mode[use:], material[0.50]
        ston\ston_asfalt_sm_iov          = bump_mode[use:], material[0.50]
        ston\ston_beton_ch_09a           = bump_mode[use:ston\ston_beton_ch_09_bump], material[0.50]
        ston\ston_beton_ch_15            = bump_mode[use:ston\ston_beton_iov_dirt_01_bump], material[0.50]
        ston\ston_beton_stena_iov_n      = bump_mode[use:], material[0.50]
        ston\ston_bricks3b               = bump_mode[use:ston\ston_bricks3b_bump], material[0.50]
        ston\ston_cell_iov_det           = bump_mode[use:], material[0.50]
        ston\ston_crete_det1             = bump_mode[use:], material[0.50]
        ston\ston_crete_det2             = bump_mode[use:], material[0.50]
        ston\ston_floor_01gr             = bump_mode[use:ston\ston_floor_03_bump], material[0.50]
        ston\ston_floor_01gr_1           = bump_mode[use:ston\ston_floor_03_bump], material[0.50]
        ston\ston_floor_03a              = bump_mode[use:], material[0.50]
        ston\ston_kazarmawall_iov        = bump_mode[use:ston\ston_kazarmawall_iov_bump], material[0.50]
        ston\ston_megabrick_iov          = bump_mode[use:ston\ston_megabrick_iov_bump], material[0.50]
        ston\ston_megabrick_iov_1        = bump_mode[use:ston\ston_megabrick_iov_bump], material[0.50]
        ston\ston_oblicovka_gr03_1       = bump_mode[use:], material[0.50]
        ston\ston_plita_iov              = bump_mode[use:ston\ston_plita_iov_bump], material[0.50]
        ston\ston_plitka_iov_wall_01     = bump_mode[use:ston\ston_plitka_iov_wall_01_bump], material[0.50]
        ston\ston_pol_gr01               = bump_mode[use:], material[0.50]
        ston\ston_pol_gr02               = bump_mode[use:], material[0.50]
        ston\ston_pol_pod_det            = bump_mode[use:], material[0.50]
        ston\ston_redwall_iov            = bump_mode[use:ston\ston_redwall_iov_bump], material[0.50]
        ston\ston_rocks1_1               = bump_mode[use:ston\ston_rocks1_bump], material[0.50]
        ston\ston_rocks1_1_s             = bump_mode[use:ston\ston_rocks1_bump], material[0.50]
        ston\ston_rocks1_2_s             = bump_mode[use:ston\ston_rocks1_bump], material[0.50]
        ston\ston_rocks2                 = bump_mode[use:ston\ston_rocks1_bump], material[0.50]
        ston\ston_rocks_det              = bump_mode[use:], material[0.50]
        ston\ston_stena_07_e             = bump_mode[use:], material[0.50]
        ston\ston_stena_ch_12            = bump_mode[use:], material[0.50]
        ston\ston_stena_ch_13            = bump_mode[use:], material[0.50]
        ston\ston_stena_ch_131           = bump_mode[use:], material[0.50]
        ston\ston_stena_ch_15            = bump_mode[use:], material[0.50]
        ston\ston_stolb                  = bump_mode[use:], material[0.50]
        ston\ston_stuccowall3_iov        = bump_mode[use:ston\ston_stuccowall3_iov_bump], material[0.50]
        ston\ston_walls3                 = bump_mode[use:], material[0.50]
        ston\ston_wallshuba2_iov         = bump_mode[use:], material[0.50]
        ston\ston_wallshuba_iov          = bump_mode[use:ston\ston_wallshuba_iov_bump], material[0.50]
       	trees\trees_bark_a_01            = bump_mode[use:trees\trees_bark_a_01_bump], material[1.80]
        trees\trees_bark_a_02            = bump_mode[use:trees\trees_bark_a_02_bump], material[1.80]
        trees\trees_bark_a_03            = bump_mode[use:trees\trees_bark_a_03_bump], material[1.80]
        trees\trees_bark_a_04            = bump_mode[use:trees\trees_bark_a_02_bump], material[1.80]
        trees\trees_bark_a_05            = bump_mode[use:trees\trees_bark_a_05_bump], material[1.80]
        trees\trees_bark_sosna_01        = bump_mode[use:trees\trees_bark_sosna_01_bump], material[1.80]
        trees\trees_bark_sosna_02        = bump_mode[use:trees\trees_bark_sosna_02_bump], material[1.80]
        trees\trees_det2                 = bump_mode[none], material[1.80]
        trees\trees_det_urod             = bump_mode[none], material[1.80]
        trees\trees_dub                  = bump_mode[none], material[1.80]
        trees\trees_dub_bark             = bump_mode[use:trees\trees_dub_bark_bump], material[1.80]
        trees\trees_spil                 = bump_mode[use:trees\trees_spil_bump], material[1.80]
        veh\veh_avtobus_laz_fire         = bump_mode[use:veh\veh_avtobus_laz_fire_bump], material[3.50]
        veh\veh_btr                      = bump_mode[use:veh\veh_btr_bump], material[3.50]
        veh\veh_btr_br                   = bump_mode[none], material[3.50]
        veh\veh_btr_new                  = bump_mode[use:veh\veh_btr_bump], material[3.50]
        veh\veh_collision                = bump_mode[none], material[3.50]
        veh\veh_diesel1b                 = bump_mode[none], material[3.50]
        veh\veh_diesel2b                 = bump_mode[none], material[3.50]
        veh\veh_diesel2c                 = bump_mode[none], material[3.50]
        veh\veh_diesel2d                 = bump_mode[none], material[3.50]
        veh\veh_gaz66                    = bump_mode[use:veh\veh_gaz66_bump], material[3.50]
        veh\veh_gaz_f                    = bump_mode[use:veh\veh_gaz_f_bump], material[3.50]
        veh\veh_kamaz_kabin1b            = bump_mode[none], material[3.50]
        veh\veh_kamaz_kabin1c            = bump_mode[none], material[3.50]
        veh\veh_kamazwheel               = bump_mode[none], material[3.50]
        veh\veh_kamazwheel1a             = bump_mode[none], material[3.50]
        veh\veh_kamazwheel1b             = bump_mode[none], material[3.50]
        veh\veh_kamazwheel1c             = bump_mode[none], material[3.50]
        veh\veh_kuhnya                   = bump_mode[none], material[3.50]
        veh\veh_lada1_pribor             = bump_mode[none], material[3.50]
        veh\veh_lada_br                  = bump_mode[none], material[3.50]
        veh\veh_ladawheels1              = bump_mode[none], material[3.50]
        veh\veh_mi24                     = bump_mode[use:veh\veh_mi24_bump], material[3.50]
        veh\veh_mi24_rocket              = bump_mode[none], material[3.50]
        veh\veh_mi24_rocket_br           = bump_mode[none], material[3.50]
        veh\veh_mi24_vint                = bump_mode[none], material[3.50]
        veh\veh_mi6                      = bump_mode[use:veh\veh_mi6_bump], material[3.50]
        veh\veh_mi6_fire                 = bump_mode[use:veh\veh_mi6_bump], material[3.50]
        veh\veh_molokovoz                = bump_mode[use:veh\veh_molokovoz_bump], material[3.50]
        veh\veh_nivaglass1               = bump_mode[none], material[3.50]
        veh\veh_nivawheels1              = bump_mode[use:veh\veh_nivawheels1_bump], material[3.50]
        veh\veh_nivawheels1a             = bump_mode[none], material[3.50]
        veh\veh_nivawheels1b             = bump_mode[none], material[3.50]
        veh\veh_raf1                     = bump_mode[none], material[3.50]
        veh\veh_raf1_br                  = bump_mode[none], material[3.50]
        veh\veh_rafwheel1                = bump_mode[use:veh\veh_rafwheel1_bump], material[3.50]
        veh\veh_uaz_2                    = bump_mode[use:veh\veh_uaz_2_bump], material[3.50]
        veh\veh_uazik_new                = bump_mode[use:veh\veh_uazik_new_bump], material[3.50]
        veh\veh_uazik_nmap               = bump_mode[none], material[3.50]
        wallmarks\wallmark               = bump_mode[none], material[1.00]
        wallmarks\wallmark_default       = bump_mode[none], material[1.00]
        wood\wood_iov_bench              = bump_mode[use:wood\wood_doski_bump], material[1.00]
        wood\wood_jasik                  = bump_mode[use:wood\wood_jasik_bump], material[1.00]
        wood\wood_jasik2                 = bump_mode[use:wood\wood_jasik_bump], material[1.00]
        wood\wood_kraska_iov             = bump_mode[none], material[1.00]
        wood\wood_oblom_ql               = bump_mode[none], material[1.00]
        wood\wood_old_iov                = bump_mode[use:wood\wood_old_iov_bump], material[1.00]
        wood\wood_stroydoska_iov         = bump_mode[none], material[1.00]
        wood\wood_table_01               = bump_mode[use:wood\wood_table_01_bump], material[1.00]
        wood\wood_table_02               = bump_mode[use:wood\wood_table_01_bump], material[1.00]
        wood\wood_table_03               = bump_mode[use:wood\wood_table_01_bump], material[1.00]
        wood\wood_zabor2_iov             = bump_mode[none], material[1.00]
        wood\wood_zabor_iov              = bump_mode[use:wood\wood_zabor_iov_bump], material[1.00]

;из 2215
        $details                         = bump_mode[autogen:0.050], material[1.00]
        $shadertest                      = bump_mode[none], material[1.50]
        act\act_antigas                  = bump_mode[use:act\act_antigas_bump], material[2.00]
        act\act_arm_1                    = bump_mode[none], material[1.00]
        act\act_arm_perchatka            = bump_mode[use:act\act_arm_perchatka_black_bump], material[1.00]
        act\act_arm_perchatka_black      = bump_mode[none], material[0.50]
        act\act_bandit                   = bump_mode[none], material[1.00]
        act\act_barman                   = bump_mode[use:act\act_barman_bump], material[1.00]
        act\act_burer                    = bump_mode[use:act\act_burer_bump], material[1.00]
        act\act_burer1                   = bump_mode[use:act\act_burer_bump], material[1.00]
        act\act_cat                      = bump_mode[use:act\act_cat_bump], material[1.00]
        act\act_controller               = bump_mode[use:act\act_controller_bump], material[1.00]
        act\act_controller2              = bump_mode[use:act\act_controller2_bump], material[1.00]
        act\act_controller3              = bump_mode[use:act\act_controller_bump], material[1.00]
        act\act_controller_hit           = bump_mode[autogen:0.050], material[1.00]
        act\act_controller_hit1          = bump_mode[autogen:0.050], material[1.00]
        act\act_dark_stalker             = bump_mode[none], material[1.00]
        act\act_dark_stalker2            = bump_mode[none], material[1.00]
        act\act_det_leather              = bump_mode[none], material[1.00]
        act\act_dog_red                  = bump_mode[use:act\act_dog_red_bump], material[1.00]
        act\act_dog_red_teeth            = bump_mode[use:act\act_dog_red_teeth_bump], material[1.00]
        act\act_dogs_big                 = bump_mode[use:act\act_dogs_big_bump], material[0.00]
        act\act_dogs_brown               = bump_mode[use:act\act_dogs_brown_bump], material[1.00]
        act\act_dogs_bulterer            = bump_mode[use:act\act_dogs_bulterer_bump], material[0.00]
        act\act_ecolog                   = bump_mode[use:act\act_stalker_black_bump], material[1.00]
        act\act_ecolog_mp                = bump_mode[use:act\act_stalker_black_bump], material[1.00]
        act\act_ekolog                   = bump_mode[use:act\act_stalker_bump], material[1.00]
        act\act_ekologt                  = bump_mode[use:act\act_stalker_black_bump], material[1.00]
        act\act_exoskeleton              = bump_mode[use:act\act_exoskeleton_bump], material[3.00]
        act\act_gasmask                  = bump_mode[none], material[0.50]
        act\act_glass_universal          = bump_mode[use:act\act_glass_universal_bump], material[3.75]
        act\act_green_stalker1           = bump_mode[use:act\act_green_stalker1_bump], material[0.00]
        act\act_green_stalker2           = bump_mode[use:act\act_green_stalker1_bump], material[1.00]
        act\act_green_stalker_head_1     = bump_mode[none], material[1.00]
        act\act_green_stalker_head_2     = bump_mode[none], material[1.00]
        act\act_green_stalker_head_3     = bump_mode[none], material[1.00]
        act\act_head_mask                = bump_mode[use:act\act_head_mask_bump], material[1.70]
        act\act_head_mask_nmap           = bump_mode[none], material[3.70]
        act\act_head_prizrak             = bump_mode[none], material[1.00]
        act\act_himera                   = bump_mode[use:act\act_himera_bump], material[1.00]
        act\act_izlom                    = bump_mode[use:act\act_izlom_bump], material[0.00]
        act\act_jeffry_glass             = bump_mode[use:act\act_jeffry_glass_bump], material[1.00]
        act\act_killer_nauchniy_mp       = bump_mode[use:act\act_killer_nauchniy_bump], material[1.00]
        act\act_krovosos_new1            = bump_mode[use:act\act_krovosos_new_bump], material[0.50]
        act\act_miaso                    = bump_mode[use:act\act_miaso_bump], material[1.00]
        act\act_monolit                  = bump_mode[use:act\act_stalker_bump], material[1.00]
        act\act_mutant_boar              = bump_mode[use:act\act_mutant_boar_bump], material[1.00]
        act\act_mutant_boar_fur          = bump_mode[use:act\act_mutant_boar_fur_bump], material[1.00]
        act\act_mutant_boar_grill        = bump_mode[none], material[1.00]
        act\act_nauchniy_dolg            = bump_mode[use:act\act_killer_nauchniy_bump], material[1.00]
        act\act_nauchniy_monolit         = bump_mode[none], material[1.00]
        act\act_plot                     = bump_mode[use:act\act_plot_bump], material[1.00]
        act\act_poltergeyst              = bump_mode[use:act\act_poltergeyst_bump], material[2.00]
        act\act_pseudodog                = bump_mode[use:act\act_pseudodog_bump], material[1.00]
        act\act_pseudodog1               = bump_mode[use:act\act_pseudodog_bump], material[1.00]
        act\act_pseudodog_fur1           = bump_mode[none], material[1.00]
        act\act_psevdogigant             = bump_mode[use:act\act_psevdogigant_bump], material[1.00]
        act\act_puh                      = bump_mode[none], material[1.00]
        act\act_puhcopy1                 = bump_mode[none], material[1.00]
        act\act_rat01                    = bump_mode[use:act\act_rat01_bump], material[1.00]
        act\act_scientist                = bump_mode[use:act\act_scientist_bump], material[1.00]
        act\act_scientist_suit_green     = bump_mode[use:act\act_scientist_suit_red1_bump], material[2.50]
        act\act_scientist_suit_red       = bump_mode[use:act\act_scientist_suit_red1_bump], material[2.50]
        act\act_skeleton                 = bump_mode[use:act\act_skeleton_bump], material[1.00]
        act\act_skeleton_fresh           = bump_mode[use:act\act_skeleton_bump], material[1.50]
        act\act_sold_bandan_head_3       = bump_mode[none], material[1.00]
        act\act_sold_bandan_head_5       = bump_mode[none], material[1.00]
        act\act_sold_bandan_head_8       = bump_mode[none], material[1.00]
        act\act_soldier_bandana          = bump_mode[none], material[1.00]
        act\act_soldier_head1            = bump_mode[none], material[1.00]
        act\act_soldier_head2            = bump_mode[none], material[1.00]
        act\act_soldier_head3            = bump_mode[none], material[1.00]
        act\act_soldier_head4            = bump_mode[none], material[1.00]
        act\act_soldier_head5            = bump_mode[none], material[1.00]
        act\act_specnaz_glass            = bump_mode[use:act\act_specnaz_glass_bump], material[3.75]
        act\act_stalker                  = bump_mode[use:act\act_stalker_bump], material[0.50]
        act\act_stalker_black            = bump_mode[use:act\act_stalker_black_bump], material[1.00]
        act\act_stalker_face             = bump_mode[use:act\act_stalker_face_bump], material[1.08]
        act\act_stalker_face1            = bump_mode[use:act\act_stalker_face1_bump], material[1.00]
        act\act_stalker_face2            = bump_mode[use:act\act_stalker_face2_bump], material[1.08]
        act\act_stalker_military         = bump_mode[use:act\act_stalker_military_bump], material[1.25]
        act\act_stalker_military_1       = bump_mode[use:act\act_stalker_military_1_bump], material[1.25]
        act\act_stalker_military_kille   = bump_mode[none], material[1.00]
        act\act_stalker_military_killer_mp = bump_mode[none], material[1.00]
        act\act_stalker_military_nmap    = bump_mode[none], material[1.00]
        act\act_stalker_military_sv_mp   = bump_mode[none], material[1.00]
        act\act_stalker_nauch_glass      = bump_mode[use:act\act_stalker_nauch_glass_bump], material[1.00]
        act\act_stalker_nauchnyu         = bump_mode[none], material[1.00]
        act\act_stalker_specnaz          = bump_mode[use:act\act_stalker_specnaz_bump], material[0.50]
        act\act_stalker_specnaz1         = bump_mode[use:act\act_stalker_specnaz_bump], material[1.00]
        act\act_stalker_specnaz2         = bump_mode[use:act\act_stalker_specnaz_bump], material[1.00]
        act\act_stalker_specnaz3         = bump_mode[use:act\act_stalker_specnaz_bump], material[1.00]
        act\act_stalker_specnaz_mp       = bump_mode[none], material[1.00]
        act\act_stalker_specnaz_nmap     = bump_mode[none], material[0.00]
        act\act_svoboda                  = bump_mode[use:act\act_stalker_bump], material[1.00]
        act\act_svoboda1                 = bump_mode[use:act\act_stalker_bump], material[1.00]
        act\act_svoboda_mp               = bump_mode[none], material[1.00]
        act\act_svoboda_nauchniy         = bump_mode[use:act\act_killer_nauchniy_bump], material[1.00]
        act\act_svoboda_nauchniy_mp      = bump_mode[use:act\act_killer_nauchniy_bump], material[1.00]
        act\act_traderbarman             = bump_mode[use:act\act_barman_bump], material[1.00]
        act\act_traderbarman1            = bump_mode[use:act\act_traderbarman1_bump], material[1.00]
        act\act_trup                     = bump_mode[use:act\act_trup_bump], material[1.00]
        act\act_zombie_1                 = bump_mode[use:act\act_zombie_1_bump], material[1.00]
        act\act_zombie_2                 = bump_mode[use:act\act_zombie_2_bump], material[1.00]
        act\act_zombie_4                 = bump_mode[use:act\act_zombie_4_bump], material[1.00]
        alexmx\alexmx_komp               = bump_mode[none], material[1.00]
        alexmx\alexmx_komp_xxx           = bump_mode[none], material[1.00]
        alexmx\alexmx_test_bump          = bump_mode[none], material[1.00]
        andy\andy_assault                = bump_mode[none], material[1.00]
        andy\andy_btn_fake               = bump_mode[none], material[1.00]
        andy\andy_button                 = bump_mode[none], material[1.00]
        andy\andy_char_fake              = bump_mode[none], material[1.00]
        andy\andy_charselectdlg          = bump_mode[none], material[1.00]
        andy\andy_header                 = bump_mode[none], material[1.00]
        andy\andy_sniper                 = bump_mode[none], material[1.00]
        andy\andy_technician             = bump_mode[none], material[1.00]
        artifact\artifact_cristall       = bump_mode[use:ston\ston_det_bu2_bump], material[3.90]
        artifact\artifact_farcry_waterbump = bump_mode[autogen:0.050], material[1.00]
        artifact\artifact_fire           = bump_mode[autogen:0.050], material[0.00]
        artifact\artifact_fire_light     = bump_mode[autogen:0.050], material[0.00]
        artifact\artifact_glow           = bump_mode[autogen:0.050], material[1.00]
        artifact\artifact_glow2          = bump_mode[autogen:0.050], material[1.00]
        artifact\artifact_hell1          = bump_mode[autogen:0.050], material[1.00]
        artifact\artifact_hell1_00       = bump_mode[autogen:0.050], material[1.00]
        artifact\artifact_hell1_01       = bump_mode[autogen:0.050], material[1.00]
        artifact\artifact_hell1_02       = bump_mode[autogen:0.050], material[1.00]
        artifact\artifact_hell1_03       = bump_mode[autogen:0.050], material[1.00]
        artifact\artifact_hell1_04       = bump_mode[autogen:0.050], material[1.00]
        artifact\artifact_hell1_05       = bump_mode[autogen:0.050], material[1.00]
        artifact\artifact_hell1_06       = bump_mode[autogen:0.050], material[1.00]
        artifact\artifact_hell1_07       = bump_mode[autogen:0.050], material[1.00]
        artifact\artifact_hell1_08       = bump_mode[autogen:0.050], material[1.00]
        artifact\artifact_hell1_09       = bump_mode[autogen:0.050], material[1.00]
        artifact\artifact_liana2         = bump_mode[autogen:0.050], material[1.00]
        artifact\artifact_myasorubka1    = bump_mode[autogen:0.050], material[1.00]
        artifact\artifact_myasorubka2    = bump_mode[autogen:0.050], material[1.00]
        artifact\artifact_myasorubka3    = bump_mode[autogen:0.050], material[1.00]
        artifact\artifact_pustishka      = bump_mode[autogen:0.050], material[1.00]
        artifact\artifact_simple2        = bump_mode[autogen:0.050], material[1.00]
        artifact\artifact_simple3        = bump_mode[autogen:0.050], material[1.00]
        artifact\artifact_sopli          = bump_mode[autogen:0.050], material[1.00]
        artifact\artifact_sopli2         = bump_mode[autogen:0.050], material[1.00]
        controller\controller_blood_01   = bump_mode[none], material[1.00]
        controller\controller_blood_02   = bump_mode[none], material[1.00]
        controller\controller_hit        = bump_mode[autogen:0.050], material[1.00]
        controller\controller_hit1       = bump_mode[autogen:0.050], material[1.00]
        corp\corp_korovka                = bump_mode[none], material[1.00]
        crete\crete_beton_0              = bump_mode[use:crete\crete_beton_0_bump], material[0.00]
        crete\crete_beton_1              = bump_mode[use:crete\crete_beton_1_bump], material[0.00]
        crete\crete_beton_2              = bump_mode[use:crete\crete_beton_2_bump], material[0.00]
        crete\crete_beton_3              = bump_mode[use:crete\crete_beton_3_bump], material[0.00]
        crete\crete_circle_beton         = bump_mode[use:crete\crete_circle_beton_bump], material[0.00]
        crete\crete_dirty1_gr            = bump_mode[use:crete\crete_dirty1_gr_bump], material[0.50]
        crete\crete_fl_gr02              = bump_mode[none], material[1.00]
        crete\crete_floor4               = bump_mode[use:crete\crete_floor4a_bump], material[1.00]
        crete\crete_floor4a              = bump_mode[use:crete\crete_floor4a_bump], material[2.00]
        crete\crete_floor4a_1            = bump_mode[none], material[1.00]
        crete\crete_floor_linol          = bump_mode[use:crete\crete_floor_linol_bump], material[1.00]
        crete\crete_girder1              = bump_mode[use:crete\crete_girder1_bump], material[1.00]
        crete\crete_lava_pod_01          = bump_mode[use:crete\crete_lava_pod_01_bump], material[3.00]
        crete\crete_plitka1              = bump_mode[none], material[1.00]
        crete\crete_plitka1_gryaz        = bump_mode[none], material[1.00]
        crete\crete_plitka_1             = bump_mode[none], material[1.00]
        crete\crete_plitka_iov_01        = bump_mode[autogen:0.050], material[0.00]
        crete\crete_plitka_iov_pol       = bump_mode[autogen:0.050], material[0.00]
        crete\crete_podval               = bump_mode[use:crete\crete_podval_bump], material[2.00]
        crete\crete_pol_t                = bump_mode[use:crete\crete_pol_t_bump], material[1.00]
        crete\crete_pol_t_01             = bump_mode[use:crete\crete_pol_t_01_bump], material[2.00]
        crete\crete_pot_gr               = bump_mode[use:crete\crete_pot_gr_bump], material[0.50]
        crete\crete_roof1                = bump_mode[use:crete\crete_roof1_bump], material[1.00]
        crete\crete_roof1_border         = bump_mode[none], material[1.00]
        crete\crete_roof2                = bump_mode[use:crete\crete_roof2_bump], material[2.00]
        crete\crete_roof3                = bump_mode[use:crete\crete_roof3_bump], material[0.50]
        crete\crete_schiffer1            = bump_mode[use:crete\crete_schiffer1_bump], material[1.00]
        crete\crete_schiffer1_dark       = bump_mode[use:crete\crete_schiffer1_dark_bump], material[1.00]
        crete\crete_schiffer2            = bump_mode[use:crete\crete_schiffer2_bump], material[0.00]
        crete\crete_schiffer2a           = bump_mode[none], material[1.00]
        crete\crete_schiffer3            = bump_mode[use:crete\crete_schiffer2_bump], material[1.00]
        crete\crete_st_gr02              = bump_mode[none], material[1.00]
        crete\crete_st_rg1               = bump_mode[none], material[1.00]
        crete\crete_stena_kraska_02      = bump_mode[none], material[1.00]
        crete\crete_stena_kraska_02a     = bump_mode[none], material[1.00]
        crete\crete_stena_kraska_03a     = bump_mode[none], material[1.00]
        crete\crete_stena_kraska_03b     = bump_mode[none], material[1.00]
        crete\crete_stena_kraska_03c     = bump_mode[use:crete\crete_stena_kraska_03c_bump], material[1.09]
        crete\crete_stena_kraska_03d     = bump_mode[none], material[1.00]
        crete\crete_stuccowall3_iov      = bump_mode[none], material[1.00]
        crete\crete_stuccowall_iov       = bump_mode[none], material[1.00]
        crete\crete_walls10              = bump_mode[use:crete\crete_walls10_bump], material[1.00]
        crete\crete_walls11              = bump_mode[none], material[1.00]
        crete\crete_walls11_1            = bump_mode[use:crete\crete_walls11_bump], material[1.00]
        crete\crete_walls12              = bump_mode[use:crete\crete_walls12_bump], material[0.00]
        crete\crete_walls13              = bump_mode[use:crete\crete_walls13_bump], material[0.00]
        crete\crete_walls16              = bump_mode[use:crete\crete_walls16_bump], material[1.00]
        crete\crete_walls17_iov          = bump_mode[none], material[1.00]
        crete\crete_walls18_grysz        = bump_mode[none], material[1.00]
        crete\crete_walls4               = bump_mode[use:crete\crete_walls4_bump], material[0.50]
        crete\crete_walls7               = bump_mode[use:crete\crete_walls7_bump], material[0.00]
        crete\crete_walls8               = bump_mode[use:ston\ston_stena_04b_bump], material[0.00]
        crete\crete_walls9               = bump_mode[use:crete\crete_walls9_bump], material[2.00]
        crete\crete_walls9_a             = bump_mode[use:crete\crete_walls9_bump], material[1.00]
        crete\crete_walls9a              = bump_mode[use:crete\crete_walls9_bump], material[2.00]
        crete\crete_walls9b              = bump_mode[use:crete\crete_walls9_bump], material[2.00]
        crete\crete_walls_blue2_iov      = bump_mode[use:crete\crete_walls9_bump], material[2.00]
        crete\crete_walls_blue_iov       = bump_mode[use:crete\crete_walls9_bump], material[2.00]
        crete\crete_walls_cy01           = bump_mode[autogen:0.050], material[1.00]
        crete\crete_walls_g              = bump_mode[none], material[1.00]
        crete\crete_walls_gr16           = bump_mode[none], material[1.00]
        crete\crete_walls_j12            = bump_mode[none], material[1.00]
        crete\crete_walls_j12a           = bump_mode[none], material[1.00]
        crete\crete_walls_j12b           = bump_mode[none], material[1.00]
        crete\crete_walls_pryp_01        = bump_mode[none], material[1.00]
        crete\crete_walls_pryp_02        = bump_mode[none], material[1.00]
        crete\crete_walls_rg07           = bump_mode[use:crete\crete_walls_rg07_bump], material[1.00]
        crete\crete_walls_tualgr         = bump_mode[use:crete\crete_walls_tualgr_bump], material[3.00]
        crete\crete_wallsgr11            = bump_mode[use:crete\crete_wallsgr11_bump], material[0.50]
        crete\crete_window_set_iov       = bump_mode[none], material[1.00]
        det\det_10_kustsux1              = bump_mode[none], material[1.00]
        det\det_10_kustsux2              = bump_mode[none], material[1.00]
        det\det_1_flw                    = bump_mode[none], material[1.00]
        det\det_1_flw_list               = bump_mode[none], material[1.00]
        det\det_1_flw_yellow             = bump_mode[none], material[1.00]
        det\det_1_krapiva                = bump_mode[none], material[1.00]
        det\det_1_polyn                  = bump_mode[none], material[1.00]
        det\det_1_trava                  = bump_mode[none], material[1.00]
        det\det_2_perekati               = bump_mode[none], material[1.00]
        det\det_2_trava                  = bump_mode[none], material[1.00]
        det\det_2_trava2                 = bump_mode[none], material[1.00]
        det\det_3_kustzel1               = bump_mode[none], material[1.00]
        det\det_3_kustzel2               = bump_mode[none], material[1.00]
        det\det_3_lebeda                 = bump_mode[none], material[1.00]
        det\det_3_trava                  = bump_mode[none], material[1.00]
        det\det_5_kovyl                  = bump_mode[none], material[1.00]
        det\det_6_trava                  = bump_mode[none], material[1.00]
        det\det_6_trava3                 = bump_mode[none], material[1.00]
        det\det_7_lebeda                 = bump_mode[none], material[1.00]
        det\det_7_trava3                 = bump_mode[none], material[1.00]
        det\det_bar                      = bump_mode[none], material[1.00]
        det\det_best1                    = bump_mode[none], material[1.00]
        det\det_best2                    = bump_mode[none], material[1.00]
        det\det_best3                    = bump_mode[none], material[1.00]
        det\det_best4                    = bump_mode[none], material[1.00]
        det\det_best5                    = bump_mode[none], material[1.00]
        det\det_boloto_lex               = bump_mode[none], material[1.00]
        det\det_escape                   = bump_mode[none], material[1.00]
        det\det_escape_1                 = bump_mode[none], material[1.00]
        det\det_exp-bath                 = bump_mode[none], material[1.00]
        det\det_factory_ter              = bump_mode[none], material[1.00]
        det\det_fern_1                   = bump_mode[none], material[1.00]
        det\det_fern_2                   = bump_mode[none], material[1.00]
        det\det_flower                   = bump_mode[none], material[1.00]
        det\det_flower64                 = bump_mode[none], material[1.00]
        det\det_flower_w                 = bump_mode[none], material[1.00]
        det\det_gasfalt                  = bump_mode[none], material[1.00]
        det\det_iov                      = bump_mode[none], material[1.00]
        det\det_iov_test                 = bump_mode[none], material[1.00]
        det\det_kamysh                   = bump_mode[none], material[1.00]
        det\det_krapiva                  = bump_mode[none], material[1.00]
        det\det_kustsux1                 = bump_mode[none], material[1.00]
        det\det_kustsux1_black           = bump_mode[none], material[0.00]
        det\det_kustsux2                 = bump_mode[none], material[1.00]
        det\det_kustsux2_black           = bump_mode[none], material[1.00]
        det\det_kustzel1                 = bump_mode[none], material[1.00]
        det\det_kustzel2                 = bump_mode[none], material[1.00]
        det\det_leaves                   = bump_mode[none], material[1.00]
        det\det_lebeda                   = bump_mode[none], material[1.00]
        det\det_lebeda_sux               = bump_mode[none], material[1.00]
        det\det_lebeda_sux_black         = bump_mode[none], material[1.00]
        det\det_lest                     = bump_mode[none], material[0.00]
        det\det_list                     = bump_mode[none], material[1.00]
        det\det_military_lex             = bump_mode[none], material[1.00]
        det\det_mp_workshop              = bump_mode[none], material[1.00]
        det\det_mpmilitary2_ter          = bump_mode[none], material[1.00]
        det\det_pap                      = bump_mode[none], material[1.00]
        det\det_papor                    = bump_mode[none], material[1.00]
        det\det_pl_i                     = bump_mode[none], material[1.00]
        det\det_plane                    = bump_mode[none], material[1.00]
        det\det_plane128                 = bump_mode[none], material[1.00]
        det\det_plant_leaves             = bump_mode[none], material[1.00]
        det\det_plant_leaves1            = bump_mode[none], material[1.00]
        det\det_prypiat                  = bump_mode[none], material[1.00]
        det\det_ql_gen                   = bump_mode[none], material[1.00]
        det\det_radar                    = bump_mode[none], material[1.00]
        det\det_rost                     = bump_mode[none], material[1.00]
        det\det_stancia                  = bump_mode[none], material[1.00]
        det\det_stoune                   = bump_mode[none], material[1.00]
        det\det_terrain_garbage1         = bump_mode[none], material[1.00]
        det\det_terrain_gr               = bump_mode[none], material[1.00]
        det\det_test_ter01               = bump_mode[none], material[1.00]
        det\det_trav                     = bump_mode[none], material[1.00]
        det\det_travoduvan               = bump_mode[none], material[1.00]
        det\det_travsux                  = bump_mode[none], material[1.00]
        det\det_travzel                  = bump_mode[none], material[1.00]
        det\det_zelkust                  = bump_mode[none], material[1.00]
        door\door_gr01                   = bump_mode[none], material[1.00]
        door\door_gr2_iov                = bump_mode[none], material[1.00]
        door\door_iov2                   = bump_mode[none], material[1.00]
        door\door_iov3                   = bump_mode[none], material[1.00]
        door\door_j01                    = bump_mode[use:door\door_j01_bump], material[1.00]
        door\door_korob_wh               = bump_mode[none], material[1.00]
        door\door_kotelna                = bump_mode[use:door\door_kotelna_bump], material[1.00]
        door\door_old_iov                = bump_mode[none], material[1.00]
        door\door_red_garaj_iov          = bump_mode[none], material[1.00]
        door\door_sheet                  = bump_mode[use:door\door_sheet_bump], material[1.50]
        door\door_trader                 = bump_mode[none], material[1.00]
        door\door_vorota_ch_train        = bump_mode[none], material[1.00]
        door\door_w01                    = bump_mode[none], material[1.00]
        door\door_white_01               = bump_mode[none], material[1.00]
        fx\fx_noise2                     = bump_mode[none], material[1.00]
        fx\fx_rain                       = bump_mode[none], material[1.00]
        fx\fx_rainsplash1                = bump_mode[none], material[1.00]
        gazmask2                         = bump_mode[autogen:0.050], material[1.00]
        glas\glas_brain                  = bump_mode[none], material[1.00]
        glas\glas_ch_01                  = bump_mode[use:glas\glas_ch_01_bump], material[2.20]
        glas\glas_dirt                   = bump_mode[none], material[2.00]
        glas\glas_dirt2                  = bump_mode[none], material[2.00]
        glas\glas_dirt_bar               = bump_mode[none], material[2.00]
        glas\glas_g-01                   = bump_mode[none], material[2.00]
        glas\glas_gr01                   = bump_mode[none], material[2.00]
        glas\glas_gr02                   = bump_mode[use:glas\glas_gr02_bump], material[2.75]
        glas\glas_lab                    = bump_mode[none], material[1.00]
        glas\glas_windows4               = bump_mode[use:glas\glas_windows4_bump], material[1.00]
        glas\glas_windows5               = bump_mode[none], material[1.00]
        glas\glas_windows5a              = bump_mode[none], material[1.00]
        glas\glas_windows5b              = bump_mode[none], material[1.00]
        glas\glas_windows5c              = bump_mode[none], material[1.00]
        glow\glow_blue                   = bump_mode[none], material[1.00]
        glow\glow_galogen                = bump_mode[none], material[1.00]
        glow\glow_galogen_p              = bump_mode[none], material[1.00]
        glow\glow_orange                 = bump_mode[none], material[1.00]
        glow\glow_torch_r2               = bump_mode[none], material[1.00]
        glow\glow_white                  = bump_mode[none], material[1.00]
        glow\glow_yellow                 = bump_mode[none], material[1.00]
        grnd\grnd_asphalt1_border2       = bump_mode[none], material[1.00]
        grnd\grnd_asphalt1_border2a      = bump_mode[none], material[1.00]
        grnd\grnd_asphalt1a_border2      = bump_mode[none], material[1.00]
        grnd\grnd_concrete_1             = bump_mode[use:grnd\grnd_concrete_1_bump], material[1.00]
        grnd\grnd_concrete_2             = bump_mode[autogen:0.050], material[0.00]
        grnd\grnd_det_garbage            = bump_mode[none], material[1.00]
        grnd\grnd_det_musor              = bump_mode[none], material[0.00]
        grnd\grnd_dirt2                  = bump_mode[use:grnd\grnd_dirt2_bump], material[1.00]
        grnd\grnd_dirt3                  = bump_mode[none], material[1.00]
        grnd\grnd_dirt_dust_0            = bump_mode[use:grnd\grnd_dirt_dust_0_bump], material[1.00]
        grnd\grnd_dry_gr                 = bump_mode[autogen:0.050], material[1.00]
        grnd\grnd_dry_iov                = bump_mode[none], material[1.00]
        grnd\grnd_dry_j02_det            = bump_mode[autogen:0.050], material[1.00]
        grnd\grnd_dry_j02_pod            = bump_mode[use:grnd\grnd_dry_j02_pod_bump], material[1.00]
        grnd\grnd_dry_j03                = bump_mode[autogen:0.050], material[1.00]
        grnd\grnd_drygrass2              = bump_mode[autogen:0.050], material[1.00]
        grnd\grnd_for_terraine           = bump_mode[none], material[1.00]
        grnd\grnd_garbage1               = bump_mode[use:grnd\grnd_garbage1_bump], material[1.05]
        grnd\grnd_grass3                 = bump_mode[autogen:0.050], material[0.00]
        grnd\grnd_grass_military_2       = bump_mode[none], material[1.00]
        grnd\grnd_mudwalls_iov           = bump_mode[none], material[1.00]
        grnd\grnd_obriv_2                = bump_mode[autogen:0.050], material[1.00]
        grnd\grnd_obriv_3                = bump_mode[none], material[1.00]
        grnd\grnd_obriv_b                = bump_mode[none], material[1.00]
        grnd\grnd_obval                  = bump_mode[none], material[1.00]
        grnd\grnd_rostok_grass1          = bump_mode[autogen:0.050], material[1.00]
        grnd\grnd_rostok_grass2_det      = bump_mode[none], material[1.00]
        grnd\grnd_trav_list_det          = bump_mode[none], material[1.00]
        grnd\grnd_trava_kuchki           = bump_mode[none], material[1.00]
        grnd\grnd_trava_kuchki_1         = bump_mode[none], material[0.00]
        grnd\grnd_trava_kuchki_2         = bump_mode[none], material[0.00]
        grnd\grnd_trava_kuchki_3         = bump_mode[none], material[0.00]
        grnd\grnd_trava_kuchki_iov       = bump_mode[none], material[1.00]
        grnd\grnd_zemlia2                = bump_mode[none], material[1.00]
        grnd\grnd_zemlia_yantar_det      = bump_mode[none], material[1.00]
        grnd\grnd_zemlya2_iov            = bump_mode[none], material[1.00]
        grnd\grnd_zemlya_iov             = bump_mode[none], material[1.00]
        hud\hud_group_list_bottom        = bump_mode[none], material[1.00]
        hud\hud_keydoor                  = bump_mode[autogen:0.050], material[0.00]
        internal\internal_light_att      = bump_mode[none], material[1.00]
        internal\internal_light_torch_r2 = bump_mode[none], material[1.00]
        item\item_3                      = bump_mode[none], material[1.00]
        item\item_delo                   = bump_mode[none], material[1.00]
        item\item_dipl                   = bump_mode[none], material[1.00]
        item\item_foto1                  = bump_mode[none], material[1.00]
        item\item_foto2                  = bump_mode[none], material[1.00]
        item\item_gazmask1               = bump_mode[none], material[1.00]
        item\item_gazmask3               = bump_mode[none], material[0.00]
        item\item_kanyaka                = bump_mode[none], material[1.00]
        item\item_medkit                 = bump_mode[none], material[1.00]
        item\item_merger                 = bump_mode[none], material[1.00]
        item\item_mks10                  = bump_mode[autogen:0.050], material[1.00]
        item\item_samopal                = bump_mode[none], material[1.00]
        item\item_ustroystva             = bump_mode[none], material[1.00]
        item\item_x_files                = bump_mode[none], material[1.00]
        level\level_stat                 = bump_mode[none], material[1.00]
        lights\lights_8144               = bump_mode[none], material[1.00]
        lights\lights_blamplight2        = bump_mode[none], material[1.00]
        lights\lights_bottle             = bump_mode[none], material[1.00]
        lights\lights_cone2              = bump_mode[none], material[1.00]
        lights\lights_cone_handing_lamp  = bump_mode[none], material[1.00]
        lights\lights_galogen_blue       = bump_mode[none], material[1.00]
        lights\lights_ray1               = bump_mode[none], material[1.00]
        lod\lod_artifact_artifact_simple2 = bump_mode[none], material[1.00]
        lod\lod_artifact_artixvakt_ochko1 = bump_mode[none], material[1.00]
        lod\lod_cy27-dw_a_01             = bump_mode[none], material[1.00]
        lod\lod_cy27-dw_a_01_nm          = bump_mode[none], material[1.00]
        lod\lod_dach_home                = bump_mode[none], material[1.00]
        lod\lod_dach_ugol                = bump_mode[none], material[1.00]
        lod\lod_detail_trava_sux         = bump_mode[none], material[1.00]
        lod\lod_glory_arhiv_1            = bump_mode[none], material[1.00]
        lod\lod_glory_shkaf              = bump_mode[none], material[1.00]
        lod\lod_iov_test_tree_test       = bump_mode[none], material[1.00]
        lod\lod_iov_test_tree_test_nm    = bump_mode[none], material[1.00]
        lod\lod_monsters_dog_dogval      = bump_mode[none], material[1.00]
        lod\lod_monsters_psevdogigant_psevdogigant = bump_mode[none], material[1.00]
        lod\lod_munition_kartech_12      = bump_mode[none], material[1.00]
        lod\lod_munition_patron556_ss190 = bump_mode[none], material[1.00]
        lod\lod_munition_patron762_7h14  = bump_mode[none], material[1.00]
        lod\lod_munition_patron762_7h23  = bump_mode[none], material[1.00]
        lod\lod_munition_patron9_18_fmj  = bump_mode[none], material[1.00]
        lod\lod_munition_patron9_fmj     = bump_mode[none], material[1.00]
        lod\lod_munition_patron9_pbp     = bump_mode[none], material[1.00]
        lod\lod_munition_vog25           = bump_mode[none], material[1.00]
        lod\lod_munition_zhekan          = bump_mode[none], material[1.00]
        lod\lod_props_garbage_02         = bump_mode[none], material[1.00]
        lod\lod_props_prop_electricalunit3 = bump_mode[none], material[1.00]
        lod\lod_terazoid_tree_anomal_ql_01 = bump_mode[none], material[1.00]
        lod\lod_terazoid_tree_anomal_ql_01_nm = bump_mode[none], material[1.00]
        lod\lod_terazoid_tree_anomal_ql_02 = bump_mode[none], material[1.00]
        lod\lod_terazoid_tree_anomal_ql_02_nm = bump_mode[none], material[1.00]
        lod\lod_trees_bush_green         = bump_mode[none], material[1.00]
        lod\lod_trees_bush_green1        = bump_mode[none], material[1.00]
        lod\lod_trees_bush_green1_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_bush_green2        = bump_mode[none], material[1.00]
        lod\lod_trees_bush_green2_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_bush_green3        = bump_mode[none], material[1.00]
        lod\lod_trees_bush_green3_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_bush_green4        = bump_mode[none], material[1.00]
        lod\lod_trees_bush_green4_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_bush_green5        = bump_mode[none], material[1.00]
        lod\lod_trees_bush_green5_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_bush_green_nm      = bump_mode[none], material[1.00]
        lod\lod_trees_elka               = bump_mode[none], material[1.00]
        lod\lod_trees_elka1              = bump_mode[none], material[1.00]
        lod\lod_trees_elka1_nm           = bump_mode[none], material[1.00]
        lod\lod_trees_elka_best          = bump_mode[none], material[1.00]
        lod\lod_trees_elka_best_nm       = bump_mode[none], material[1.00]
        lod\lod_trees_elka_nm            = bump_mode[none], material[1.00]
        lod\lod_trees_kust1sux           = bump_mode[none], material[1.00]
        lod\lod_trees_kust1sux_nm        = bump_mode[none], material[1.00]
        lod\lod_trees_kust2sux           = bump_mode[none], material[1.00]
        lod\lod_trees_kust2sux_nm        = bump_mode[none], material[1.00]
        lod\lod_trees_kust3sux           = bump_mode[none], material[1.00]
        lod\lod_trees_kust3sux_nm        = bump_mode[none], material[1.00]
        lod\lod_trees_kust_elka          = bump_mode[none], material[1.00]
        lod\lod_trees_kust_elka_nm       = bump_mode[none], material[1.00]
        lod\lod_trees_kust_sux1          = bump_mode[none], material[1.00]
        lod\lod_trees_kust_sux1_nm       = bump_mode[none], material[1.00]
        lod\lod_trees_kust_sux2          = bump_mode[none], material[1.00]
        lod\lod_trees_kust_sux2_nm       = bump_mode[none], material[1.00]
        lod\lod_trees_kust_sux3          = bump_mode[none], material[1.00]
        lod\lod_trees_kust_sux4          = bump_mode[none], material[1.00]
        lod\lod_trees_kustik1            = bump_mode[none], material[1.00]
        lod\lod_trees_kustik2            = bump_mode[none], material[1.00]
        lod\lod_trees_sosna              = bump_mode[none], material[1.00]
        lod\lod_trees_sosna_nm           = bump_mode[none], material[1.00]
        lod\lod_trees_tree_1             = bump_mode[none], material[1.00]
        lod\lod_trees_tree_1_nm          = bump_mode[none], material[1.00]
        lod\lod_trees_tree_1kust         = bump_mode[none], material[1.00]
        lod\lod_trees_tree_1kust_nm      = bump_mode[none], material[1.00]
        lod\lod_trees_tree_2             = bump_mode[none], material[1.00]
        lod\lod_trees_tree_2_nm          = bump_mode[none], material[1.00]
        lod\lod_trees_tree_2kust         = bump_mode[none], material[1.00]
        lod\lod_trees_tree_2kust_nm      = bump_mode[none], material[1.00]
        lod\lod_trees_tree_3             = bump_mode[none], material[1.00]
        lod\lod_trees_tree_3_nm          = bump_mode[none], material[1.00]
        lod\lod_trees_tree_3kust         = bump_mode[none], material[1.00]
        lod\lod_trees_tree_3kust_nm      = bump_mode[none], material[1.00]
        lod\lod_trees_tree_4             = bump_mode[none], material[1.00]
        lod\lod_trees_tree_4_nm          = bump_mode[none], material[1.00]
        lod\lod_trees_tree_4kust         = bump_mode[none], material[1.00]
        lod\lod_trees_tree_4kust_nm      = bump_mode[none], material[1.00]
        lod\lod_trees_tree_5_manyfaces   = bump_mode[none], material[1.00]
        lod\lod_trees_tree_5kust         = bump_mode[none], material[1.00]
        lod\lod_trees_tree_5kust_nm      = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green         = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green1        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green1_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green2        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green2_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green3        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green3_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green4        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green4_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green5        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green5_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green6        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green6_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green7        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green7_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green8        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green8_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green_nm      = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green_tall    = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki1        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki1_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki2        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki2_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki3        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki3_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki4        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki4_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki5        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki5_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki6        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki6_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki8        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki8_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sosna_sux     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sosna_sux_nm  = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux           = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux1          = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux1_nm       = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux2          = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux2_nm       = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux3          = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux3_nm       = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux_1         = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux_1_nm      = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux_kust      = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux_kust01    = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux_kust01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux_kust02    = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux_kust02_nm = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux_kust_nm   = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux_nm        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_topol         = bump_mode[none], material[1.00]
        lod\lod_trees_tree_topol1        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_topol1_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_topol2        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_topol2_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_topol_best    = bump_mode[none], material[1.00]
        lod\lod_trees_tree_topol_best_kust = bump_mode[none], material[1.00]
        lod\lod_trees_tree_topol_best_kust_nm = bump_mode[none], material[1.00]
        lod\lod_trees_tree_topol_best_nm = bump_mode[none], material[1.00]
        lod\lod_trees_tree_topol_nm      = bump_mode[none], material[1.00]
        lod\lod_trees_tree_topolsux      = bump_mode[none], material[1.00]
        lod\lod_trees_tree_topolsux1     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_topolsux1_nm  = bump_mode[none], material[1.00]
        lod\lod_trees_tree_topolsux_nm   = bump_mode[none], material[1.00]
        lod\lod_trees_tree_upalo         = bump_mode[none], material[1.00]
        lod\lod_trees_tree_upalo_nm      = bump_mode[none], material[1.00]
        lod\lod_trees_tree_urod_1        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_urod_1_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_urod_2        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_urod_2_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_urod_3        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_urod_4        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_urod_4_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_urod_5        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_urod_6        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_urod_6_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_urod_7        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_urod_7_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_trees_kamysh1      = bump_mode[none], material[1.00]
        lod\lod_trees_trees_kamysh1_nm   = bump_mode[none], material[1.00]
        lod\lod_trees_trees_kamysh1_no   = bump_mode[none], material[1.00]
        lod\lod_trees_trees_kamysh1_no_nm = bump_mode[none], material[1.00]
        lod\lod_trees_trees_kamysh2      = bump_mode[none], material[1.00]
        lod\lod_trees_trees_kamysh2_nm   = bump_mode[none], material[1.00]
        lod\lod_trees_trees_kamysh2_noreflect = bump_mode[none], material[1.00]
        lod\lod_trees_trees_kamysh2_noreflect_nm = bump_mode[none], material[1.00]
        lod\lod_trees_trees_kamysh3      = bump_mode[none], material[1.00]
        lod\lod_trees_trees_kamysh3_nm   = bump_mode[none], material[1.00]
        lod\lod_trees_trees_kamysh3_noreflect = bump_mode[none], material[1.00]
        lod\lod_trees_trees_kamysh3_noreflect_nm = bump_mode[none], material[1.00]
        lod\lod_trees_trees_sux          = bump_mode[none], material[1.00]
        lod\lod_trees_trees_sux1         = bump_mode[none], material[1.00]
        lod\lod_trees_trees_sux1_nm      = bump_mode[none], material[1.00]
        lod\lod_trees_trees_sux2         = bump_mode[none], material[1.00]
        lod\lod_trees_trees_sux2_nm      = bump_mode[none], material[1.00]
        lod\lod_trees_trees_sux3         = bump_mode[none], material[1.00]
        lod\lod_trees_trees_sux3_nm      = bump_mode[none], material[1.00]
        lod\lod_trees_trees_sux4         = bump_mode[none], material[1.00]
        lod\lod_trees_trees_sux4_nm      = bump_mode[none], material[1.00]
        lod\lod_trees_trees_topolsux     = bump_mode[none], material[1.00]
        lod\lod_trees_trees_topolsux_nm  = bump_mode[none], material[1.00]
        lod\lod_tt                       = bump_mode[none], material[1.00]
        lod\lod_tuz_a_bush_a_cactus      = bump_mode[none], material[1.00]
        lod\lod_tuz_a_bush_a_cactus_nm   = bump_mode[none], material[1.00]
        lod\lod_tuz_a_bush_toxic_fern    = bump_mode[none], material[1.00]
        lod\lod_tuz_a_bush_toxic_fern_nm = bump_mode[none], material[1.00]
        lod\lod_tuz_test_obj_t_a1_1      = bump_mode[none], material[1.00]
        lod\lod_tuz_test_obj_t_a1_1_nm   = bump_mode[none], material[1.00]
        map\map_mp_railroad              = bump_mode[none], material[1.00]
        mtl\mtl_angar_a                  = bump_mode[use:mtl\mtl_angar_a_bump], material[1.00]
        mtl\mtl_angar_a_b                = bump_mode[autogen:0.050], material[0.00]
        mtl\mtl_angar_a_d                = bump_mode[use:mtl\mtl_angar_a_d_bump], material[1.00]
        mtl\mtl_arm_1                    = bump_mode[none], material[1.00]
        mtl\mtl_arm_2                    = bump_mode[use:mtl\mtl_arm_2_bump], material[2.10]
        mtl\mtl_balka_ch_01              = bump_mode[none], material[1.00]
        mtl\mtl_bayda_con                = bump_mode[none], material[1.00]
        mtl\mtl_big_konteyneri           = bump_mode[none], material[1.00]
        mtl\mtl_bo4ka_big_iov            = bump_mode[none], material[3.50]
        mtl\mtl_bochka_01                = bump_mode[use:mtl\mtl_bochka_01_bump], material[2.00]
        mtl\mtl_bochka_02                = bump_mode[use:mtl\mtl_bochka_02_bump], material[2.00]
        mtl\mtl_bochka_03_r              = bump_mode[use:mtl\mtl_bochka_01_bump], material[1.00]
        mtl\mtl_bochka_03a               = bump_mode[use:mtl\mtl_bochka_02_bump], material[1.00]
        mtl\mtl_bochka_04                = bump_mode[use:mtl\mtl_bochka_01_bump], material[1.00]
        mtl\mtl_bochka_04a               = bump_mode[use:mtl\mtl_bochka_02_bump], material[1.00]
        mtl\mtl_bochka_05                = bump_mode[use:mtl\mtl_bochka_01_bump], material[1.00]
        mtl\mtl_bochka_05a               = bump_mode[use:mtl\mtl_bochka_02_bump], material[1.00]
        mtl\mtl_bochka_06                = bump_mode[use:mtl\mtl_bochka_01_bump], material[1.00]
        mtl\mtl_bochka_06a               = bump_mode[use:mtl\mtl_bochka_02_bump], material[1.00]
        mtl\mtl_bronya_det               = bump_mode[none], material[1.00]
        mtl\mtl_budka_01                 = bump_mode[none], material[1.00]
        mtl\mtl_colored_alum             = bump_mode[use:mtl\mtl_det2_bump], material[1.00]
        mtl\mtl_daha_02                  = bump_mode[none], material[1.00]
        mtl\mtl_daxa2                    = bump_mode[none], material[1.00]
        mtl\mtl_det2                     = bump_mode[none], material[2.20]
        mtl\mtl_det21                    = bump_mode[none], material[1.00]
        mtl\mtl_det4                     = bump_mode[none], material[1.00]
        mtl\mtl_fence1                   = bump_mode[none], material[1.00]
        mtl\mtl_fence2                   = bump_mode[use:mtl\mtl_fence2_bump], material[2.00]
        mtl\mtl_fence2n                  = bump_mode[use:mtl\mtl_fence2n_bump], material[2.00]
        mtl\mtl_fence2n_ql               = bump_mode[none], material[1.00]
        mtl\mtl_fence3                   = bump_mode[none], material[1.00]
        mtl\mtl_floor03                  = bump_mode[none], material[1.00]
        mtl\mtl_floor2_iov               = bump_mode[none], material[1.00]
        mtl\mtl_floor_01tga              = bump_mode[none], material[1.00]
        mtl\mtl_gar_pod_01               = bump_mode[use:mtl\mtl_gar_pod_01_bump], material[0.00]
        mtl\mtl_garage_gate_01a_bl       = bump_mode[none], material[1.00]
        mtl\mtl_garage_gate_rjav         = bump_mode[use:mtl\mtl_det2_bump], material[2.00]
        mtl\mtl_garage_gr                = bump_mode[none], material[1.00]
        mtl\mtl_garage_gr01              = bump_mode[none], material[1.00]
        mtl\mtl_garage_pryp_01           = bump_mode[use:mtl\mtl_garage_pryp_01_bump], material[2.00]
        mtl\mtl_gate_j01a                = bump_mode[use:mtl\mtl_gate_j01a_bump], material[2.00]
        mtl\mtl_green_rja_iov            = bump_mode[none], material[1.20]
        mtl\mtl_kreplen_pod_01           = bump_mode[use:mtl\mtl_kreplen_pod_01_bump], material[2.00]
        mtl\mtl_luk                      = bump_mode[none], material[1.00]
        mtl\mtl_luk_ch_01                = bump_mode[use:mtl\mtl_luk_ch_01_bump], material[1.00]
        mtl\mtl_luk_n                    = bump_mode[use:mtl\mtl_luk_n_bump], material[2.05]
        mtl\mtl_metall_02_a              = bump_mode[use:mtl\mtl_metall_02_a_bump], material[2.00]
        mtl\mtl_metall_02_b              = bump_mode[use:mtl\mtl_metall_02_b_bump], material[1.00]
        mtl\mtl_musor_bak                = bump_mode[none], material[1.00]
        mtl\mtl_perehod02                = bump_mode[use:mtl\mtl_perehod02_bump], material[1.00]
        mtl\mtl_pod_01                   = bump_mode[use:mtl\mtl_pod_01_bump], material[1.00]
        mtl\mtl_pod_01_stears            = bump_mode[use:mtl\mtl_pod_01_stears_bump], material[1.15]
        mtl\mtl_pod_02                   = bump_mode[use:mtl\mtl_pod_02_bump], material[2.10]
        mtl\mtl_pol_pod_01               = bump_mode[use:mtl\mtl_pol_pod_01_bump], material[2.10]
        mtl\mtl_provod_ql02              = bump_mode[none], material[1.00]
        mtl\mtl_railroad_04              = bump_mode[use:mtl\mtl_railroad_04_bump], material[1.00]
        mtl\mtl_railroad_04_bok          = bump_mode[use:mtl\mtl_railroad_04_bok_bump], material[1.00]
        mtl\mtl_redpaint_iov             = bump_mode[none], material[1.00]
        mtl\mtl_rels_m_01                = bump_mode[use:mtl\mtl_rels_m_01_bump], material[2.50]
        mtl\mtl_resh_kn                  = bump_mode[none], material[1.00]
        mtl\mtl_resh_m_01                = bump_mode[use:mtl\mtl_resh_m_01_bump], material[1.00]
        mtl\mtl_resh_m_02                = bump_mode[use:mtl\mtl_resh_m_02_bump], material[2.20]
        mtl\mtl_resh_m_03                = bump_mode[none], material[1.00]
        mtl\mtl_resh_m_04                = bump_mode[none], material[1.00]
        mtl\mtl_resh_reil                = bump_mode[none], material[1.00]
        mtl\mtl_resh_reil_a              = bump_mode[none], material[1.00]
        mtl\mtl_rja2_iov                 = bump_mode[none], material[1.00]
        mtl\mtl_rja_iov_01               = bump_mode[none], material[1.00]
        mtl\mtl_roof_red_iov             = bump_mode[none], material[1.00]
        mtl\mtl_rope2-1                  = bump_mode[use:mtl\mtl_rope2-1_bump], material[1.05]
        mtl\mtl_rope3-1                  = bump_mode[use:mtl\mtl_rope3-1_bump], material[1.05]
        mtl\mtl_rust_dark_iov            = bump_mode[none], material[1.00]
        mtl\mtl_rusty_0                  = bump_mode[none], material[1.00]
        mtl\mtl_sarcofag                 = bump_mode[use:mtl\mtl_sarcofag_bump], material[1.50]
        mtl\mtl_sarcofag_t               = bump_mode[use:mtl\mtl_sarcofag_bump], material[1.50]
        mtl\mtl_set2_iov                 = bump_mode[none], material[1.00]
        mtl\mtl_set_iov                  = bump_mode[none], material[1.00]
        mtl\mtl_setka_iov                = bump_mode[none], material[1.00]
        mtl\mtl_shitok                   = bump_mode[none], material[1.00]
        mtl\mtl_shkaf                    = bump_mode[none], material[1.00]
        mtl\mtl_stena_ch_04              = bump_mode[use:mtl\mtl_stena_ch_04_bump], material[1.00]
        mtl\mtl_stena_ch_06              = bump_mode[use:mtl\mtl_stena_ch_06_bump], material[2.05]
        mtl\mtl_stena_ch_071             = bump_mode[use:mtl\mtl_stena_ch_071_bump], material[1.50]
        mtl\mtl_stena_old_iov            = bump_mode[none], material[1.00]
        mtl\mtl_stena_pod_01             = bump_mode[use:mtl\mtl_stena_pod_01_bump], material[1.50]
        mtl\mtl_steps1                   = bump_mode[use:mtl\mtl_steps1_bump], material[2.20]
        mtl\mtl_tabl                     = bump_mode[none], material[1.00]
        mtl\mtl_table_01                 = bump_mode[none], material[1.00]
        mtl\mtl_trub_gr                  = bump_mode[use:mtl\mtl_truba_ch_01_bump], material[1.00]
        mtl\mtl_trub_gr01                = bump_mode[use:mtl\mtl_truba_ch_01_bump], material[1.00]
        mtl\mtl_trub_gr02                = bump_mode[use:mtl\mtl_truba_ch_01_bump], material[1.00]
        mtl\mtl_trub_z_01                = bump_mode[use:mtl\mtl_tubes3_bump], material[1.00]
        mtl\mtl_truba_ch                 = bump_mode[use:mtl\mtl_truba_pod_01_bump], material[1.05]
        mtl\mtl_truba_ch_01              = bump_mode[use:mtl\mtl_truba_pod_01_bump], material[1.05]
        mtl\mtl_truba_ch_02              = bump_mode[use:mtl\mtl_truba_ch_02_bump], material[1.05]
        mtl\mtl_truba_factory            = bump_mode[use:mtl\mtl_truba_pod_01_bump], material[0.00]
        mtl\mtl_truba_pod_01             = bump_mode[use:mtl\mtl_truba_pod_01_bump], material[1.05]
        mtl\mtl_truba_pod_02             = bump_mode[use:mtl\mtl_truba_pod_02_bump], material[2.50]
        mtl\mtl_truba_ql02               = bump_mode[use:mtl\mtl_truba_pod_01_bump], material[2.00]
        mtl\mtl_tubes1                   = bump_mode[use:mtl\mtl_tubes1_bump], material[3.00]
        mtl\mtl_tubes2                   = bump_mode[use:mtl\mtl_tubes1_bump], material[1.00]
        mtl\mtl_tubes3                   = bump_mode[use:mtl\mtl_tubes3_bump], material[2.08]
        mtl\mtl_tubes3a                  = bump_mode[none], material[1.00]
        mtl\mtl_tubes3b                  = bump_mode[none], material[1.00]
        mtl\mtl_tubes4                   = bump_mode[use:mtl\mtl_tubes4_bump], material[2.00]
        mtl\mtl_tubes51                  = bump_mode[use:mtl\mtl_tubes4_bump], material[1.00]
        mtl\mtl_tubes6                   = bump_mode[use:mtl\mtl_walls10_bump], material[1.00]
        mtl\mtl_tubes7                   = bump_mode[use:mtl\mtl_tubes7_bump], material[2.20]
        mtl\mtl_tubes_05_a               = bump_mode[use:mtl\mtl_tubes1_bump], material[1.00]
        mtl\mtl_tubes_j3                 = bump_mode[use:mtl\mtl_tubes3_bump], material[1.00]
        mtl\mtl_ventel_ql                = bump_mode[none], material[1.00]
        mtl\mtl_ventil_pod_01            = bump_mode[use:mtl\mtl_ventil_pod_01_bump], material[2.25]
        mtl\mtl_ventil_pod_02            = bump_mode[use:mtl\mtl_ventil_pod_02_bump], material[2.00]
        mtl\mtl_vorota_01                = bump_mode[none], material[1.00]
        mtl\mtl_vorota_a                 = bump_mode[use:mtl\mtl_vorota_a_bump], material[2.00]
        mtl\mtl_wall_gr                  = bump_mode[none], material[1.00]
        mtl\mtl_wall_gr01                = bump_mode[none], material[1.00]
        mtl\mtl_wall_gr02                = bump_mode[none], material[1.00]
        mtl\mtl_wall_j02a                = bump_mode[none], material[1.00]
        mtl\mtl_walls1                   = bump_mode[use:mtl\mtl_tubes1_bump], material[1.00]
        mtl\mtl_walls10                  = bump_mode[use:mtl\mtl_walls10_bump], material[1.00]
        mtl\mtl_walls11                  = bump_mode[use:mtl\mtl_walls11_bump], material[2.50]
        mtl\mtl_walls11_tail             = bump_mode[none], material[1.00]
        mtl\mtl_walls12                  = bump_mode[none], material[1.00]
        mtl\mtl_walls13                  = bump_mode[none], material[1.00]
        mtl\mtl_walls14                  = bump_mode[use:mtl\mtl_walls14_bump], material[1.00]
        mtl\mtl_walls15                  = bump_mode[none], material[1.00]
        mtl\mtl_walls16                  = bump_mode[none], material[1.00]
        mtl\mtl_walls17                  = bump_mode[use:mtl\mtl_walls17_bump], material[2.10]
        mtl\mtl_walls18                  = bump_mode[none], material[1.00]
        mtl\mtl_walls19                  = bump_mode[none], material[1.00]
        mtl\mtl_walls1_b                 = bump_mode[use:mtl\mtl_walls1_bump], material[1.00]
        mtl\mtl_walls1a                  = bump_mode[use:mtl\mtl_walls1a_bump], material[1.00]
        mtl\mtl_walls2                   = bump_mode[none], material[1.00]
        mtl\mtl_walls20                  = bump_mode[none], material[1.00]
        mtl\mtl_walls21                  = bump_mode[none], material[1.00]
        mtl\mtl_walls22                  = bump_mode[none], material[1.00]
        mtl\mtl_walls2_1                 = bump_mode[use:mtl\mtl_walls2_bump], material[0.00]
        mtl\mtl_walls3                   = bump_mode[none], material[1.00]
        mtl\mtl_walls3a                  = bump_mode[none], material[1.00]
        mtl\mtl_walls4                   = bump_mode[none], material[1.00]
        mtl\mtl_walls5                   = bump_mode[use:mtl\mtl_walls5_bump], material[1.00]
        mtl\mtl_walls6                   = bump_mode[none], material[1.00]
        mtl\mtl_walls7                   = bump_mode[use:mtl\mtl_walls7_bump], material[3.00]
        mtl\mtl_walls8                   = bump_mode[use:mtl\mtl_walls8_bump], material[1.00]
        mtl\mtl_walls9                   = bump_mode[use:mtl\mtl_walls9_bump], material[1.00]
        mtl\mtl_walls9a                  = bump_mode[use:mtl\mtl_walls9a_bump], material[1.00]
        mtl\mtl_z_trba                   = bump_mode[use:mtl\mtl_z_trba_bump], material[2.00]
        mtl\mtl_zakl_ch_01               = bump_mode[none], material[1.00]
        oblaka                           = bump_mode[none], material[1.00]
        pda\pda_anims_01                 = bump_mode[autogen:0.050], material[1.00]
        pda\pda_anims_02                 = bump_mode[autogen:0.050], material[1.00]
        pda\pda_anims_03                 = bump_mode[autogen:0.050], material[1.00]
        pda\pda_anims_04                 = bump_mode[autogen:0.050], material[1.00]
        pda\pda_anims_05                 = bump_mode[autogen:0.050], material[1.00]
        pfx\pfx_ani-explosion-02         = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_ani-explosion-02-b-a     = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_ani-explosion-02a        = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_ani-fire01               = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_ani-smoke-01             = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_anomali_dist3            = bump_mode[none], material[0.00]
        pfx\pfx_anomaly_1                = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_anomaly_10               = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_anomaly_11               = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_anomaly_12               = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_anomaly_14               = bump_mode[none], material[1.00]
        pfx\pfx_anomaly_16               = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_anomaly_17               = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_anomaly_18               = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_anomaly_19               = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_anomaly_2                = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_anomaly_20               = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_anomaly_21               = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_anomaly_22               = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_anomaly_3                = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_anomaly_4                = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_anomaly_5                = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_anomaly_6                = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_anomaly_7                = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_anomaly_8                = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_anomaly_9                = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_anomaly_flash            = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_anomaly_vegetation       = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_blood_vapor              = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_bloodsplash1             = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_bloodsplash2             = bump_mode[none], material[1.00]
        pfx\pfx_blurry_cloud             = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_brick                    = bump_mode[none], material[1.00]
        pfx\pfx_bubble                   = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_bubble_1                 = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_bubbles                  = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_byaka                    = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_byaka02                  = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_byaka_01                 = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_concretedebris_01        = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_concretepuffs_01         = bump_mode[none], material[1.00]
        pfx\pfx_cresty                   = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_dist2                    = bump_mode[none], material[0.00]
        pfx\pfx_dist2_big                = bump_mode[none], material[0.00]
        pfx\pfx_dist2a                   = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_dist2inv                 = bump_mode[autogen:0.050], material[1.00]
        pfx\pfx_dist3                    = bump_mode[none], material[0.00]
        pfx\pfx_dist4                    = bump_mode[none], material[0.00]
        pfx\pfx_dist5                    = bump_mode[none], material[0.00]
        pfx\pfx_dist6                    = bump_mode[none], material[0.00]
        pfx\pfx_dist7                    = bump_mode[none], material[0.00]
        pfx\pfx_dist8                    = bump_mode[use:], material[0.00]
        pfx\pfx_dist9                    = bump_mode[none], material[0.00]
        pfx\pfx_dist_glass               = bump_mode[none], material[1.00]
        pfx\pfx_dist_glass2              = bump_mode[none], material[1.00]
        pfx\pfx_dist_glass3              = bump_mode[none], material[1.00]
        pfx\pfx_dist_glass3_base         = bump_mode[none], material[1.00]
        pfx\pfx_dist_glass4              = bump_mode[none], material[1.00]
        pfx\pfx_dist_glass5              = bump_mode[none], material[1.00]
        pfx\pfx_dist_lightning_02        = bump_mode[none], material[0.00]
        pfx\pfx_distort_anomaly          = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_distort_anomaly_1        = bump_mode[none], material[0.00]
        pfx\pfx_distortion               = bump_mode[none], material[1.00]
        pfx\pfx_fire                     = bump_mode[none], material[1.00]
        pfx\pfx_flash_08                 = bump_mode[none], material[1.00]
        pfx\pfx_gradient_green1alpha     = bump_mode[autogen:0.050], material[1.00]
        pfx\pfx_gradient_green2alpha     = bump_mode[autogen:0.050], material[1.00]
        pfx\pfx_gradient_green3alpha     = bump_mode[autogen:0.050], material[1.00]
        pfx\pfx_leaf                     = bump_mode[none], material[1.00]
        pfx\pfx_light4                   = bump_mode[none], material[1.00]
        pfx\pfx_skinsplash1              = bump_mode[use:pfx\pfx_skinsplash1_bump], material[1.00]
        pfx\pfx_smoke_a                  = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_smoke_b                  = bump_mode[autogen:0.050], material[0.00]
        pfx\pfx_splash3                  = bump_mode[none], material[1.00]
        pfx\pfx_splash_01                = bump_mode[none], material[1.00]
        pfx\pfx_splash_02                = bump_mode[none], material[1.00]
        pfx\pfx_water_wave               = bump_mode[none], material[1.00]
        prop\prop_bag                    = bump_mode[use:prop\prop_bag_bump], material[0.00]
        prop\prop_balkon_perila_01       = bump_mode[none], material[1.00]
        prop\prop_ballon1                = bump_mode[use:mtl\mtl_bochka_01_bump], material[2.00]
        prop\prop_ballon2                = bump_mode[use:mtl\mtl_bochka_01_bump], material[2.00]
        prop\prop_banka1                 = bump_mode[none], material[1.00]
        prop\prop_banka2                 = bump_mode[none], material[1.00]
        prop\prop_banka3                 = bump_mode[none], material[1.00]
        prop\prop_bar_logo               = bump_mode[none], material[1.00]
        prop\prop_barbwire3              = bump_mode[none], material[1.00]
        prop\prop_barrel1_small          = bump_mode[none], material[1.00]
        prop\prop_barrel2                = bump_mode[none], material[2.00]
        prop\prop_batarea_p              = bump_mode[use:prop\prop_batarea_p_bump], material[1.00]
        prop\prop_bayda_wall2            = bump_mode[none], material[1.00]
        prop\prop_bayda_wall_2           = bump_mode[none], material[1.00]
        prop\prop_bed2                   = bump_mode[none], material[0.50]
        prop\prop_bed2a                  = bump_mode[none], material[1.00]
        prop\prop_bed2c                  = bump_mode[none], material[1.00]
        prop\prop_bed2d                  = bump_mode[none], material[1.00]
        prop\prop_bed2e                  = bump_mode[none], material[1.00]
        prop\prop_bed2h                  = bump_mode[none], material[1.00]
        prop\prop_benzo_iov              = bump_mode[none], material[1.00]
        prop\prop_bidon                  = bump_mode[none], material[1.00]
        prop\prop_blevotina              = bump_mode[none], material[1.00]
        prop\prop_blind01                = bump_mode[autogen:0.050], material[1.00]
        prop\prop_bochenok               = bump_mode[none], material[1.00]
        prop\prop_book                   = bump_mode[none], material[1.00]
        prop\prop_box1                   = bump_mode[use:prop\prop_box1a_bump], material[1.00]
        prop\prop_box1a                  = bump_mode[use:prop\prop_box1a_bump], material[1.00]
        prop\prop_box1b                  = bump_mode[use:prop\prop_box1a_bump], material[1.00]
        prop\prop_box2                   = bump_mode[use:prop\prop_box2b_bump], material[1.00]
        prop\prop_box2a                  = bump_mode[use:prop\prop_box2b_bump], material[1.00]
        prop\prop_box2b                  = bump_mode[use:prop\prop_box2b_bump], material[1.00]
        prop\prop_braiding1              = bump_mode[use:prop\prop_braiding1_bump], material[1.00]
        prop\prop_budka_dw               = bump_mode[none], material[1.00]
        prop\prop_bunker_dw              = bump_mode[none], material[1.00]
        prop\prop_cell_orn               = bump_mode[none], material[1.00]
        prop\prop_cloth2                 = bump_mode[none], material[1.00]
        prop\prop_code_1                 = bump_mode[none], material[1.00]
        prop\prop_crate1                 = bump_mode[use:prop\prop_crate1_bump], material[2.50]
        prop\prop_crate2                 = bump_mode[use:prop\prop_crate2_bump], material[2.05]
        prop\prop_dangerbox              = bump_mode[none], material[1.00]
        prop\prop_dolg                   = bump_mode[none], material[1.00]
        prop\prop_dolg_gerb              = bump_mode[none], material[1.00]
        prop\prop_dolg_signs             = bump_mode[none], material[1.00]
        prop\prop_door1                  = bump_mode[use:prop\prop_door_a_bump], material[1.00]
        prop\prop_door2                  = bump_mode[use:prop\prop_door2_bump], material[1.00]
        prop\prop_door3                  = bump_mode[use:prop\prop_door3_bump], material[0.50]
        prop\prop_door4                  = bump_mode[use:prop\prop_door4_bump], material[3.00]
        prop\prop_door5                  = bump_mode[use:prop\prop_door5_bump], material[1.00]
        prop\prop_door5a                 = bump_mode[none], material[1.00]
        prop\prop_door6                  = bump_mode[use:prop\prop_door6_bump], material[1.00]
        prop\prop_door7                  = bump_mode[use:prop\prop_door7_bump], material[2.50]
        prop\prop_door8                  = bump_mode[none], material[1.00]
        prop\prop_door9                  = bump_mode[use:prop\prop_door9_bump], material[1.70]
        prop\prop_door_a                 = bump_mode[use:prop\prop_door_a_bump], material[1.00]
        prop\prop_door_ql                = bump_mode[none], material[1.00]
        prop\prop_door_tual              = bump_mode[use:prop\prop_door_tual_bump], material[1.00]
        prop\prop_doorbox_iov            = bump_mode[none], material[1.00]
        prop\prop_elbox                  = bump_mode[none], material[1.00]
        prop\prop_elec_door01            = bump_mode[none], material[1.00]
        prop\prop_elec_door_01           = bump_mode[none], material[1.00]
        prop\prop_elec_door_01_wall      = bump_mode[none], material[1.00]
        prop\prop_electricalunit1        = bump_mode[use:prop\prop_electricalunit1_bump], material[1.00]
        prop\prop_electricalunit2        = bump_mode[use:prop\prop_electricalunit2_bump], material[1.00]
        prop\prop_electricalunit3        = bump_mode[use:prop\prop_electricalunit3_bump], material[1.00]
        prop\prop_electricalunit3a       = bump_mode[use:prop\prop_electricalunit3a_bump], material[1.00]
        prop\prop_electroengine1         = bump_mode[use:prop\prop_electroengine1_bump], material[1.00]
        prop\prop_fabric_det             = bump_mode[none], material[1.00]
        prop\prop_foodstul               = bump_mode[none], material[1.00]
        prop\prop_freez                  = bump_mode[none], material[1.00]
        prop\prop_gasplita               = bump_mode[none], material[1.00]
        prop\prop_gasplitatop            = bump_mode[none], material[1.00]
        prop\prop_gidravlika             = bump_mode[none], material[1.00]
        prop\prop_girl_1                 = bump_mode[none], material[1.00]
        prop\prop_grate1                 = bump_mode[use:prop\prop_grate1_bump], material[2.00]
        prop\prop_grate2                 = bump_mode[use:prop\prop_grate2_bump], material[2.00]
        prop\prop_grate5                 = bump_mode[use:prop\prop_grate5_bump], material[3.00]
        prop\prop_house_door2            = bump_mode[none], material[1.00]
        prop\prop_item2                  = bump_mode[none], material[1.00]
        prop\prop_item3                  = bump_mode[none], material[1.00]
        prop\prop_iten4                  = bump_mode[none], material[1.00]
        prop\prop_kanistra               = bump_mode[none], material[1.00]
        prop\prop_kastrula               = bump_mode[none], material[1.00]
        prop\prop_kitchen_stuff          = bump_mode[none], material[1.00]
        prop\prop_koleso_kabin           = bump_mode[none], material[1.00]
        prop\prop_koleso_opori           = bump_mode[none], material[1.00]
        prop\prop_komp                   = bump_mode[none], material[1.00]
        prop\prop_kukla                  = bump_mode[none], material[1.00]
        prop\prop_lamp_gal01             = bump_mode[none], material[1.00]
        prop\prop_lamp_gal02             = bump_mode[none], material[1.00]
        prop\prop_lamp_halogen_cy        = bump_mode[none], material[1.00]
        prop\prop_lamppost2              = bump_mode[use:mtl\mtl_bochka_02_bump], material[1.00]
        prop\prop_lamppost2acopy         = bump_mode[none], material[1.00]
        prop\prop_lamppost_iov           = bump_mode[none], material[1.00]
        prop\prop_lep1                   = bump_mode[none], material[1.00]
        prop\prop_lep1a                  = bump_mode[none], material[1.00]
        prop\prop_lep_big                = bump_mode[none], material[1.00]
        prop\prop_lodochka               = bump_mode[none], material[1.00]
        prop\prop_m_vagon                = bump_mode[none], material[1.00]
        prop\prop_machik                 = bump_mode[none], material[1.00]
        prop\prop_map                    = bump_mode[none], material[1.00]
        prop\prop_map_dolg               = bump_mode[none], material[1.00]
        prop\prop_map_flag               = bump_mode[none], material[1.00]
        prop\prop_mebel                  = bump_mode[none], material[1.00]
        prop\prop_mozg                   = bump_mode[none], material[1.00]
        prop\prop_multiprovod_01         = bump_mode[none], material[1.00]
        prop\prop_mus_kont_01a           = bump_mode[none], material[0.50]
        prop\prop_musor_01               = bump_mode[use:prop\prop_musor_01_bump], material[1.50]
        prop\prop_musor_01_1             = bump_mode[none], material[1.50]
        prop\prop_musor_02               = bump_mode[use:prop\prop_musor_02_bump], material[0.60]
        prop\prop_number1                = bump_mode[none], material[1.00]
        prop\prop_osadok_iov             = bump_mode[none], material[1.00]
        prop\prop_piano                  = bump_mode[none], material[1.00]
        prop\prop_pisuar_01_cy           = bump_mode[none], material[1.00]
        prop\prop_plita                  = bump_mode[none], material[1.00]
        prop\prop_plitaelcom             = bump_mode[none], material[1.00]
        prop\prop_plitka_lab             = bump_mode[none], material[1.00]
        prop\prop_plitka_lab2            = bump_mode[none], material[1.00]
        prop\prop_plitka_lab_n           = bump_mode[none], material[1.00]
        prop\prop_port                   = bump_mode[none], material[1.00]
        prop\prop_potolok_ptu_iov        = bump_mode[none], material[1.00]
        prop\prop_pribori_02             = bump_mode[none], material[1.00]
        prop\prop_pribori_face_01        = bump_mode[none], material[1.00]
        prop\prop_pribors_ql             = bump_mode[none], material[1.00]
        prop\prop_projektor              = bump_mode[none], material[1.00]
        prop\prop_provod_02              = bump_mode[use:prop\prop_provod_02_bump], material[1.00]
        prop\prop_psyradar               = bump_mode[none], material[1.00]
        prop\prop_pult2                  = bump_mode[none], material[1.00]
        prop\prop_pult3                  = bump_mode[none], material[1.00]
        prop\prop_pult4                  = bump_mode[none], material[1.00]
        prop\prop_radiator2              = bump_mode[none], material[1.00]
        prop\prop_reshetka_01            = bump_mode[none], material[1.00]
        prop\prop_rlight_dw              = bump_mode[none], material[1.00]
        prop\prop_roadborder21           = bump_mode[use:prop\prop_roadborder21_bump], material[1.00]
        prop\prop_roadborder_2iov        = bump_mode[none], material[1.00]
        prop\prop_sandaliki              = bump_mode[none], material[1.00]
        prop\prop_schetchik              = bump_mode[none], material[1.00]
        prop\prop_seno_01                = bump_mode[none], material[1.00]
        prop\prop_sheet                  = bump_mode[use:prop\prop_sheet_bump], material[1.00]
        prop\prop_shit_lab               = bump_mode[none], material[1.00]
        prop\prop_shitok                 = bump_mode[use:prop\prop_shitok_bump], material[2.00]
        prop\prop_shlang_01              = bump_mode[autogen:0.050], material[1.00]
        prop\prop_sobaka_dead            = bump_mode[none], material[1.00]
        prop\prop_sodavoda               = bump_mode[none], material[1.00]
        prop\prop_stupeni_a              = bump_mode[use:prop\prop_stupeni_a_bump], material[0.50]
        prop\prop_stupeni_b              = bump_mode[use:prop\prop_stupeni_b_bump], material[0.50]
        prop\prop_tabl_pod_01            = bump_mode[use:prop\prop_tabl_pod_01_bump], material[1.00]
        prop\prop_table1                 = bump_mode[use:prop\prop_table1_bump], material[2.05]
        prop\prop_table1b                = bump_mode[none], material[1.00]
        prop\prop_table1c                = bump_mode[use:prop\prop_table1_bump], material[2.05]
        prop\prop_table2                 = bump_mode[none], material[1.00]
        prop\prop_transformer_dw         = bump_mode[autogen:0.050], material[1.00]
        prop\prop_trofy_board            = bump_mode[none], material[1.00]
        prop\prop_truckdead1a            = bump_mode[none], material[1.00]
        prop\prop_ukazatel               = bump_mode[none], material[1.00]
        prop\prop_umivalnik_01           = bump_mode[none], material[1.00]
        prop\prop_unitaz_old             = bump_mode[none], material[1.00]
        prop\prop_urna                   = bump_mode[none], material[1.00]
        prop\prop_vagon04                = bump_mode[none], material[1.00]
        prop\prop_vagon_iov              = bump_mode[none], material[1.00]
        prop\prop_vagon_iov2             = bump_mode[none], material[1.00]
        prop\prop_vagon_iov_d            = bump_mode[none], material[1.00]
        prop\prop_vagon_iov_gr           = bump_mode[none], material[1.00]
        prop\prop_vanna_old              = bump_mode[autogen:0.050], material[1.00]
        prop\prop_verevka                = bump_mode[none], material[1.00]
        prop\prop_vishka_01              = bump_mode[autogen:0.050], material[1.00]
        prop\prop_voda1                  = bump_mode[none], material[2.00]
        prop\prop_wardrobe1              = bump_mode[use:prop\prop_wardrobe1_bump], material[2.05]
        prop\prop_waterpump1_step        = bump_mode[use:prop\prop_waterpump1_step_bump], material[1.00]
        prop\prop_woodenreel1            = bump_mode[use:prop\prop_woodenreel1_bump], material[1.00]
        prop\prop_zabor_iov              = bump_mode[none], material[1.00]
        prop\prop_zurnal                 = bump_mode[none], material[1.00]
        sewer\sewer_sewerterr            = bump_mode[none], material[0.00]
        sewer\sewer_sewerterrdet         = bump_mode[none], material[0.00]
        sign\sign_radiation              = bump_mode[none], material[1.00]
        sign\sign_set2_iov               = bump_mode[none], material[1.00]
        sign\sign_set_iov                = bump_mode[none], material[1.00]
        sign\sign_vorota_iov             = bump_mode[none], material[1.00]
        skull                            = bump_mode[none], material[1.00]
        stalker\stalker_svoboda          = bump_mode[none], material[1.00]
        ston\ston_asfalt2_hr_iov         = bump_mode[none], material[1.00]
        ston\ston_asfalt_a               = bump_mode[use:ston\ston_asphalt_a_bump], material[1.00]
        ston\ston_asfalt_a2_det          = bump_mode[none], material[1.00]
        ston\ston_asfalt_hr_iov          = bump_mode[none], material[1.00]
        ston\ston_asfalt_iov_old_01      = bump_mode[autogen:0.050], material[1.00]
        ston\ston_beton05                = bump_mode[use:ston\ston_beton05_bump], material[1.00]
        ston\ston_beton_ch_01            = bump_mode[use:ston\ston_beton_ch_01_bump3], material[0.00]
        ston\ston_beton_ch_01_a          = bump_mode[none], material[1.00]
        ston\ston_beton_ch_02            = bump_mode[none], material[1.00]
        ston\ston_beton_ch_03            = bump_mode[none], material[1.00]
        ston\ston_beton_ch_04            = bump_mode[none], material[1.00]
        ston\ston_beton_ch_07            = bump_mode[none], material[1.00]
        ston\ston_beton_ch_08            = bump_mode[use:ston\ston_beton_ch_08_bump], material[2.20]
        ston\ston_beton_ch_09            = bump_mode[use:ston\ston_beton_ch_09_bump], material[0.00]
        ston\ston_beton_ch_09_d          = bump_mode[use:ston\ston_beton_ch_09_d_bump], material[1.00]
        ston\ston_beton_ch_10            = bump_mode[none], material[1.00]
        ston\ston_beton_ch_11            = bump_mode[none], material[1.00]
        ston\ston_beton_ch_12            = bump_mode[use:ston\ston_beton_ch_12_bump], material[0.28]
        ston\ston_beton_ch_13            = bump_mode[none], material[1.00]
        ston\ston_beton_ch_14            = bump_mode[none], material[1.00]
        ston\ston_beton_ch_141           = bump_mode[use:ston\ston_beton_ch_141_bump], material[1.00]
        ston\ston_beton_floor_iov_01     = bump_mode[none], material[1.00]
        ston\ston_beton_hires_iov        = bump_mode[none], material[1.00]
        ston\ston_beton_iov_01           = bump_mode[none], material[1.00]
        ston\ston_beton_iov_02           = bump_mode[none], material[1.00]
        ston\ston_beton_iov_03           = bump_mode[none], material[1.00]
        ston\ston_beton_iov_05           = bump_mode[none], material[1.00]
        ston\ston_beton_iov_06           = bump_mode[use:ston\ston_beton_iov_06_bump], material[1.00]
        ston\ston_beton_iov_dirt_01      = bump_mode[none], material[1.00]
        ston\ston_beton_iov_kolonna      = bump_mode[none], material[1.00]
        ston\ston_beton_lom_iov          = bump_mode[use:ston\ston_det6_stucco_bump], material[1.00]
        ston\ston_beton_pod_01           = bump_mode[use:ston\ston_beton_pod_01_bump], material[1.00]
        ston\ston_beton_pod_03           = bump_mode[use:ston\ston_beton_pod_03_bump], material[1.00]
        ston\ston_beton_pod_03_border    = bump_mode[none], material[1.00]
        ston\ston_beton_pod_04           = bump_mode[use:ston\ston_beton_pod_03_bump], material[1.00]
        ston\ston_beton_pod_05           = bump_mode[use:ston\ston_beton_pod_03_bump], material[1.00]
        ston\ston_beton_potolok2_iov     = bump_mode[none], material[1.00]
        ston\ston_beton_potolok_contrast_iov = bump_mode[none], material[1.00]
        ston\ston_beton_potolok_grey_iov = bump_mode[none], material[1.00]
        ston\ston_beton_potolok_iov      = bump_mode[none], material[1.00]
        ston\ston_beton_potolok_y_iov    = bump_mode[none], material[1.00]
        ston\ston_beton_potolokd_iov     = bump_mode[none], material[1.00]
        ston\ston_beton_stena_iov        = bump_mode[none], material[1.00]
        ston\ston_beton_stena_iov_hi     = bump_mode[none], material[1.00]
        ston\ston_big_iov                = bump_mode[none], material[1.00]
        ston\ston_big_kirp               = bump_mode[none], material[1.00]
        ston\ston_bitum_m_01             = bump_mode[use:ston\ston_bitum_m_01_bump], material[1.00]
        ston\ston_blok_02a               = bump_mode[none], material[1.00]
        ston\ston_bordur                 = bump_mode[none], material[1.00]
        ston\ston_bordur_j01             = bump_mode[use:ston\ston_bordur_j01_bump], material[0.50]
        ston\ston_bordur_j02b            = bump_mode[none], material[0.00]
        ston\ston_bordur_j03             = bump_mode[use:ston\ston_bort_j01_bump], material[0.00]
        ston\ston_bort_j01               = bump_mode[use:ston\ston_bort_j01_bump], material[0.25]
        ston\ston_br2_iov                = bump_mode[use:ston\ston_br2_iov_bump], material[0.28]
        ston\ston_br_hr_iov              = bump_mode[none], material[0.28]
        ston\ston_br_sm_iov              = bump_mode[none], material[0.28]
        ston\ston_brick_cegla            = bump_mode[none], material[0.00]
        ston\ston_brick_gr               = bump_mode[none], material[0.00]
        ston\ston_brick_rostok_1         = bump_mode[none], material[0.00]
        ston\ston_brick_rostok_2         = bump_mode[none], material[1.00]
        ston\ston_brick_trub2            = bump_mode[none], material[1.00]
        ston\ston_brickinside_iov        = bump_mode[none], material[0.00]
        ston\ston_bricks1                = bump_mode[use:ston\ston_bricks1_bump], material[1.50]
        ston\ston_bricks10               = bump_mode[use:ston\ston_stena_06a_bump], material[0.00]
        ston\ston_bricks11               = bump_mode[none], material[0.00]
        ston\ston_bricks12               = bump_mode[none], material[0.00]
        ston\ston_bricks12a              = bump_mode[none], material[0.00]
        ston\ston_bricks2                = bump_mode[none], material[1.00]
        ston\ston_bricks2a               = bump_mode[none], material[1.00]
        ston\ston_bricks3                = bump_mode[use:ston\ston_bricks3_bump], material[0.28]
        ston\ston_bricks3a               = bump_mode[none], material[0.28]
        ston\ston_bricks4                = bump_mode[use:ston\ston_bricks4_bump], material[0.50]
        ston\ston_bricks5                = bump_mode[use:ston\ston_bricks5_bump], material[0.25]
        ston\ston_bricks6                = bump_mode[use:ston\ston_bricks6_bump], material[0.25]
        ston\ston_bricks6a               = bump_mode[none], material[0.00]
        ston\ston_bricks7                = bump_mode[use:ston\ston_bricks7_bump], material[0.00]
        ston\ston_bricks8                = bump_mode[use:ston\ston_bricks4_bump], material[0.00]
        ston\ston_bricks8_bez_zeleni     = bump_mode[use:ston\ston_bricks4_bump], material[0.00]
        ston\ston_bricks9                = bump_mode[use:ston\ston_bricks9_bump], material[0.00]
        ston\ston_bricks9_red            = bump_mode[use:ston\ston_bricks9_bump], material[1.00]
        ston\ston_bricks_1973            = bump_mode[use:ston\ston_bricks_1973_bump], material[0.00]
        ston\ston_bricks_j10             = bump_mode[use:ston\ston_bricks_j10_bump], material[0.00]
        ston\ston_bricks_ql              = bump_mode[none], material[0.00]
        ston\ston_briks_01_ch            = bump_mode[use:ston\ston_briks_01_ch_bump], material[0.28]
        ston\ston_briks_01_cho           = bump_mode[none], material[0.00]
        ston\ston_briks_ch               = bump_mode[use:ston\ston_briks_ch_bump], material[0.28]
        ston\ston_briks_ch_iov           = bump_mode[none], material[0.00]
        ston\ston_briks_iov_dirt_01      = bump_mode[none], material[0.00]
        ston\ston_det1                   = bump_mode[none], material[1.00]
        ston\ston_det2                   = bump_mode[none], material[1.00]
        ston\ston_det3                   = bump_mode[none], material[1.00]
        ston\ston_det4                   = bump_mode[none], material[1.00]
        ston\ston_det5                   = bump_mode[none], material[1.00]
        ston\ston_det6_stucco            = bump_mode[none], material[1.00]
        ston\ston_det7_beton             = bump_mode[none], material[1.00]
        ston\ston_det8_beton             = bump_mode[none], material[1.00]
        ston\ston_det_bu2                = bump_mode[none], material[1.00]
        ston\ston_floor_03               = bump_mode[use:ston\ston_floor_03_bump], material[1.00]
        ston\ston_floor_04               = bump_mode[use:ston\ston_floor_04_bump], material[0.00]
        ston\ston_granit_01              = bump_mode[none], material[1.00]
        ston\ston_granit_02              = bump_mode[none], material[1.00]
        ston\ston_granite_wall_01        = bump_mode[none], material[1.00]
        ston\ston_kirpichi_a             = bump_mode[use:ston\ston_kirpichi_a_bump], material[0.00]
        ston\ston_kirpichi_b             = bump_mode[none], material[0.00]
        ston\ston_marble_br_iov          = bump_mode[none], material[1.00]
        ston\ston_mramor_iov             = bump_mode[none], material[1.00]
        ston\ston_musor2_iov             = bump_mode[none], material[1.00]
        ston\ston_musor_iov              = bump_mode[none], material[1.00]
        ston\ston_oblicovka_dark03       = bump_mode[none], material[1.00]
        ston\ston_oblicovka_gr01         = bump_mode[none], material[1.00]
        ston\ston_oblicovka_gr02         = bump_mode[none], material[1.00]
        ston\ston_oblicovka_gr03         = bump_mode[none], material[1.00]
        ston\ston_oblicovka_gr05         = bump_mode[none], material[1.00]
        ston\ston_old_beton_iov          = bump_mode[none], material[1.00]
        ston\ston_old_wall_iov           = bump_mode[use:ston\ston_old_wall_iov_bump], material[0.50]
        ston\ston_osnova                 = bump_mode[use:ston\ston_osnova_bump], material[1.00]
        ston\ston_plita_most_iov         = bump_mode[none], material[1.00]
        ston\ston_plitka_iov_green       = bump_mode[none], material[1.00]
        ston\ston_plitka_iov_wall_uzor   = bump_mode[none], material[1.00]
        ston\ston_plitka_pink_iov        = bump_mode[none], material[1.00]
        ston\ston_plitka_y_01            = bump_mode[autogen:0.050], material[0.00]
        ston\ston_plitka_y_02            = bump_mode[none], material[0.00]
        ston\ston_pobelka_01             = bump_mode[use:ston\ston_pobelka_01_bump], material[0.20]
        ston\ston_pobelka_01_br          = bump_mode[use:ston\ston_pobelka_01_br_bump], material[0.20]
        ston\ston_pobelka_gr01           = bump_mode[use:ston\ston_pobelka_01_bump], material[0.20]
        ston\ston_pol_iov_01             = bump_mode[autogen:0.050], material[1.00]
        ston\ston_pol_m_01               = bump_mode[use:ston\ston_temp], material[1.00]
        ston\ston_pol_m_iov_01           = bump_mode[autogen:0.050], material[1.00]
        ston\ston_pol_m_iov_02           = bump_mode[autogen:0.050], material[1.00]
        ston\ston_pol_mramor_iov         = bump_mode[none], material[1.00]
        ston\ston_pol_smola_iov          = bump_mode[none], material[1.00]
        ston\ston_reka_ch                = bump_mode[use:ston\ston_reka_ch_bump], material[0.28]
        ston\ston_rocks1                 = bump_mode[none], material[1.00]
        ston\ston_ros_wall_03            = bump_mode[none], material[2.00]
        ston\ston_srarkon_iov            = bump_mode[none], material[1.00]
        ston\ston_stena_04a              = bump_mode[use:ston\ston_stena_04a_bump], material[0.50]
        ston\ston_stena_04b              = bump_mode[use:ston\ston_stena_04b_bump], material[0.50]
        ston\ston_stena_04c              = bump_mode[use:ston\ston_stena_04c_bump], material[0.50]
        ston\ston_stena_04d              = bump_mode[use:ston\ston_stena_04d_bump], material[0.00]
        ston\ston_stena_04e              = bump_mode[use:ston\ston_stena_04e_bump], material[0.50]
        ston\ston_stena_04f              = bump_mode[use:ston\ston_stena_04f_bump], material[0.50]
        ston\ston_stena_04g              = bump_mode[use:ston\ston_stena_04g_bump], material[0.50]
        ston\ston_stena_04h              = bump_mode[use:ston\ston_stena_04h_bump], material[0.50]
        ston\ston_stena_05b              = bump_mode[use:ston\ston_stena_05b_bump], material[0.00]
        ston\ston_stena_05b_j            = bump_mode[none], material[1.00]
        ston\ston_stena_06a              = bump_mode[use:ston\ston_stena_06a_bump], material[0.50]
        ston\ston_stena_07_a             = bump_mode[use:ston\ston_stena_07_a_j_bump], material[0.50]
        ston\ston_stena_07_a_j           = bump_mode[use:ston\ston_stena_07_a_j_bump], material[0.50]
        ston\ston_stena_07_c             = bump_mode[use:ston\ston_stena_07_a_j_bump], material[0.50]
        ston\ston_stena_07_c_j           = bump_mode[use:ston\ston_stena_07_a_j_bump], material[0.50]
        ston\ston_stena_07_d             = bump_mode[use:ston\ston_stena_07_d_bump], material[0.50]
        ston\ston_stena_ch               = bump_mode[none], material[1.00]
        ston\ston_stena_ch_04            = bump_mode[use:ston\ston_stena_ch_04_bump], material[1.50]
        ston\ston_stena_ch_07            = bump_mode[use:ston\ston_stena_ch_07_bump], material[1.00]
        ston\ston_stena_ch_14            = bump_mode[use:ston\ston_stena_ch_14_bump], material[0.18]
        ston\ston_stena_da_01            = bump_mode[autogen:0.050], material[1.00]
        ston\ston_stena_marbl_m_01       = bump_mode[use:ston\ston_stena_marbl_m_01_bump], material[2.20]
        ston\ston_stena_marbl_m_02       = bump_mode[use:ston\ston_stena_marbl_m_02_bump], material[2.20]
        ston\ston_stena_marbl_m_03       = bump_mode[use:ston\ston_stena_marbl_m_03_bump], material[1.00]
        ston\ston_stena_marbl_m_03_back  = bump_mode[use:ston\ston_stena_marbl_m_03_back_bump], material[1.00]
        ston\ston_stena_pod_01           = bump_mode[use:ston\ston_stena_pod_01_bump], material[1.80]
        ston\ston_stena_pod_02           = bump_mode[none], material[1.00]
        ston\ston_stena_pod_03           = bump_mode[none], material[1.00]
        ston\ston_stena_pod_04           = bump_mode[use:ston\ston_stena_pod_04_bump], material[2.00]
        ston\ston_stena_pod_05           = bump_mode[use:ston\ston_stena_pod_05_bump], material[1.00]
        ston\ston_stena_pod_07           = bump_mode[use:ston\ston_stena_pod_07_bump], material[1.00]
        ston\ston_stena_pod_08           = bump_mode[use:ston\ston_stena_pod_08_bump], material[1.50]
        ston\ston_stena_pod_09           = bump_mode[use:ston\ston_stena_pod_09_bump], material[1.80]
        ston\ston_stena_yz_iov           = bump_mode[none], material[1.00]
        ston\ston_stripes_iov            = bump_mode[none], material[1.00]
        ston\ston_stucco_old_iov         = bump_mode[none], material[1.00]
        ston\ston_stuccobrick2_iov       = bump_mode[none], material[1.00]
        ston\ston_stuccobrick_iov        = bump_mode[autogen:0.050], material[1.00]
        ston\ston_stuccowall2_iov        = bump_mode[none], material[1.00]
        ston\ston_stuccowall_iov_01      = bump_mode[none], material[1.00]
        ston\ston_stupeni_iov            = bump_mode[none], material[1.00]
        ston\ston_tr_iov                 = bump_mode[none], material[1.00]
        ston\ston_trotuar_bg_iov         = bump_mode[use:ston\ston_trotuar_bg_iov_bump], material[1.50]
        ston\ston_trotuar_sm_iov         = bump_mode[use:ston\ston_trotuar_bg_iov_bump], material[0.50]
        ston\ston_truba_ch011            = bump_mode[use:ston\ston_truba_ch011_bump], material[1.00]
        ston\ston_walls1                 = bump_mode[use:ston\ston_walls1_bump], material[1.00]
        ston\ston_walls1_1               = bump_mode[use:ston\ston_walls1_1_bump], material[1.00]
        ston\ston_walls2                 = bump_mode[use:ston\ston_walls2_bump], material[1.00]
        ston\ston_walls2_1               = bump_mode[autogen:0.050], material[1.00]
        ston\ston_walls4                 = bump_mode[use:ston\ston_walls4_bump], material[1.00]
        ston\ston_walls6                 = bump_mode[use:ston\ston_walls6_bump], material[1.00]
        ston\ston_walls6a                = bump_mode[use:ston\ston_walls6a_bump], material[1.00]
        ston\ston_walls6b                = bump_mode[use:ston\ston_walls6b_bump], material[1.00]
        ston\ston_walls7                 = bump_mode[none], material[1.00]
        ston\ston_walls8                 = bump_mode[none], material[1.00]
        ston\ston_walls9a                = bump_mode[use:ston\ston_walls9a_bump], material[0.50]
        ston\ston_yplitka_big_iov        = bump_mode[none], material[1.00]
        ston\ston_yplitka_sm_iov         = bump_mode[none], material[1.00]
        ston\ston_zabor_02               = bump_mode[use:ston\ston_zabor_02_bump], material[1.00]
        ston\ston_zabor_iov              = bump_mode[use:ston\ston_zabor_iov_bump], material[1.00]
        temp\temp_a1_1                   = bump_mode[none], material[1.00]
        temp\temp_a1_2                   = bump_mode[none], material[1.00]
        temp\temp_a1_3                   = bump_mode[none], material[1.00]
        temp\temp_cactus1                = bump_mode[none], material[1.00]
        temp\temp_cweb1                  = bump_mode[none], material[1.00]
        temp\temp_cweb2                  = bump_mode[none], material[1.00]
        temp\temp_raw_tex                = bump_mode[none], material[3.00]
        terrain\terrain_aberdeen         = bump_mode[none], material[1.00]
        terrain\terrain_bar              = bump_mode[none], material[1.00]
        terrain\terrain_big_radar        = bump_mode[none], material[1.00]
        terrain\terrain_boloto_lex       = bump_mode[none], material[1.00]
        terrain\terrain_exp-bath         = bump_mode[none], material[1.00]
        terrain\terrain_factory_ter      = bump_mode[none], material[1.00]
        terrain\terrain_factory_yantar_ter = bump_mode[none], material[1.00]
        terrain\terrain_frodo_gen        = bump_mode[none], material[0.00]
        terrain\terrain_garbage1         = bump_mode[none], material[0.00]
        terrain\terrain_garbage_new      = bump_mode[none], material[0.00]
        terrain\terrain_gr               = bump_mode[none], material[1.00]
        terrain\terrain_iov_test         = bump_mode[none], material[1.00]
        terrain\terrain_jantar           = bump_mode[autogen:0.050], material[1.00]
        terrain\terrain_l1escape         = bump_mode[none], material[1.00]
        terrain\terrain_land2            = bump_mode[autogen:0.050], material[0.00]
        terrain\terrain_land2_det        = bump_mode[autogen:0.050], material[1.00]
        terrain\terrain_military_1       = bump_mode[none], material[0.00]
        terrain\terrain_military_lex     = bump_mode[none], material[1.00]
        terrain\terrain_mp_atp           = bump_mode[none], material[1.00]
        terrain\terrain_mp_factory       = bump_mode[none], material[0.00]
        terrain\terrain_mp_military_2    = bump_mode[none], material[1.00]
        terrain\terrain_pryp             = bump_mode[none], material[1.00]
        terrain\terrain_pryp_v           = bump_mode[none], material[1.00]
        terrain\terrain_prypiat          = bump_mode[none], material[1.00]
        terrain\terrain_prypiat_mp       = bump_mode[none], material[1.00]
        terrain\terrain_radar            = bump_mode[none], material[0.00]
        terrain\terrain_rainbow          = bump_mode[none], material[1.00]
        terrain\terrain_rainbow_ch       = bump_mode[none], material[0.00]
        terrain\terrain_rainbow_ch_01    = bump_mode[none], material[0.00]
        terrain\terrain_rainbow_ch_02    = bump_mode[none], material[0.00]
        terrain\terrain_rostok           = bump_mode[none], material[0.00]
        terrain\terrain_rostok_new       = bump_mode[none], material[0.00]
        terrain\terrain_rostok_new_det   = bump_mode[none], material[1.00]
        terrain\terrain_test_ter01       = bump_mode[none], material[1.00]
        terrain\terrain_test_ter02       = bump_mode[none], material[1.00]
        test\test_nmap                   = bump_mode[none], material[1.00]
        test\test_nmap_color             = bump_mode[use:act\act_stalker_specnaz_bump], material[3.80]
        test\test_nmap_color_old_variant = bump_mode[use:test\test_bump_old_variant], material[2.50]
        test\test_nmap_old_variant       = bump_mode[none], material[1.00]
        tree\tree_fuflo                  = bump_mode[none], material[1.00]
        trees\trees_anomal_ql            = bump_mode[none], material[1.00]
        trees\trees_bark                 = bump_mode[use:trees\trees_bark_bump], material[1.00]
        trees\trees_bark_mox             = bump_mode[use:trees\trees_bark_bump], material[0.50]
        trees\trees_bark_mox1            = bump_mode[use:trees\trees_bark_bump], material[0.50]
        trees\trees_bark_sosna           = bump_mode[none], material[1.00]
        trees\trees_bark_sosna_big       = bump_mode[use:trees\trees_bark_sosna_bump], material[0.00]
        trees\trees_bark_sux             = bump_mode[use:trees\trees_bark_bump], material[0.50]
        trees\trees_bark_sux1            = bump_mode[use:trees\trees_bark_bump], material[0.50]
        trees\trees_bark_sux2            = bump_mode[use:trees\trees_bark_bump], material[0.50]
        trees\trees_bark_sux3            = bump_mode[use:trees\trees_bark_bump], material[0.50]
        trees\trees_bark_sux_mox         = bump_mode[none], material[0.50]
        trees\trees_bark_topol           = bump_mode[none], material[0.50]
        trees\trees_byaka                = bump_mode[none], material[1.00]
        trees\trees_byaka1               = bump_mode[use:trees\trees_byaka1_bump], material[0.50]
        trees\trees_det1                 = bump_mode[none], material[1.00]
        trees\trees_det_sosna            = bump_mode[none], material[1.00]
        trees\trees_elka                 = bump_mode[use:trees\trees_elka_bump], material[1.00]
        trees\trees_elka2                = bump_mode[none], material[1.00]
        trees\trees_elka_suxaya          = bump_mode[none], material[1.00]
        trees\trees_elkabark             = bump_mode[use:trees\trees_bark_bump], material[1.00]
        trees\trees_flower_yellow        = bump_mode[none], material[1.00]
        trees\trees_forestwall1          = bump_mode[none], material[1.00]
        trees\trees_forestwall2          = bump_mode[none], material[1.00]
        trees\trees_kamysh               = bump_mode[none], material[1.00]
        trees\trees_kustik1              = bump_mode[none], material[1.00]
        trees\trees_list_flower          = bump_mode[none], material[1.00]
        trees\trees_new_vetka            = bump_mode[none], material[1.00]
        trees\trees_new_vetka_green      = bump_mode[none], material[1.00]
        trees\trees_new_vetka_green1     = bump_mode[none], material[1.00]
        trees\trees_sosna                = bump_mode[none], material[1.00]
        trees\trees_sosna_sux            = bump_mode[none], material[1.00]
        trees\trees_topolgreenv          = bump_mode[none], material[1.00]
        trees\trees_trava                = bump_mode[none], material[1.00]
        trees\trees_trava_2              = bump_mode[none], material[1.00]
        trees\trees_vetka                = bump_mode[none], material[1.00]
        trees\trees_vetka1               = bump_mode[none], material[1.00]
        trees\trees_vetka_green_1v       = bump_mode[none], material[1.00]
        trees\trees_vetka_green_2v       = bump_mode[none], material[1.00]
        trees\trees_vetka_green_3v       = bump_mode[none], material[1.00]
        trees\trees_vetka_green_v        = bump_mode[none], material[1.00]
        trees\trees_vetkabig             = bump_mode[none], material[1.00]
        trees\trees_vetkagreen           = bump_mode[none], material[1.00]
        trees\trees_vetkagreen1          = bump_mode[none], material[1.00]
        trees\trees_vetkagreen3          = bump_mode[none], material[1.00]
        trees\trees_vetkagreen5          = bump_mode[none], material[1.00]
        trees\trees_vetkagreen6          = bump_mode[none], material[1.00]
        trees\trees_vetkasux             = bump_mode[none], material[1.00]
        trees\trees_vetkasux1_v          = bump_mode[none], material[1.00]
        trees\trees_vetkasux2            = bump_mode[none], material[1.00]
        trees\trees_vetkatopol           = bump_mode[none], material[1.00]
        ui\ui_agroprom                   = bump_mode[none], material[1.00]
        ui\ui_ani_cursor_01              = bump_mode[none], material[1.00]
        ui\ui_ani_cursor_02              = bump_mode[none], material[1.00]
        ui\ui_ani_cursor_03              = bump_mode[none], material[1.00]
        ui\ui_ani_cursor_04              = bump_mode[none], material[1.00]
        ui\ui_ani_cursor_05              = bump_mode[none], material[1.00]
        ui\ui_ani_cursor_06              = bump_mode[none], material[1.00]
        ui\ui_ani_cursor_07              = bump_mode[none], material[1.00]
        ui\ui_ani_cursor_08              = bump_mode[none], material[1.00]
        ui\ui_blakteam                   = bump_mode[none], material[1.00]
        ui\ui_blueteam                   = bump_mode[none], material[1.00]
        ui\ui_blueteam_trafaret          = bump_mode[none], material[1.00]
        ui\ui_bt_trade                   = bump_mode[autogen:0.050], material[1.00]
        ui\ui_btn_01_d                   = bump_mode[none], material[1.00]
        ui\ui_btn_01_e                   = bump_mode[none], material[1.00]
        ui\ui_btn_01_h                   = bump_mode[none], material[1.00]
        ui\ui_btn_01_t                   = bump_mode[none], material[1.00]
        ui\ui_btn_02_d                   = bump_mode[none], material[1.00]
        ui\ui_btn_02_e                   = bump_mode[none], material[1.00]
        ui\ui_btn_02_h                   = bump_mode[none], material[1.00]
        ui\ui_btn_02_t                   = bump_mode[none], material[1.00]
        ui\ui_btn_assault_t              = bump_mode[none], material[1.00]
        ui\ui_btn_equip_t                = bump_mode[none], material[1.00]
        ui\ui_btn_gren_t                 = bump_mode[none], material[1.00]
        ui\ui_btn_heavy_t                = bump_mode[none], material[1.00]
        ui\ui_btn_mm_d                   = bump_mode[none], material[1.00]
        ui\ui_btn_mm_e                   = bump_mode[none], material[1.00]
        ui\ui_btn_mm_h                   = bump_mode[none], material[1.00]
        ui\ui_btn_mm_t                   = bump_mode[none], material[1.00]
        ui\ui_btn_mp_avto_d              = bump_mode[none], material[1.00]
        ui\ui_btn_mp_avto_e              = bump_mode[none], material[1.00]
        ui\ui_btn_mp_avto_h              = bump_mode[none], material[1.00]
        ui\ui_btn_mp_avto_t              = bump_mode[none], material[1.00]
        ui\ui_btn_mp_back_d              = bump_mode[none], material[1.00]
        ui\ui_btn_mp_back_e              = bump_mode[none], material[1.00]
        ui\ui_btn_mp_back_h              = bump_mode[none], material[1.00]
        ui\ui_btn_mp_back_t              = bump_mode[none], material[1.00]
        ui\ui_btn_mp_d                   = bump_mode[none], material[1.00]
        ui\ui_btn_mp_e                   = bump_mode[none], material[1.00]
        ui\ui_btn_mp_h                   = bump_mode[none], material[1.00]
        ui\ui_btn_numpad_e               = bump_mode[none], material[1.00]
        ui\ui_btn_numpad_h               = bump_mode[none], material[1.00]
        ui\ui_btn_numpad_okcancel_e      = bump_mode[none], material[1.00]
        ui\ui_btn_numpad_okcancel_h      = bump_mode[none], material[1.00]
        ui\ui_btn_prim_t                 = bump_mode[none], material[1.00]
        ui\ui_btn_primary_e              = bump_mode[none], material[1.00]
        ui\ui_btn_primary_h              = bump_mode[none], material[1.00]
        ui\ui_btn_sec_t                  = bump_mode[none], material[1.00]
        ui\ui_btn_shotgun_t              = bump_mode[none], material[1.00]
        ui\ui_btn_sniper_t               = bump_mode[none], material[1.00]
        ui\ui_btn_suit_t                 = bump_mode[none], material[1.00]
        ui\ui_btn_triple_center_d        = bump_mode[none], material[1.00]
        ui\ui_btn_triple_center_e        = bump_mode[none], material[1.00]
        ui\ui_btn_triple_center_h        = bump_mode[none], material[1.00]
        ui\ui_btn_triple_center_t        = bump_mode[none], material[1.00]
        ui\ui_btn_triple_left_d          = bump_mode[none], material[1.00]
        ui\ui_btn_triple_left_e          = bump_mode[none], material[1.00]
        ui\ui_btn_triple_left_h          = bump_mode[none], material[1.00]
        ui\ui_btn_triple_left_t          = bump_mode[none], material[1.00]
        ui\ui_btn_triple_right_d         = bump_mode[none], material[1.00]
        ui\ui_btn_triple_right_e         = bump_mode[none], material[1.00]
        ui\ui_btn_triple_right_h         = bump_mode[none], material[1.00]
        ui\ui_btn_triple_right_t         = bump_mode[none], material[1.00]
        ui\ui_button_05                  = bump_mode[autogen:0.050], material[1.00]
        ui\ui_button_06                  = bump_mode[autogen:0.050], material[1.00]
        ui\ui_button_07                  = bump_mode[none], material[1.00]
        ui\ui_cb_button_d                = bump_mode[none], material[1.00]
        ui\ui_cb_button_e                = bump_mode[none], material[1.00]
        ui\ui_cb_button_h                = bump_mode[none], material[1.00]
        ui\ui_cb_button_t                = bump_mode[none], material[1.00]
        ui\ui_cb_frm_lst02_b             = bump_mode[none], material[1.00]
        ui\ui_cb_frm_lst02_back          = bump_mode[none], material[1.00]
        ui\ui_cb_frm_lst02_l             = bump_mode[none], material[1.00]
        ui\ui_cb_frm_lst02_lb            = bump_mode[none], material[1.00]
        ui\ui_cb_frm_lst02_lt            = bump_mode[none], material[1.00]
        ui\ui_cb_frm_lst02_r             = bump_mode[none], material[1.00]
        ui\ui_cb_frm_lst02_rb            = bump_mode[none], material[1.00]
        ui\ui_cb_frm_lst02_rt            = bump_mode[none], material[1.00]
        ui\ui_cb_frm_lst02_t             = bump_mode[none], material[1.00]
        ui\ui_cb_string_b                = bump_mode[none], material[1.00]
        ui\ui_cb_string_back             = bump_mode[none], material[1.00]
        ui\ui_cb_string_d_b              = bump_mode[none], material[1.00]
        ui\ui_cb_string_d_back           = bump_mode[none], material[1.00]
        ui\ui_cb_string_d_e              = bump_mode[none], material[1.00]
        ui\ui_cb_string_e                = bump_mode[none], material[1.00]
        ui\ui_cb_string_h_b              = bump_mode[none], material[1.00]
        ui\ui_cb_string_h_back           = bump_mode[none], material[1.00]
        ui\ui_cb_string_h_e              = bump_mode[none], material[1.00]
        ui\ui_changetime_button          = bump_mode[none], material[1.00]
        ui\ui_cm_drop                    = bump_mode[none], material[1.00]
        ui\ui_cm_drop_over               = bump_mode[none], material[1.00]
        ui\ui_crouch                     = bump_mode[none], material[1.00]
        ui\ui_dar_labx18_map             = bump_mode[none], material[1.00]
        ui\ui_darkvalley                 = bump_mode[none], material[1.00]
        ui\ui_debug_font                 = bump_mode[none], material[1.00]
        ui\ui_debug_red_n_black          = bump_mode[none], material[1.00]
        ui\ui_dg_info                    = bump_mode[none], material[1.00]
        ui\ui_dg_inventory               = bump_mode[none], material[1.00]
        ui\ui_dg_inventory_exchange_trade = bump_mode[none], material[0.00]
        ui\ui_dg_sleep                   = bump_mode[none], material[1.00]
        ui\ui_enemy_frame                = bump_mode[none], material[1.00]
        ui\ui_escape                     = bump_mode[none], material[1.00]
        ui\ui_font_arial_14_1024         = bump_mode[none], material[1.00]
        ui\ui_font_arial_14_1600         = bump_mode[none], material[1.00]
        ui\ui_font_arial_14_800          = bump_mode[none], material[1.00]
        ui\ui_font_arial_21_1024         = bump_mode[none], material[1.00]
        ui\ui_font_arial_21_1600         = bump_mode[none], material[1.00]
        ui\ui_font_arial_21_800          = bump_mode[none], material[1.00]
        ui\ui_font_graff_19_1024         = bump_mode[none], material[1.00]
        ui\ui_font_graff_19_1600         = bump_mode[none], material[1.00]
        ui\ui_font_graff_19_800          = bump_mode[none], material[1.00]
        ui\ui_font_graff_22_1024         = bump_mode[none], material[1.00]
        ui\ui_font_graff_22_1600         = bump_mode[none], material[1.00]
        ui\ui_font_graff_22_800          = bump_mode[none], material[1.00]
        ui\ui_font_graff_32_1024         = bump_mode[none], material[1.00]
        ui\ui_font_graff_32_1600         = bump_mode[none], material[1.00]
        ui\ui_font_graff_32_800          = bump_mode[none], material[1.00]
        ui\ui_font_graff_40_1024         = bump_mode[none], material[1.00]
        ui\ui_font_graff_40_1600         = bump_mode[none], material[1.00]
        ui\ui_font_graff_40_800          = bump_mode[none], material[1.00]
        ui\ui_font_graff_50_1024         = bump_mode[none], material[1.00]
        ui\ui_font_graff_50_1600         = bump_mode[none], material[1.00]
        ui\ui_font_graff_50_800          = bump_mode[none], material[1.00]
        ui\ui_font_letter_16_1024        = bump_mode[none], material[1.00]
        ui\ui_font_letter_16_1600        = bump_mode[none], material[1.00]
        ui\ui_font_letter_16_800         = bump_mode[none], material[1.00]
        ui\ui_font_letter_18             = bump_mode[autogen:0.050], material[1.00]
        ui\ui_font_letter_18_1024        = bump_mode[none], material[1.00]
        ui\ui_font_letter_18_1600        = bump_mode[none], material[1.00]
        ui\ui_font_letter_18_800         = bump_mode[none], material[1.00]
        ui\ui_font_letter_25_1024        = bump_mode[none], material[1.00]
        ui\ui_font_letter_25_1600        = bump_mode[none], material[1.00]
        ui\ui_font_letter_25_800         = bump_mode[none], material[1.00]
        ui\ui_font_letterica18_russian   = bump_mode[autogen:0.050], material[1.00]
        ui\ui_frame_01_b                 = bump_mode[none], material[1.00]
        ui\ui_frame_01_back              = bump_mode[none], material[1.00]
        ui\ui_frame_01_l                 = bump_mode[none], material[1.00]
        ui\ui_frame_01_lb                = bump_mode[none], material[1.00]
        ui\ui_frame_01_lt                = bump_mode[none], material[1.00]
        ui\ui_frame_01_r                 = bump_mode[none], material[1.00]
        ui\ui_frame_01_rb                = bump_mode[none], material[1.00]
        ui\ui_frame_01_rt                = bump_mode[none], material[1.00]
        ui\ui_frame_01_t                 = bump_mode[none], material[1.00]
        ui\ui_frame_02_b                 = bump_mode[none], material[1.00]
        ui\ui_frame_02_back              = bump_mode[none], material[1.00]
        ui\ui_frame_02_l                 = bump_mode[none], material[1.00]
        ui\ui_frame_02_lb                = bump_mode[none], material[1.00]
        ui\ui_frame_02_lt                = bump_mode[none], material[1.00]
        ui\ui_frame_02_r                 = bump_mode[none], material[1.00]
        ui\ui_frame_02_rb                = bump_mode[none], material[1.00]
        ui\ui_frame_02_rt                = bump_mode[none], material[1.00]
        ui\ui_frame_02_t                 = bump_mode[none], material[1.00]
        ui\ui_frame_03_b                 = bump_mode[none], material[1.00]
        ui\ui_frame_03_back              = bump_mode[none], material[1.00]
        ui\ui_frame_03_l                 = bump_mode[none], material[1.00]
        ui\ui_frame_03_lb                = bump_mode[none], material[1.00]
        ui\ui_frame_03_lt                = bump_mode[none], material[1.00]
        ui\ui_frame_03_r                 = bump_mode[none], material[1.00]
        ui\ui_frame_03_rb                = bump_mode[none], material[1.00]
        ui\ui_frame_03_rt                = bump_mode[none], material[1.00]
        ui\ui_frame_03_t                 = bump_mode[none], material[1.00]
        ui\ui_frame_dialog_b             = bump_mode[none], material[1.00]
        ui\ui_frame_dialog_back          = bump_mode[none], material[1.00]
        ui\ui_frame_dialog_l             = bump_mode[none], material[1.00]
        ui\ui_frame_dialog_lb            = bump_mode[none], material[1.00]
        ui\ui_frame_dialog_lt            = bump_mode[none], material[1.00]
        ui\ui_frame_dialog_r             = bump_mode[none], material[1.00]
        ui\ui_frame_dialog_rb            = bump_mode[none], material[1.00]
        ui\ui_frame_dialog_rt            = bump_mode[none], material[1.00]
        ui\ui_frame_dialog_t             = bump_mode[none], material[1.00]
        ui\ui_frame_very_small_b         = bump_mode[none], material[1.00]
        ui\ui_frame_very_small_back      = bump_mode[none], material[1.00]
        ui\ui_frame_very_small_l         = bump_mode[none], material[1.00]
        ui\ui_frame_very_small_lb        = bump_mode[none], material[1.00]
        ui\ui_frame_very_small_lt        = bump_mode[none], material[1.00]
        ui\ui_frame_very_small_r         = bump_mode[none], material[1.00]
        ui\ui_frame_very_small_rb        = bump_mode[none], material[1.00]
        ui\ui_frame_very_small_rt        = bump_mode[none], material[1.00]
        ui\ui_frame_very_small_t         = bump_mode[none], material[1.00]
        ui\ui_garbage                    = bump_mode[none], material[1.00]
        ui\ui_global_map                 = bump_mode[none], material[1.00]
        ui\ui_global_map_small           = bump_mode[none], material[1.00]
        ui\ui_greenteam                  = bump_mode[none], material[1.00]
        ui\ui_greenteam_trafaret         = bump_mode[none], material[1.00]
        ui\ui_hud_map_arrow              = bump_mode[none], material[1.00]
        ui\ui_icon_equipment             = bump_mode[none], material[1.00]
        ui\ui_icon_photo                 = bump_mode[none], material[1.00]
        ui\ui_icons_map                  = bump_mode[none], material[1.00]
        ui\ui_icons_npc                  = bump_mode[none], material[1.00]
        ui\ui_icons_task                 = bump_mode[none], material[1.00]
        ui\ui_inv_belt                   = bump_mode[none], material[1.00]
        ui\ui_inv_info_over_b            = bump_mode[none], material[1.00]
        ui\ui_inv_lattice                = bump_mode[none], material[1.00]
        ui\ui_inv_lattice_highlight      = bump_mode[autogen:0.050], material[1.00]
        ui\ui_inv_personal_over_b        = bump_mode[none], material[1.00]
        ui\ui_inv_quick_slots            = bump_mode[none], material[1.00]
        ui\ui_jobs_point                 = bump_mode[none], material[1.00]
        ui\ui_l2save                     = bump_mode[none], material[1.00]
        ui\ui_logo                       = bump_mode[none], material[1.00]
        ui\ui_logo_nv                    = bump_mode[none], material[1.00]
        ui\ui_map_agroprom               = bump_mode[none], material[1.00]
        ui\ui_map_andy_heli_test         = bump_mode[none], material[1.00]
        ui\ui_map_andy_light             = bump_mode[none], material[1.00]
        ui\ui_map_andy_test              = bump_mode[none], material[1.00]
        ui\ui_map_arrow_04               = bump_mode[autogen:0.050], material[1.00]
        ui\ui_map_escape                 = bump_mode[none], material[1.00]
        ui\ui_map_fog_net                = bump_mode[none], material[1.00]
        ui\ui_map_l02_garbage            = bump_mode[none], material[1.00]
        ui\ui_map_l05_rostok             = bump_mode[none], material[1.00]
        ui\ui_map_mp_factory             = bump_mode[none], material[1.00]
        ui\ui_map_mp_military            = bump_mode[none], material[1.00]
        ui\ui_map_mp_military_2          = bump_mode[none], material[1.00]
        ui\ui_map_mp_military_ahunt      = bump_mode[none], material[1.00]
        ui\ui_map_mp_railroad            = bump_mode[none], material[1.00]
        ui\ui_map_mp_workshop            = bump_mode[none], material[1.00]
        ui\ui_map_workshop               = bump_mode[none], material[1.00]
        ui\ui_mini_af_spot               = bump_mode[none], material[1.00]
        ui\ui_minimap_hit_sector         = bump_mode[none], material[1.00]
        ui\ui_mn_health_w_weapons        = bump_mode[none], material[1.00]
        ui\ui_mn_map_w_pager             = bump_mode[none], material[1.00]
        ui\ui_mn_weapons                 = bump_mode[none], material[1.00]
        ui\ui_models_multiplayer         = bump_mode[none], material[1.00]
        ui\ui_motion_icon                = bump_mode[none], material[1.00]
        ui\ui_mp_agroprom                = bump_mode[none], material[1.00]
        ui\ui_mp_buy_menu                = bump_mode[none], material[1.00]
        ui\ui_mp_buy_ok_e                = bump_mode[none], material[1.00]
        ui\ui_mp_buy_ok_h                = bump_mode[none], material[1.00]
        ui\ui_mp_icon_kill               = bump_mode[none], material[1.00]
        ui\ui_mp_minimap_hit_sector      = bump_mode[none], material[1.00]
        ui\ui_no_screenshot              = bump_mode[none], material[1.00]
        ui\ui_nomap                      = bump_mode[none], material[1.00]
        ui\ui_nomap2                     = bump_mode[none], material[1.00]
        ui\ui_options_menu_static        = bump_mode[none], material[1.00]
        ui\ui_orangeteam                 = bump_mode[none], material[1.00]
        ui\ui_orangeteam_trafaret        = bump_mode[none], material[1.00]
        ui\ui_pda_back_big               = bump_mode[none], material[1.00]
        ui\ui_pda_button                 = bump_mode[none], material[1.00]
        ui\ui_pda_contacts_offline       = bump_mode[autogen:0.050], material[1.00]
        ui\ui_pda_contacts_online        = bump_mode[autogen:0.050], material[1.00]
        ui\ui_pda_frame2_b               = bump_mode[autogen:0.050], material[0.00]
        ui\ui_pda_frame2_back            = bump_mode[autogen:0.050], material[0.00]
        ui\ui_pda_frame2_l               = bump_mode[autogen:0.050], material[0.00]
        ui\ui_pda_frame2_lb              = bump_mode[autogen:0.050], material[0.00]
        ui\ui_pda_frame2_lt              = bump_mode[autogen:0.050], material[0.00]
        ui\ui_pda_frame2_r               = bump_mode[autogen:0.050], material[0.00]
        ui\ui_pda_frame2_rb              = bump_mode[autogen:0.050], material[0.00]
        ui\ui_pda_frame2_rt              = bump_mode[autogen:0.050], material[0.00]
        ui\ui_pda_frame2_t               = bump_mode[autogen:0.050], material[0.00]
        ui\ui_pda_horizontal_line        = bump_mode[autogen:0.050], material[0.00]
        ui\ui_pda_over_list              = bump_mode[none], material[1.00]
        ui\ui_pda_vertical_line_l_l      = bump_mode[autogen:0.050], material[0.00]
        ui\ui_pda_vertical_line_l_r      = bump_mode[autogen:0.050], material[0.00]
        ui\ui_pda_vertical_line_r_l      = bump_mode[autogen:0.050], material[0.00]
        ui\ui_pda_vertical_line_r_r      = bump_mode[autogen:0.050], material[0.00]
        ui\ui_power_progress             = bump_mode[none], material[1.00]
        ui\ui_prone                      = bump_mode[none], material[1.00]
        ui\ui_radar                      = bump_mode[none], material[1.00]
        ui\ui_redteam                    = bump_mode[none], material[1.00]
        ui\ui_redteam_trafaret           = bump_mode[none], material[1.00]
        ui\ui_round_map_area             = bump_mode[none], material[1.00]
        ui\ui_scb_back                   = bump_mode[none], material[1.00]
        ui\ui_scb_back_v                 = bump_mode[none], material[1.00]
        ui\ui_scb_down_arrow             = bump_mode[none], material[1.00]
        ui\ui_scb_left_arrow             = bump_mode[none], material[1.00]
        ui\ui_scb_right_arrow            = bump_mode[none], material[1.00]
        ui\ui_scb_scroll_box             = bump_mode[none], material[1.00]
        ui\ui_scb_scroll_box_v           = bump_mode[none], material[1.00]
        ui\ui_scb_up_arrow               = bump_mode[none], material[1.00]
        ui\ui_selo2                      = bump_mode[none], material[1.00]
        ui\ui_skull                      = bump_mode[none], material[1.00]
        ui\ui_stand                      = bump_mode[none], material[1.00]
        ui\ui_stand_progress             = bump_mode[none], material[1.00]
        ui\ui_static_loadgameinfo        = bump_mode[none], material[1.00]
        ui\ui_static_main_menu           = bump_mode[none], material[1.00]
        ui\ui_static_main_menu_background = bump_mode[none], material[1.00]
        ui\ui_static_mm_back_00          = bump_mode[none], material[1.00]
        ui\ui_static_mm_back_01          = bump_mode[none], material[1.00]
        ui\ui_static_mm_back_02          = bump_mode[none], material[1.00]
        ui\ui_static_mm_back_03          = bump_mode[none], material[1.00]
        ui\ui_static_mm_back_04          = bump_mode[none], material[1.00]
        ui\ui_static_numpad              = bump_mode[none], material[1.00]
        ui\ui_string_04_b                = bump_mode[none], material[1.00]
        ui\ui_string_04_back             = bump_mode[none], material[1.00]
        ui\ui_string_04_e                = bump_mode[none], material[1.00]
        ui\ui_string_05_b                = bump_mode[none], material[1.00]
        ui\ui_string_05_back             = bump_mode[none], material[1.00]
        ui\ui_string_05_e                = bump_mode[none], material[1.00]
        ui\ui_string_06_b                = bump_mode[none], material[1.00]
        ui\ui_string_06_back             = bump_mode[none], material[1.00]
        ui\ui_string_06_e                = bump_mode[none], material[1.00]
        ui\ui_string_07_b                = bump_mode[none], material[1.00]
        ui\ui_string_07_back             = bump_mode[none], material[1.00]
        ui\ui_string_07_e                = bump_mode[none], material[1.00]
        ui\ui_tab_button_big_d           = bump_mode[none], material[1.00]
        ui\ui_tab_button_big_e           = bump_mode[none], material[1.00]
        ui\ui_tab_button_big_t           = bump_mode[none], material[1.00]
        ui\ui_tab_button_d               = bump_mode[none], material[1.00]
        ui\ui_tab_button_e               = bump_mode[none], material[1.00]
        ui\ui_tab_button_t               = bump_mode[none], material[1.00]
        ui\ui_tab_string_b               = bump_mode[none], material[1.00]
        ui\ui_tab_string_back            = bump_mode[none], material[1.00]
        ui\ui_tab_string_e               = bump_mode[none], material[1.00]
        ui\ui_teambase                   = bump_mode[none], material[1.00]
        ui\ui_trade_character            = bump_mode[none], material[1.00]
        ui\ui_whiteteam                  = bump_mode[none], material[1.00]
        untitled-2                       = bump_mode[autogen:0.050], material[1.00]
        veh\veh_avtobus_gaz              = bump_mode[none], material[1.00]
        veh\veh_avtobus_laz              = bump_mode[none], material[1.00]
        veh\veh_bochka_pricep            = bump_mode[none], material[1.00]
        veh\veh_buldozer                 = bump_mode[use:veh\veh_buldozer_bump], material[2.75]
        veh\veh_buldozer_kovsh           = bump_mode[use:veh\veh_buldozer_kovsh_bump], material[3.00]
        veh\veh_diesel1                  = bump_mode[use:veh\veh_diesel1_bump], material[1.00]
        veh\veh_diesel1c                 = bump_mode[use:veh\veh_diesel1c_bump], material[1.00]
        veh\veh_diesel1d                 = bump_mode[use:veh\veh_diesel1d_bump], material[1.00]
        veh\veh_diesel2                  = bump_mode[use:veh\veh_diesel1_bump], material[1.00]
        veh\veh_diesel_2                 = bump_mode[none], material[1.00]
        veh\veh_ekskavator               = bump_mode[none], material[1.00]
        veh\veh_ekskavator_kovsh         = bump_mode[none], material[1.00]
        veh\veh_electrichka              = bump_mode[none], material[1.00]
        veh\veh_kamaz_base1              = bump_mode[use:veh\veh_kamaz_base1_bump], material[1.00]
        veh\veh_kamaz_body1              = bump_mode[use:veh\veh_kamaz_body1_bump], material[1.00]
        veh\veh_kamaz_kabin              = bump_mode[none], material[1.00]
        veh\veh_kamaz_kabin1             = bump_mode[use:veh\veh_kamaz_kabin1_bump], material[1.00]
        veh\veh_kamaz_kabin1a            = bump_mode[use:veh\veh_kamaz_kabin1a_bump], material[1.00]
        veh\veh_kamaz_u_01               = bump_mode[none], material[1.00]
        veh\veh_kamaz_u_br               = bump_mode[use:veh\veh_kamaz_u_br_bump], material[2.00]
        veh\veh_kamazwheel1              = bump_mode[use:veh\veh_kamazwheel1_bump], material[1.00]
        veh\veh_katok                    = bump_mode[none], material[1.00]
        veh\veh_lada1                    = bump_mode[none], material[1.00]
        veh\veh_mi24_br                  = bump_mode[none], material[1.00]
        veh\veh_mi24_fire                = bump_mode[none], material[1.00]
        veh\veh_mi24_glass               = bump_mode[none], material[1.00]
        veh\veh_moskvitch1               = bump_mode[none], material[1.00]
        veh\veh_moskvitch_01             = bump_mode[none], material[1.00]
        veh\veh_niva1                    = bump_mode[none], material[1.00]
        veh\veh_niva1s                   = bump_mode[none], material[1.00]
        veh\veh_niva2                    = bump_mode[none], material[1.00]
        veh\veh_pricep                   = bump_mode[none], material[1.00]
        veh\veh_tanchik                  = bump_mode[use:veh\veh_tanchik_bump], material[1.50]
        veh\veh_traktor                  = bump_mode[use:veh\veh_traktor_br_bump], material[2.00]
        veh\veh_traktor_br               = bump_mode[use:veh\veh_traktor_br_bump], material[1.20]
        veh\veh_uazik                    = bump_mode[none], material[1.00]
        veh\veh_vagon1_01                = bump_mode[none], material[1.00]
        veh\veh_vagoni_cpm               = bump_mode[none], material[1.00]
        veh\veh_zaz968                   = bump_mode[use:veh\veh_zaz968_bump], material[2.00]
        veh\veh_zaz_gorb                 = bump_mode[none], material[1.00]
        veh\veh_zil                      = bump_mode[use:veh\veh_zil_bump], material[2.00]
        veh\veh_zil_130                  = bump_mode[use:veh\veh_zil_130_bump], material[2.50]
        veh\veh_zil_fire                 = bump_mode[none], material[2.00]
        water                            = bump_mode[none], material[1.00]
        water2                           = bump_mode[none], material[1.00]
        water\water_down                 = bump_mode[none], material[1.00]
        water\water_mask                 = bump_mode[none], material[1.00]
        water\water_pool1                = bump_mode[none], material[1.00]
        water\water_pool1_000            = bump_mode[none], material[3.75]
        water\water_pool1_001            = bump_mode[none], material[3.75]
        water\water_pool1_002            = bump_mode[none], material[3.75]
        water\water_pool1_003            = bump_mode[none], material[3.75]
        water\water_pool1_004            = bump_mode[none], material[3.75]
        water\water_pool1_005            = bump_mode[none], material[3.75]
        water\water_pool1_006            = bump_mode[none], material[3.75]
        water\water_pool1_007            = bump_mode[none], material[3.75]
        water\water_pool1_008            = bump_mode[none], material[3.75]
        water\water_pool1_009            = bump_mode[none], material[3.75]
        water\water_pool1_010            = bump_mode[none], material[3.75]
        water\water_pool1_011            = bump_mode[none], material[3.75]
        water\water_pool1_012            = bump_mode[none], material[3.75]
        water\water_pool1_013            = bump_mode[none], material[3.75]
        water\water_pool1_014            = bump_mode[none], material[3.75]
        water\water_pool1_015            = bump_mode[none], material[3.75]
        water\water_pool1_016            = bump_mode[none], material[3.75]
        water\water_pool1_017            = bump_mode[none], material[3.75]
        water\water_pool1_018            = bump_mode[none], material[3.75]
        water\water_pool1_019            = bump_mode[none], material[3.75]
        water\water_pool1_020            = bump_mode[none], material[3.75]
        water\water_pool1_021            = bump_mode[none], material[3.75]
        water\water_pool1_022            = bump_mode[none], material[3.75]
        water\water_pool1_023            = bump_mode[none], material[3.75]
        water\water_pool1_024            = bump_mode[none], material[3.75]
        water\water_pool1_025            = bump_mode[none], material[3.75]
        water\water_pool1_026            = bump_mode[none], material[3.75]
        water\water_pool1_027            = bump_mode[none], material[3.75]
        water\water_pool1_028            = bump_mode[none], material[3.75]
        water\water_pool1_029            = bump_mode[none], material[3.75]
        water\water_pool1_030            = bump_mode[none], material[3.75]
        water\water_pool1_031            = bump_mode[none], material[3.75]
        water\water_pool1_032            = bump_mode[none], material[3.75]
        water\water_pool1_033            = bump_mode[none], material[3.75]
        water\water_pool1_034            = bump_mode[none], material[3.75]
        water\water_pool1_035            = bump_mode[none], material[3.75]
        water\water_pool1_036            = bump_mode[none], material[3.75]
        water\water_pool1_037            = bump_mode[none], material[3.75]
        water\water_pool1_038            = bump_mode[none], material[3.75]
        water\water_pool1_039            = bump_mode[none], material[3.75]
        water\water_pool1_040            = bump_mode[none], material[3.75]
        water\water_pool1_041            = bump_mode[none], material[3.75]
        water\water_pool1_042            = bump_mode[none], material[3.75]
        water\water_pool1_043            = bump_mode[none], material[3.75]
        water\water_pool1_044            = bump_mode[none], material[3.75]
        water\water_pool1_045            = bump_mode[none], material[3.75]
        water\water_pool1_046            = bump_mode[none], material[3.75]
        water\water_pool1_047            = bump_mode[none], material[3.75]
        water\water_pool1_048            = bump_mode[none], material[3.75]
        water\water_pool1_049            = bump_mode[none], material[3.75]
        water\water_pool2                = bump_mode[none], material[3.75]
        water\water_pool2_000            = bump_mode[none], material[3.75]
        water\water_pool2_001            = bump_mode[none], material[3.75]
        water\water_pool2_002            = bump_mode[none], material[3.75]
        water\water_pool2_003            = bump_mode[none], material[3.75]
        water\water_pool2_004            = bump_mode[none], material[3.75]
        water\water_pool2_005            = bump_mode[none], material[3.75]
        water\water_pool2_006            = bump_mode[none], material[3.75]
        water\water_pool2_007            = bump_mode[none], material[3.75]
        water\water_pool2_008            = bump_mode[none], material[3.75]
        water\water_pool2_009            = bump_mode[none], material[3.75]
        water\water_pool2_010            = bump_mode[none], material[3.75]
        water\water_pool2_011            = bump_mode[none], material[3.75]
        water\water_pool2_012            = bump_mode[none], material[3.75]
        water\water_pool2_013            = bump_mode[none], material[3.75]
        water\water_pool2_014            = bump_mode[none], material[3.75]
        water\water_pool2_015            = bump_mode[none], material[3.75]
        water\water_pool2_016            = bump_mode[none], material[3.75]
        water\water_pool2_017            = bump_mode[none], material[3.75]
        water\water_pool2_018            = bump_mode[none], material[3.75]
        water\water_pool2_019            = bump_mode[none], material[3.75]
        water\water_pool2_020            = bump_mode[none], material[3.75]
        water\water_pool2_021            = bump_mode[none], material[3.75]
        water\water_pool2_022            = bump_mode[none], material[3.75]
        water\water_pool2_023            = bump_mode[none], material[3.75]
        water\water_pool2_024            = bump_mode[none], material[3.75]
        water\water_pool2_025            = bump_mode[none], material[3.75]
        water\water_pool2_026            = bump_mode[none], material[3.75]
        water\water_pool2_027            = bump_mode[none], material[3.75]
        water\water_pool2_028            = bump_mode[none], material[3.75]
        water\water_pool2_029            = bump_mode[none], material[3.75]
        water\water_pool2_030            = bump_mode[none], material[3.75]
        water\water_pool2_031            = bump_mode[none], material[3.75]
        water\water_pool2_032            = bump_mode[none], material[3.75]
        water\water_pool2_033            = bump_mode[none], material[3.75]
        water\water_pool2_034            = bump_mode[none], material[3.75]
        water\water_pool2_035            = bump_mode[none], material[3.75]
        water\water_pool2_036            = bump_mode[none], material[3.75]
        water\water_pool2_037            = bump_mode[none], material[3.75]
        water\water_pool2_038            = bump_mode[none], material[3.75]
        water\water_pool2_039            = bump_mode[none], material[3.75]
        water\water_pool2_040            = bump_mode[none], material[3.75]
        water\water_pool2_041            = bump_mode[none], material[3.75]
        water\water_pool2_042            = bump_mode[none], material[3.75]
        water\water_pool2_043            = bump_mode[none], material[3.75]
        water\water_pool2_044            = bump_mode[none], material[3.75]
        water\water_pool2_045            = bump_mode[none], material[3.75]
        water\water_pool2_046            = bump_mode[none], material[3.75]
        water\water_pool2_047            = bump_mode[none], material[3.75]
        water\water_pool2_048            = bump_mode[none], material[3.75]
        water\water_pool2_049            = bump_mode[none], material[3.75]
        water\water_ryaska1              = bump_mode[none], material[1.00]
        water\water_ryaska2              = bump_mode[none], material[1.00]
        water\water_ryska2               = bump_mode[none], material[0.00]
        water\water_studen               = bump_mode[use:water\water_studen_bump], material[3.50]
        water\water_studen_iov           = bump_mode[none], material[1.00]
        water\water_test                 = bump_mode[none], material[1.00]
        waterdistort                     = bump_mode[none], material[1.00]
        waterdistort2                    = bump_mode[none], material[1.00]
        wind\wind_02                     = bump_mode[none], material[1.00]
        wind\wind_03_ch                  = bump_mode[use:wind\wind_03_ch_bump], material[2.02]
        wind\wind_04_ch                  = bump_mode[none], material[1.00]
        wind\wind_04_ch_transp           = bump_mode[none], material[1.00]
        wind\wind_04_pryp_01             = bump_mode[none], material[1.00]
        wind\wind_98                     = bump_mode[none], material[1.00]
        wind\wind_gr                     = bump_mode[none], material[1.00]
        wind\wind_gr01                   = bump_mode[none], material[1.00]
        wind\wind_gr03                   = bump_mode[none], material[1.00]
        wind\wind_gr04                   = bump_mode[none], material[1.00]
        wind\wind_gr05                   = bump_mode[none], material[1.00]
        wind\wind_gr07                   = bump_mode[none], material[1.00]
        wind\wind_gr08                   = bump_mode[none], material[1.00]
        wind\wind_gr09                   = bump_mode[none], material[1.00]
        wind\wind_gr10                   = bump_mode[none], material[1.00]
        wind\wind_gr11                   = bump_mode[none], material[1.00]
        wind\wind_hr_gr1                 = bump_mode[none], material[1.00]
        wind\wind_hr_gr2                 = bump_mode[none], material[1.00]
        wind\wind_j06                    = bump_mode[use:wind\wind_03_ch_bump], material[1.00]
        wm\wm_anarh1                     = bump_mode[none], material[1.00]
        wm\wm_anarh2                     = bump_mode[none], material[1.00]
        wm\wm_anarh3                     = bump_mode[none], material[1.00]
        wm\wm_anarh4                     = bump_mode[none], material[1.00]
        wm\wm_anarh5                     = bump_mode[none], material[1.00]
        wm\wm_anarh6                     = bump_mode[none], material[1.00]
        wm\wm_anarh7                     = bump_mode[none], material[1.00]
        wm\wm_benzo                      = bump_mode[none], material[1.00]
        wm\wm_blood_1                    = bump_mode[none], material[1.00]
        wm\wm_blood_1_1                  = bump_mode[none], material[1.00]
        wm\wm_blood_1_2                  = bump_mode[none], material[1.00]
        wm\wm_blood_1_3                  = bump_mode[none], material[1.00]
        wm\wm_blood_1_4                  = bump_mode[none], material[1.00]
        wm\wm_blood_1_5                  = bump_mode[none], material[1.00]
        wm\wm_blood_2                    = bump_mode[none], material[1.00]
        wm\wm_blood_3                    = bump_mode[none], material[1.00]
        wm\wm_blood_drop_1               = bump_mode[none], material[1.00]
        wm\wm_blood_drop_2               = bump_mode[none], material[1.00]
        wm\wm_blood_drop_3               = bump_mode[none], material[1.00]
        wm\wm_blood_drop_4               = bump_mode[none], material[1.00]
        wm\wm_blueteam_trafaret          = bump_mode[none], material[1.00]
        wm\wm_board_a                    = bump_mode[none], material[1.00]
        wm\wm_board_a_mask               = bump_mode[none], material[1.00]
        wm\wm_bullet_asfalt_1            = bump_mode[none], material[1.00]
        wm\wm_bullet_asfalt_2            = bump_mode[none], material[1.00]
        wm\wm_bullet_asfalt_3            = bump_mode[none], material[1.00]
        wm\wm_bullet_brick               = bump_mode[none], material[1.00]
        wm\wm_bullet_brick_1             = bump_mode[none], material[1.00]
        wm\wm_bullet_brick_2             = bump_mode[none], material[1.00]
        wm\wm_bullet_concrete            = bump_mode[none], material[1.00]
        wm\wm_bullet_concrete_1          = bump_mode[none], material[1.00]
        wm\wm_bullet_concrete_2          = bump_mode[none], material[1.00]
        wm\wm_bullet_concrete_3          = bump_mode[none], material[1.00]
        wm\wm_bullet_concrete_4          = bump_mode[none], material[1.00]
        wm\wm_bullet_concrete_5          = bump_mode[none], material[1.00]
        wm\wm_bullet_concrete_6          = bump_mode[none], material[1.00]
        wm\wm_bullet_concrete_7          = bump_mode[none], material[1.00]
        wm\wm_bullet_concrete_8          = bump_mode[none], material[1.00]
        wm\wm_bullet_glass01             = bump_mode[none], material[1.00]
        wm\wm_bullet_glass02             = bump_mode[none], material[1.00]
        wm\wm_bullet_glass03             = bump_mode[none], material[1.00]
        wm\wm_bullet_glass04             = bump_mode[none], material[1.00]
        wm\wm_bullet_ground              = bump_mode[none], material[1.00]
        wm\wm_bullet_ground_1            = bump_mode[none], material[1.00]
        wm\wm_bullet_ground_2            = bump_mode[none], material[1.00]
        wm\wm_bullet_metall_thik         = bump_mode[none], material[1.00]
        wm\wm_bullet_metall_thik_1       = bump_mode[none], material[1.00]
        wm\wm_bullet_metall_thik_2       = bump_mode[none], material[1.00]
        wm\wm_bullet_metall_thik_3       = bump_mode[none], material[1.00]
        wm\wm_bullet_metall_thin         = bump_mode[none], material[1.00]
        wm\wm_bullet_metall_thin_1       = bump_mode[none], material[1.00]
        wm\wm_bullet_metall_thin_2       = bump_mode[none], material[1.00]
        wm\wm_bullet_metall_thin_3       = bump_mode[none], material[1.00]
        wm\wm_bullet_metall_thin_4       = bump_mode[none], material[1.00]
        wm\wm_bullet_metall_thin_5       = bump_mode[none], material[1.00]
        wm\wm_bullet_wood                = bump_mode[none], material[1.00]
        wm\wm_bullet_wood_1              = bump_mode[none], material[1.00]
        wm\wm_bullet_wood_2              = bump_mode[none], material[1.00]
        wm\wm_bullet_wood_3              = bump_mode[none], material[1.00]
        wm\wm_bullet_wood_4              = bump_mode[none], material[1.00]
        wm\wm_bullet_wood_5              = bump_mode[none], material[1.00]
        wm\wm_bullet_wood_6              = bump_mode[none], material[1.00]
        wm\wm_bullet_wood_7              = bump_mode[none], material[1.00]
        wm\wm_bullet_wood_8              = bump_mode[none], material[1.00]
        wm\wm_bullet_wood_9              = bump_mode[none], material[1.00]
        wm\wm_cactus_place               = bump_mode[none], material[1.00]
        wm\wm_danger_a                   = bump_mode[none], material[1.00]
        wm\wm_danger_a_01                = bump_mode[none], material[1.00]
        wm\wm_danger_a_02                = bump_mode[none], material[1.00]
        wm\wm_descruo                    = bump_mode[none], material[1.00]
        wm\wm_dirt_01                    = bump_mode[none], material[1.00]
        wm\wm_dirt_02                    = bump_mode[none], material[1.00]
        wm\wm_dirt_03                    = bump_mode[none], material[1.00]
        wm\wm_dirt_04                    = bump_mode[none], material[1.00]
        wm\wm_dirt_05                    = bump_mode[none], material[1.00]
        wm\wm_entrance_01                = bump_mode[none], material[1.00]
        wm\wm_graz1                      = bump_mode[none], material[1.00]
        wm\wm_graz2                      = bump_mode[none], material[1.00]
        wm\wm_graz3                      = bump_mode[none], material[1.00]
        wm\wm_graz4                      = bump_mode[none], material[1.00]
        wm\wm_graz5                      = bump_mode[none], material[1.00]
        wm\wm_graz6                      = bump_mode[none], material[1.00]
        wm\wm_graz7                      = bump_mode[none], material[1.00]
        wm\wm_greenteam_trafaret         = bump_mode[none], material[1.00]
        wm\wm_igolki                     = bump_mode[none], material[1.00]
        wm\wm_kabel_a                    = bump_mode[none], material[1.00]
        wm\wm_knife__metal               = bump_mode[none], material[1.00]
        wm\wm_knife_dead                 = bump_mode[none], material[1.00]
        wm\wm_knife_glas                 = bump_mode[none], material[1.00]
        wm\wm_knife_horiz                = bump_mode[none], material[1.00]
        wm\wm_knife_horiz_blood          = bump_mode[none], material[1.00]
        wm\wm_knife_horiz_blood1         = bump_mode[none], material[1.00]
        wm\wm_knife_horiz_metal          = bump_mode[none], material[1.00]
        wm\wm_knife_horiz_ston           = bump_mode[none], material[1.00]
        wm\wm_knife_ston                 = bump_mode[none], material[1.00]
        wm\wm_knife_wood                 = bump_mode[none], material[1.00]
        wm\wm_knife_wood1                = bump_mode[none], material[1.00]
        wm\wm_knife_wood2                = bump_mode[none], material[1.00]
        wm\wm_kostrishe_a                = bump_mode[none], material[1.00]
        wm\wm_listja                     = bump_mode[none], material[1.00]
        wm\wm_listja_vetki               = bump_mode[none], material[1.00]
        wm\wm_moh2_iov                   = bump_mode[none], material[1.00]
        wm\wm_moh_iov                    = bump_mode[none], material[1.00]
        wm\wm_mokrota_iov                = bump_mode[none], material[1.00]
        wm\wm_musor_koster1              = bump_mode[none], material[1.00]
        wm\wm_musor_koster2              = bump_mode[none], material[1.00]
        wm\wm_musor_pol1                 = bump_mode[none], material[1.00]
        wm\wm_musor_pol2                 = bump_mode[none], material[1.00]
        wm\wm_musor_pol3                 = bump_mode[none], material[1.00]
        wm\wm_nauka                      = bump_mode[none], material[1.00]
        wm\wm_oboi_01                    = bump_mode[none], material[1.00]
        wm\wm_oboi_02                    = bump_mode[none], material[1.00]
        wm\wm_orangeteam_trafaret        = bump_mode[none], material[1.00]
        wm\wm_papers1                    = bump_mode[none], material[1.00]
        wm\wm_papers2                    = bump_mode[none], material[1.00]
        wm\wm_papers3                    = bump_mode[none], material[1.00]
        wm\wm_perehod                    = bump_mode[none], material[1.00]
        wm\wm_pg_a                       = bump_mode[none], material[1.00]
        wm\wm_pl_1                       = bump_mode[none], material[1.00]
        wm\wm_pl_2                       = bump_mode[none], material[1.00]
        wm\wm_pl_3                       = bump_mode[none], material[1.00]
        wm\wm_pl_4                       = bump_mode[none], material[1.00]
        wm\wm_pl_5                       = bump_mode[none], material[1.00]
        wm\wm_poteki_iov                 = bump_mode[none], material[1.00]
        wm\wm_potolok_crash_01           = bump_mode[none], material[1.00]
        wm\wm_proe_zapr                  = bump_mode[none], material[1.00]
        wm\wm_proe_zapr1                 = bump_mode[none], material[1.00]
        wm\wm_proe_zapr2                 = bump_mode[none], material[1.00]
        wm\wm_proe_zapr3                 = bump_mode[none], material[1.00]
        wm\wm_redteam_trafaret           = bump_mode[none], material[1.00]
        wm\wm_rza_a                      = bump_mode[none], material[1.00]
        wm\wm_rza_potek                  = bump_mode[none], material[1.00]
        wm\wm_rza_potek1                 = bump_mode[none], material[1.00]
        wm\wm_shadow_leaf                = bump_mode[none], material[1.00]
        wm\wm_stop_a                     = bump_mode[none], material[1.00]
        wm\wm_strum_a                    = bump_mode[none], material[1.00]
        wm\wm_uzor                       = bump_mode[none], material[1.00]
        wm\wm_uzor1                      = bump_mode[none], material[1.00]
        wm\wm_uzor2                      = bump_mode[none], material[1.00]
        wm\wm_uzor3                      = bump_mode[none], material[1.00]
        wm\wm_zhaba                      = bump_mode[none], material[1.00]
        wm\wm_zhaba1                     = bump_mode[none], material[1.00]
        wm\wm_zhaba2                     = bump_mode[none], material[1.00]
        wm\wm_zona_a                     = bump_mode[none], material[1.00]
        wood\wood_doski                  = bump_mode[use:wood\wood_doski_bump], material[1.00]
        wood\wood_doski2                 = bump_mode[use:wood\wood_doski_bump1], material[1.00]
        wood\wood_doski2_1               = bump_mode[none], material[1.00]
        wood\wood_doski_1                = bump_mode[use:wood\wood_doski_bump], material[1.00]
        wood\wood_doski_det1             = bump_mode[none], material[1.00]
        wood\wood_doski_det2             = bump_mode[none], material[1.00]
        wood\wood_doski_tomb             = bump_mode[use:wood\wood_doski_bump], material[1.00]
        wood\wood_furn_mike              = bump_mode[none], material[1.00]
        wood\wood_paint_iov              = bump_mode[autogen:0.050], material[0.00]
        wood\wood_paint_iov02            = bump_mode[none], material[1.00]
        wood\wood_parket_01              = bump_mode[none], material[1.00]
        wood\wood_parket_02              = bump_mode[none], material[1.00]
        wood\wood_parquet_iov            = bump_mode[autogen:0.050], material[1.00]
        wood\wood_plank1                 = bump_mode[use:wood\wood_doski_bump1], material[0.00]
        wood\wood_plank6                 = bump_mode[use:wood\wood_plank6_bump], material[0.50]
        wood\wood_plank6_bar             = bump_mode[use:wood\wood_plank6_bump], material[0.50]
        wood\wood_plank6_bar_a           = bump_mode[use:wood\wood_plank6_bump], material[1.00]
        wood\wood_plank9r                = bump_mode[none], material[1.00]
        wood\wood_razlom_1               = bump_mode[none], material[1.00]
        wood\wood_set_iov                = bump_mode[none], material[1.00]
        wood\wood_spil_1                 = bump_mode[none], material[1.00]
        wood\wood_stena_iov              = bump_mode[none], material[1.00]
        wood\wood_stolb_iov              = bump_mode[none], material[1.00]
        wood\wood_veranda_01             = bump_mode[none], material[1.00]
        wood\wood_veranda_02             = bump_mode[none], material[1.00]
        wood\wood_walls1                 = bump_mode[use:wood\wood_walls1_bump], material[1.00]
        wood\wood_walls10                = bump_mode[use:wood\wood_walls1_bump], material[1.00]
        wood\wood_walls10_dark           = bump_mode[use:wood\wood_walls1_bump], material[1.00]
        wood\wood_walls2                 = bump_mode[use:wood\wood_walls1_bump], material[1.00]
        wood\wood_walls3                 = bump_mode[use:wood\wood_walls3_bump], material[1.00]
        wood\wood_walls4                 = bump_mode[use:wood\wood_walls1_bump], material[1.00]
        wood\wood_walls4a                = bump_mode[use:wood\wood_walls4a_bump], material[1.00]
        wood\wood_walls6                 = bump_mode[use:wood\wood_walls6_bump], material[0.50]
        wood\wood_walls7                 = bump_mode[use:wood\wood_walls7_bump], material[1.00]
        wood\wood_walls7_dark            = bump_mode[use:wood\wood_walls7_bump], material[1.00]
        wood\wood_walls7a                = bump_mode[use:wood\wood_walls7_bump], material[1.00]
        wood\wood_walls8                 = bump_mode[use:wood\wood_walls1_bump], material[1.00]
        wood\wood_walls8_1               = bump_mode[use:], material[1.00]
        wpn\wpn_ak74                     = bump_mode[use:wpn\wpn_ak74_bump], material[3.00]
        wpn\wpn_ak74copy                 = bump_mode[none], material[3.00]
        wpn\wpn_aksu                     = bump_mode[none], material[3.00]
        wpn\wpn_ammo                     = bump_mode[none], material[1.00]
        wpn\wpn_beretta                  = bump_mode[use:wpn\wpn_beretta_bump], material[2.50]
        wpn\wpn_bm-16                    = bump_mode[use:wpn\wpn_bm-16_bump], material[1.00]
        wpn\wpn_colt                     = bump_mode[use:wpn\wpn_colt_bump], material[3.00]
        wpn\wpn_colt1911                 = bump_mode[none], material[3.00]
        wpn\wpn_crosshair_bino           = bump_mode[none], material[1.00]
        wpn\wpn_crosshair_g36            = bump_mode[none], material[1.00]
        wpn\wpn_crosshair_l85            = bump_mode[none], material[1.00]
        wpn\wpn_crosshair_rpg            = bump_mode[none], material[1.00]
        wpn\wpn_desert_eagle             = bump_mode[use:wpn\wpn_desert_eagle_bump], material[3.00]
        wpn\wpn_fort                     = bump_mode[none], material[4.00]
        wpn\wpn_g36                      = bump_mode[use:wpn\wpn_g36_bump], material[3.00]
        wpn\wpn_gauss                    = bump_mode[none], material[3.00]
        wpn\wpn_grenade                  = bump_mode[none], material[2.50]
        wpn\wpn_groza                    = bump_mode[use:wpn\wpn_groza_bump], material[3.00]
        wpn\wpn_gsh18                    = bump_mode[none], material[1.00]
        wpn\wpn_hpsa                     = bump_mode[none], material[3.00]
        wpn\wpn_items                    = bump_mode[none], material[3.00]
        wpn\wpn_knife                    = bump_mode[use:wpn\wpn_knife_bump], material[3.00]
        wpn\wpn_l85                      = bump_mode[none], material[2.50]
        wpn\wpn_lr300_banan              = bump_mode[none], material[2.50]
        wpn\wpn_mp5                      = bump_mode[use:wpn\wpn_mp5_bump], material[3.00]
        wpn\wpn_night                    = bump_mode[none], material[1.00]
        wpn\wpn_p90                      = bump_mode[none], material[2.00]
        wpn\wpn_pb                       = bump_mode[none], material[3.00]
        wpn\wpn_pkm                      = bump_mode[use:wpn\wpn_pkm_bump], material[3.00]
        wpn\wpn_pkm_lenta                = bump_mode[use:wpn\wpn_pkm_lenta_bump], material[3.00]
        wpn\wpn_pm                       = bump_mode[none], material[3.00]
        wpn\wpn_rg6                      = bump_mode[use:wpn\wpn_rg6_bump], material[3.00]
        wpn\wpn_rpg-7                    = bump_mode[none], material[3.00]
        wpn\wpn_ruzhye2                  = bump_mode[none], material[3.00]
        wpn\wpn_sig-p220                 = bump_mode[use:wpn\wpn_sig-p220_bump], material[3.00]
        wpn\wpn_sig550                   = bump_mode[use:wpn\wpn_sig550_bump], material[2.00]
        wpn\wpn_spas12                   = bump_mode[use:wpn\wpn_spas12_bump], material[3.00]
        wpn\wpn_svd                      = bump_mode[none], material[3.00]
        wpn\wpn_svu-a                    = bump_mode[none], material[3.00]
        wpn\wpn_toz-34                   = bump_mode[none], material[3.00]
        wpn\wpn_upgrade                  = bump_mode[use:wpn\wpn_upgrade_bump], material[3.00]
        wpn\wpn_usp                      = bump_mode[none], material[3.00]
        wpn\wpn_vog                      = bump_mode[none], material[3.00]
        wpn\wpn_vss                      = bump_mode[use:wpn\wpn_vss_bump], material[2.00]
        wpn\wpn_walter99                 = bump_mode[none], material[3.00]
        wpn\wpn_winchester1300           = bump_mode[use:wpn\wpn_winchester1300_bump], material[3.00]
        wpn\wpn_zink                     = bump_mode[none], material[3.00]
        wpn\wpn_zink_545                 = bump_mode[none], material[3.00]
        wpn\wpn_zink_57                  = bump_mode[none], material[3.00]
        wpn\wpn_zink_9                   = bump_mode[none], material[3.00]
        wpn\wpn_zink_svd                 = bump_mode[none], material[3.00]
 
